Iron Widow: To Make a Great YA Novel, Just Add Anime

There is no shortage of Feminist power fantasies these days. In fact, I read one such novel back before COVID broke out: part one of Suzanne Young’s Girls With Sharp Sticks trilogy. It was good, but it was so generic and predictable, I’d rather not spend my time finishing it, because I figured a better Feminist power fantasy would come up. Sure enough, that happened in 2021, when Xiran Jay Zhao published their debut novel: Iron Widow.

In Iron Widow, we are taken to an alternate version of China, set hundreds of years in the past but with futuristic technology (what is this, Star Wars?). The alien menace known as the Hundun threatens the nation of Huaxia. Fight fire with fire, as they say, and by “fire”, I mean they build Gundams out of defeated Hundun. These mechs, known as Chrysalis, must be piloted by a male and female team. However, unlike those anime where the mech is powered by sex, the Chrysalises are powered by sexism, and the woman pilot more-often-than-not can’t handle the strain of her husband’s qi. Wu Zetian’s older sister was killed, not in battle, but murdered by her husband Yang Guang. Naturally, Zetian voluntarily sells herself to him just for an opportunity to murder him. What could possibly go wrong?

Unlike Blood Like Magic, the disclaimer at the beginning is fully needed. No, that’s an understatement. The only other book this viscerally brutal that I read was Legendborn, and even then, the searing social commentary was only prevalent like 60% of the time. In Iron Widow, every page is a reminder of the twisted world in the book, not too different from the twisted world that men created. I won’t spoil anything more about this aspect of Iron Widow’s worldbuilding, but just know it’s beyond brutal.

The main draw with Iron Widow is the very anime-inspired SF world, versus Girls With Sharp Sticks’ nothing. Zhao did their homework with this one, that’s for sure. The terms are easy to follow, and there isn’t an overabundance of Things That Have Common Nouns With Capital Letters As Their Names. I admit that I was enthralled by the mechs, especially Guang’s, which is a kyubi; Zhao knows the fastest way to a weeb’s heart is to make a yokai Gundam. 

The writing is great to boot. I had a great sense of 3D space and what stuff looked like. Plus the battles were spectacular, with no shortage of anime flair. Like I said before, the portrayal of sexism is unrelenting and bludgeoning, written with exquisite and tormented poetry. The only problem I had is that I couldn’t quite picture the Hundun. They seemed to be a generic robot menace, though. 

Anyway, how’s the plot? Well, it’s a YA novel, so it’s predictable. However, Iron Widow manages to be one of the best YA novels of 2021 all the same. Like in Wings of Ebony, the book cuts out the fat to get to the good stuff. Exactly seventy pages in, Zetian successfully murders Guang during the first major battle. She then becomes the rare instance of an Iron Widow (title drop), which is something that is—naturally—covered up. In order to maintain control of her, she is paired with the strongest guy they got: Li Shimin, who happens to be a convicted felon. The bulk of the story is her building a relationship with Shimin, while trying to survive the system that’s so jerry-rigged against her.

Boy-o-boy, the cast is… something. Zetian is so manufactured it’s almost funny; but you know what, women get so much crap, I’m not even mad. She is as uncompromising and fierce as it gets. Nothing—and I mean NOTHING—breaks her. She’ll slander anyone who disagrees with her, and has no remorse when she murders Guang. Most of the men are one-dimensional sleazes, but like in Girls With Sharp Sticks, there’s that one likable guy. And it’s Shimin of all people. Whoda thought that the guy who’s hyped up to be a monster… isn’t? I never predicted that exact thing as soon as his name came up for the first time. Another predictable thing is Gao Yizhi. He’s the childhood friend, who spends a good portion of the book abandoned by Zetian so she can pursue her goal. However, he uses money to get into the camp, and exists as the good boy to contrast Shimin’s naughty boy. This sounds like the start of a cringy relationship, but to my pleasant surprise, these three protagonists’ relationships with one another ended up being one of the best takes of the love triangle trope I have ever seen.

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Final Verdict: 9.8/10

Xiran Jay Zhao has single-handedly made me give a crap about YA novels again. Iron Widow puts them in my book as one of the most promising new writers going into this decade. My butt’s already clenched waiting for the sequel, and more importantly, the possibility that Zhao can actually follow-up. If only they would write a middle-grade novel to tide me over… oh wait, they are, and it’s coming out later this year. Anyway, Iron Widow is my favorite YA novel of 2021 (too bad it isn’t 2021 anymore so no one cares), and I highly recommend it.

The Adventurers Guild Trilogy: Social Commentary for Kids!

Sometimes, the title of a series is so generic and unremarkable that I almost feel like it’s a red herring. I ask myself, “It’s trying so hard to look boring, but does that mean it’s actually legitimately good?” That’s a gambit that I hoped would pay off when I read through The Adventurers Guild series, written by Zack Loran Clark and Nicolas Eliopulous.

A half-elf boy named Zed and a typical human named Brock are ready to join one of Freestone’s many Guilds. They are picked for the Mages and Merchants Guilds respectively; however, this series isn’t titled The Adventurers Guild for nothing. Alasabel Frond, the leader of the titular Guild, yoinks them right out of their respective Guilds and drafts them into the Adventurers Guild. Now they have to protect the world from monsters known as Dangers, and like true warriors, they get nothing for it!

The Adventurers Guild isn’t quite as generic as it looks (key words: “quite as”, but we’ll get to that later). They at least put some good effort into the magic system. Each element is tied to a specific spiritual plane (or something), and they all have a signature that Zed can detect. The writers also pull no punches when it comes to the Dangers’ designs; get used to tentacles coming out of faces and other areas. The prose is also all-around great, but V.E. Schwab’s Shades of Magic taught me that good writing and good storytelling are two completely different talents. 

A lot of things irked me about The Adventurers Guild. One is that—like every modern fantasy and its grandma—there’s social commentary on a lot of bad -isms in society (none of which are commercialism). In addition to my problem with how heavy-handed it gets, The Adventurers Guild makes it unrealistic. And while I normally don’t mind a lack of realism, this case isn’t merely “Ooooh, magic! What is physics again?”; it’s a clash with the human mind itself. 

You’d think that people’d get their sh** together to fight a one-dimensional evil alien threat to the whole species. And yet, the bad -isms are still in effect in the world of The Adventurers Guild! Every authority figure in Freestone tries to get Frond arrested because of sexism. And when a group of elves seeks refuge at the start of the second book, they’re treated with unconditional racism. It felt so arbitrary, that the bad -isms were only there for the sake of bad -isms. I’ll acknowledge that the hatred against Zed is justified to an extent. A half-elf warlock is what caused the Dangers in the first place, giving the whole race a bad rep. But that doesn’t excuse the cases of sexism or anything else, really. 

Alright, alright. For the sake of argument, let’s just take the bad -isms at face value: a conflict in the story that needs to be resolved. But what is there to talk about? The thing with The Adventurers Guild is that beyond the social commentaries, the main plot really isn’t that interesting. Dangers are out there, go kill ‘em. That’s really it. 

But it damn well tries to be different, that’s for sure. It succeeds to an extent in the two main characters, Zed and Brock. These two both have secrets that they keep from each other, and it’s all “Ooooooh” and stuff. Unfortunately, they have very plastic and flat personalities. The rest of the characters… are just as flat. They’re relatable, which—if you’re not anal about writing—would make them super-duper amazing and lovable. But besides the occasional dumb “kid-like” interactions they have with each during their down time, a lot of their dialgoue feels forced. For someone like me, who has grown to love narcissists like Senku from Dr. Stone, I couldn’t care less about the cast of The Adventurers Guild. I had to do ridiculous things like picturing a character as Lord Don’ator to not fall asleep! The third book does introduce a pretty witty new character, who exists for sarcastic comments, and shows up too late to offset everyone else. 

And speaking of the third book, let’s talk about it in the least spoilery way possible. Remember when I said “beyond the social commentaries, the main plot really isn’t that interesting”? Well, that shows. Night of Dangers completely does away with social undertones and becomes a tedious slog that’s just as cliché as anything else, despite how the trilogy desperately tried to avoid it. The only saving grace is the admittedly enjoyable climax, but saying that it offsets everything else is a stretch. One character even deflects from the main issue super intentionally and it’s never explained why. 

Speaking of intentionally, that word is everything wrong with The Adventurers Guild. Virtually none of it felt natural; each story beat was 110% deliberate. As much as having a plan for the narrative is good (in fact, it’s essential), you can’t plan literally everything. You need to have a stream of consciousness effect when writing, which allows some aspects of the story to tell themselves. And if you end up needing to pull something out of your ass, go back and edit earlier parts so that it has proper context. I can’t describe exactly why, but I just felt in my writer-brain that this whole series was… wrong.

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Final Verdict: 6/10

The Adventurers Guild tried a lot of things, and it all felt flat to me. In the end, I have no idea what the takeaway of this series is. Is it that racism is bad, or that you shouldn’t keep secrets? Whatever it is, there’s definitely something out there that’s conveyed it better. While this isn’t the worst series on the market, it is still just about as bland as its name implies.