As I come upon my first whole year of managing this blog (by myself, by the way), I have been battling against a lot of stress. I don’t just have this to manage, but a full-time job as well. Plus, there’s way too much media that comes out. Even when I pick and choose what I absolutely want to cover, there’s too much. I can also imagine that you get an aneurysm trying to keep up with my three posts a week.
Fortunately, there’s going to be some changes, effective today, August 4th, 2020. Posts will be back to how they were in the very beginning: every Tuesday and Saturday. As a result, there won’t be as many First Impressions of manga, not unless I’m certain my opinion will sway wildly once they’re complete. For example, I have a Jujutsu Kaisen First Impressions written already (I’m just waiting for the anime to air so I can mooch off of it). It’s a battle shounen; those are chaotic by nature and wildly inconsistent in quality at times. While I enjoyed what I read so far, that can change over the course of a single chapter.
Light novels are going to be handled differently. If you’ve read some of my light novel reviews, you’ll have seen my struggles to write something of substance in some of them. Even if I love them, a lot of them are pretty formulaic, such as Cautious Hero and Konosuba. I even did the stupid recap thing solely to extend the reviews. As such, I will now save most light novel posts for one long post at the end of a given month, where I’ll just put a small blurb for each. Exceptions will be for the first and final volumes of a given series (assuming I get far enough for the latter). For example, I plan to post a review of The Eminence in Shadow Volume 1 when that comes out. Since it’s brand new, that’ll be its own post, but all subsequent volumes will be in the monthly post, which I’ll name “Weeb Reads Monthly” or something similar. Another exception will be any series I’ve been doing arc-by-arc, which just applies to Monogatari and Sword Art Online.
So yeah, hopefully this’ll help both our sanity. Do you like the new schedule that I’m implementing? Hopefully you do, because I really didn’t like the old way at all. Anyway, I don’t want this post to just be a dumb announcement, so below is the post I was planning to have done normally…
A lot of critics complain about isekai for being the same thing over and over again. Even the new, slice-of-life variants that are the exact opposite of typical, action-driven-harem isekai are becoming common to the point of redundancy. Now it’s at the point where the subversive isekai need to subvert themselves, and a manga (not a light novel) by the name of A Witch’s Printing Office (published in English by Yen Press) is one such subversion.
In A Witch’s Printing Office, a girl named Mika Kamiya has been reincarnated into a fantasy world (as you do). The manga kindly skips all the formalities and goes well into her career at a book printing firm called Protagonist Press. But in addition to working at a printing press, she also runs Magiket: a popular magic-themed convention!
Immediately, this manga shows off its social commentaries, not on politics, but on real world conventions (and I mean event-conventions, not social protocol). The fact that the setting is called “Akivalhalla”, based on Akihabara in Japan, shows just how creative this manga is. It even opens when these Akivalhalla Knights defeat the Overnight Fiends: literal monsters that parody those who camp outside a venue before it opens.
But a slice-of-life isekai is still a slice-of-life isekai. While Mika implies that she wants to go back to the real world, she seems perfectly at home in the fantasy world. Most of the story are self-contained narratives, which are based around managing the convention and printing books. There is continuity, like when they introduce another person from our world into the story, but it usually hard cuts to something completely different after the fact.
Fortunately, all the chapters have their own unique charm to them. When they are not running the printing press or the convention, Mika has all sorts of funny adventures. From taking a holy sword just to use as a paper cutter, to getting unwittingly possessed by an evil mage, this manga has a lot of variety to it; it’s not just “Praise me for how chill and low-stakes I am” like most other slice-of-life isekai. Plus, the humor is really on point.
I tend to dislike most slice-of-life isekais’ casts, and while this manga isn’t quite an exception, I at least enjoyed A Witch’s Printing Office’s cast marginally better than most others of the genre. Mika comes off as a ditzy moe blob, but she shows a bit of a greedy side that makes her more interesting than most ditzy moe blobs. Sadly, her two friends, Clair and Kiriko, seem to just serve as two pairs of large breasts (and I really hope they’re legal adults for no particular reason related to my perverse imagination). A lot of the minor characters end up being pretty likeable, but they’re called minor characters for a reason.
The art for A Witch’s Printing Office is so good, that I’m willing to believe it was done with Clip Studio assets. There is so much life, detail, and texture to every panel, yet it’s still easy to tell what’s going on. The landscapes are absolutely beautiful, and I’d hate to see a hypothetical anime adaptation undermine the whole thing. There is a lot of charm and personality poured into it that I could spend minutes gawking at any given page.
Current Verdict: 8.95/10
Like many, many truly great franchises, A Witch’s Printing Office does not get the hype it deserves. It’s a fun and unique take on the isekai genre (that critics will probably find some way to pick apart but I digress). I recommend it to anyone who truly appreciates otaku culture at its finest.
Last time on Cautious Hero, Rista and Seiya end up in Ixphoria, the SS Rank world that Seiya failed to save in a previous life. Rista opens a gate to make adjustments, but a werewolf breaks through. Adenela kills it, but it mutters something about having already left its mark. Seiya immediately heads to Ixphoria, saying “Everything’s going to be okay”. When they arrive, it turns out the werewolf’s attack left Seiya with amnesia, and a reckless personality. Rista manages to get him to hold back, then an old guy helps guide them to safety, where they encounter Braht, one of Seiya’s old buddies. After a bit of an argument, Seiya grabs a rusty sword and heads out to fight the boss, Bunogeos. Rista manages to turn the sword into a platinum sword, and Seiya is able to beat some of the enemies by using his high-level spells in ACTUAL combat. But Bunogeos shows up and captures them. Fortunately, Seiya is able to destroy the iron bars by headbutting them, and recovers his memory in the process. The refugees aren’t giving him a warm welcome, so Seiya beats them up (yep, he’s back alright). Unfortunately, he also hates Rista, because it was her fault that he couldn’t be perfectly prepared. He promises to defeat Bunogeos, so he changes his class to Jolly Piper, with Earth Mage as a secondary job. They sneak underground, and Seiya utilizes a makeshift spitball gun to take out the enemies. It’s super effective! They repeat this strat for a while, then seek out Bunogeos. Curiously enough, Seiya starts squealing like a pig while spying on Bunogeos. Unfortunately, they aren’t able to find a weakness before being detected, so they fight him head-on. But of course, Seiya learned the ability to change classes himself, and thus is able to make quick work of him, even when he tries to enter his second phase. When they head back to the spirit world, Seiya masters shape-shifting, turning himself into Bunogeos (the pig squealing was practice for this), and Rista into a fish beastkin. They head to Termine, where they shapeshift and join the beast squadron. Rista is sent to the former queen of Termine, Camilla (her mom), whom she is instructed to torture (she doesn’t though). The day of the ritual comes upon them, and Rista returns to her mom. However, Grandleon is there, holding a doll that Tiana (past Rista) made for her, and that’s what finally breaks her. Rista appraises it, and sees a memory of her past life. The queen is now about to be executed, and she interrupts Seiya’s ritual to get him to save her. And you know what, he decides to fight Grandleon on his own. It’s rough, but Seiya pushes his new Berserk skill to its utmost limits, and manages a narrow victory.
And guess what… there’s more where that came from! In this volume, the Machine Emperor Oxerio sends his machine corp to attack Termine. Seiya gets about as over-the-top as usual with his perfect preparedness, and disregards the public as he fortifies the city. But in addition to Oxerio, he has an evil sorceress named Celemonic to take care of in the latter half of the volume.
In fact, Seiya is more sadistic than ever. He genuinely trolls us- the readers- and shows complete disrespect towards literally everyone. When a disturbing secret regarding the killing machines is revealed, he doesn’t even bat an eye. Seriously, if you didn’t like Seiya before, then you’re only hurting yourself by continuing to put up with him. What do you think about Seiya at this point? Leave a comment with your thoughts!
As far as newcomers are concerned, we get introduced to a rogue killing machine named Kiriko, who has a kindhearted personality. There’s also the introduction of yet another goddess who continues to follow the trend of being an eccentric weirdo. As far as development of existing characters is concerned, everyone is more-or-less the same. You know the saying: “If it ain’t broke, don’t fix it.”
I must still praise the author for not making the series so repetitive despite how simple it is. Seiya goes above and beyond, at one point showing us he doesn’t even need to be conscious in order to beat back his enemies. The solutions to problems get more over-the-top and creative than ever! But a seasoned reader like myself should know that this consistent rate in quality is likely too good to be true.
Cautious Hero is on fire, as always. Bu according to the afterword, the Ixphoria Arc ends next volume. MyAnimeList still says this series is ongoing, but what could possibly happen after this? Well, I suppose the only solution is to wait and find out!
Last time on Re:ZERO, everyone gets attacked by Satella the Witch of Jealousy. Subaru and Garfiel (of all people) have to stop her. Fortunately, she can’t pass through the barrier due to her being a half-elf, and the trial being incomplete. But that doesn’t stop Garfiel from getting unceremoniously slaughtered by her. As she advances toward Subaru, he rejects her, and in response, her shadow swallows him to get him to love her. Fortunately, Echidna had a contingency plan: making Petra’s handkerchief a magic handkerchief that ends up saving him from the Witch. Also, the handkerchief turns into a dagger, which he promptly uses to kill himself and restart the loop. Back at the sanctuary, he’s comforted by Emilia. While Ram distracts Garfiel, Subaru recalls the memories he absorbed while in the shadow, and uncovers a secret room containing the real Ryuzu’s body. Apparently, the true purpose of the Sanctuary was to make Ryuzu clones that Echidna was able to possess, and effectively achieve immortality as a result. He also finds out that both Garfiel and himself have become Apostles of Echidna. His next task is the sitch at the mansion. He’s able to get Frederica and Petra to evacuate without a hassle, but Beatrice- as always- isn’t so easy to convince. He steals her “not-a-Witch-Cult” book and sees that it’s entirely blank inside. Apparently, Beatrice is a spirit contracted by Echidna to watch over the forbidden books in the mansion until “That Person” shows up. The moving scene that follows is, unfortunately, interrupted by Elsa’s arrival. Not even Beatrice can stand up to her, but Subaru manages to survive. Back at the Sanctuary, it’s already snowing, and Emilia shut herself in the tomb when he left. He goes in and finds her, and she starts getting unnaturally waifu-y with him. He leaves and confronts Roswaal- again- but this time Roswaal murders Ram and Garfiel before implying that he knows about Return by Death, and showing Subaru that he has the other version of the gospel that Beatrice had! He is also the culprit behind the snowfall, and it was all to break and isolate Emilia (a plan that had been in effect since the beginning, of course). Their conversation is interrupted when the Great Rabbit attacks again, killing Roswaal, and making the others burn themselves to death. Subaru flees to the tomb, where Emilia gives him a kiss… right as he dies again. After respawning, he seeks Echidna, but ends up taking the second trial instead, which involves seeing the outcomes of previous routes after he died. After all that, he encounters a spirit of Rem. But he knows better, and immediately recognizes her as an imposter, who turns out to be another Witch: Carmilla, the Witch of Lust. After almost suffocating for some reason, he ends up with Echidna, just like he wanted to! She offers to form a pact with Subaru, and all the other witches except Satellla show up! In all the confusion, Echidna has a grandiose speech detailing how Subaru’s ability to experience an infinite amount of outcomes turns her on. After her schpiel, Subaru asks her who Beatrice’s Person is… and, of course, Echidna has no clue… because Beatrice had to decide for herself the whole time. Subaru refuses the pact with Echidna, and the Witch’s tea party is joined by one more guest: Satella.
If you couldn’t tell from that paragraph, volume 12 was full of revelations and turning points. Based on my past experience with Re:ZERO, the next several volumes will be pretty boring before it picks up again. Does this volume follow the same trend?
Well… yes and no. It’s not a constant pelvic thrust of pain and torture like the previous volume, but there are definitely some highlights. One important thing is that Subaru gets some much-needed growth. He gets another helping of waifu-speech, but this time, he gains some self-worth. This is a big improvement for him, because his whole “Hey look at me I’m a martyr herp-a-derp” has been annoying for a while.
Speaking of annoying, we finally get to resolve Garfiel’s character arc in this volume! And thank goodness too; I never liked the guy. He was a whiny brat who felt like he made the arc 1.5x longer than it already was. Unfortunately, it doesn’t offset the fact that his personality is 100% abrasive and nothing else. But hey, backstory is backstory, and that’s what counts.
And speaking of backstory, we finally get some more background on Emilia. Unfortunately, that “some” is really “a bit”, since this volume loves Garfiel so much. Plus, the things we learn about Emilia only scratch the surface, and we are cliffhung right when we’re about to get the full serving.
Another issue is that Re:ZERO once again shows its bipolar identity. It tries its damndest to subvert the isekai formula, and ends up clashing with that mindset like it tends to. There’s an emotional scene between Subaru and Emilia in this volume, and similar to his scene with Rem, it’s ripped right out of the Book of Waifus. It doesn’t help that the climax of the volume is a one-v-one of Subaru against Garfiel that reeks of the “white knight” trope. Gotta love it when a series has a great idea that contradicts itself in its execution!
While not as turbulent as the last volume, Re:ZERO shows that it’s finally gaining momentum. This was a great volume, and it promises that the next one will be even better. If you’re reading ahead of the anime, what are your thoughts on this current arc and this volume? Re:ZERO is very complicated to evaluate, and I’d love to hear different perspectives.
Last time on Kuma Kuma Kuma Bear, a girl named Yuna logs into her favorite MMO, World Fantasy Online, during a new update. She is given some game-breaking bear-themed equipment as a gift for playing for a long time, and is sent to an unfamiliar part of the game world in said bear equipment, with her level reset to 1. She saves a girl named Fina from wolves, and the two of them head to the nearest town with the mob loot. They sell it at the guild, and Yuna spends her hard-earned cash at the inn. The next day, Yuna- guess what- registers at the guild, but only after- guess what- beats some red-shirted upstarts. She then buys a ton of throwing knives, along with a sword and butchering knife, as well as some normal-people clothes. She also acquires bear-themed magic, which she practices on some wolves. She beats enough of them for it to instantly promote her to E-Rank at the guild. Some of the friends of that guy who she beat up start slandering her, and as a result, she is forced to undertake a goblin-slaying quest with them. The required amount is fifty, and she offers to fight them all herself and give them the credit so they stay off her back. She goes with the female adventurer, Rulina, defeats them all herself (double the required amount and a boss), and earns respect among the other group. Over time, Yuna defeats so many monsters that she becomes D-Rank with no effort, and hires Fina to butcher the spoils. They go on a quest to fight tigerwolves, which go down easily. Lastly, Yuna spends a heap of cash on an empty plot of land, and constructs a bear house to live in.
The bear-themed antics are just as bear-themed and… un-antic-y (professional term) as last time. Honestly, I struggled to write anything of substance in this post, and that’s why I’m pairing it with a review of Infinite Dendrogram Volume 12. The second volume of Kuma Kuma Kuma Bear is almost exactly the same as the previous one.
At the current rate, it seems that it’s going to commit to being an episodic CGDCT isekai, which for some (many) people, is enough (especially with the bear onesie). Yuna visits some noble guy, which- I’ll admit- her apprehensiveness to the request was actually kind of funny. But afterwards, Fina’s mom is sick, and Yuna- being the OP protagonist she is- restores her to perfect health almost instantly. Everything happens so unceremoniously that it bores me to tears. Furthermore, the “let’s tell you the same chain of events you just saw but from Fina’s perspective” thing does not die down in this volume.
The issue really is the bland and basic writing style. While there comes a point where TOO much finesse can make you sound like a pretentious hack, not enough will make your work seem lifeless. I couldn’t be immersed in any fashion, and I could barely visualize anything besides Yuna.
You know what, Yuna really is the only thing that matters, isn’t she? She doesn’t just look adorable, but she also helps people for no reason. WHAT AN AMAZING AND NOT-AT-ALL IDEALIZED PERSON. I feel like the author expects people to love her because of how good she is. Well, us critics got a name for girls like her: Mary Sue.
Kuma Kuma Kuma Bear is so superficial. It’s cute, it’s relaxing, but it relies entirely on Yuna’s cuteness. If she didn’t have a bear onesie this thing would not sell. All of her powers are typical stuff, but they just have the word “bear” tacked on to them; they aren’t even puns! Compare it to Invincible Shovel, which actually uses shovel-like properties, such as “digging” through people’s memories, or “burying” entire castles. My chances of reading more Kuma Kuma Kuma Bear are next to nil. I’m going to be so salty when the anime airs because I KNOW that people are gonna be all over Yuna’s bear suit and her good will, WHILE SOMETHING LEGITIMATELY GOOD AND ORIGINAL LIKE TO YOUR ETERNITY WILL GET SHAFTED BECAUSE FUUUUUUUUU-! Anyway, if you like CGDCT and isekai, then Kuma Kuma Kuma Bear will do just fine.
Infinite Dendrogram Volume 12
Last time on Infinite Dendrogram (volume 10), Ray goes to college while also having a new accessory made for him that would help him resist poison. That’s it for him. In Caldina, Hugh Lesseps gets involved with some crazy woman named AR-I-CA on a quest to find a bunch of sealed boss monsters that were stolen from Huang He. A powerful mafia called Mirage goes after them, but they become a non-issue real fast when Dancing Princess Hiuli defeats them all by herself. Gerbera, in the Gaol, also gets stronger as she trains with her new friends in Illegal Frontier, led by the King of Crimes, who is incidentally involved in what is going on at Hugh’s end. Things are looking intense, AND WE FINALLY GET TO SEE WHAT HAPPENS NEXT.
Er, well… not quite? The stuff that happened last time felt like setup, and this volume feels like… more setup. The developments last volume end up being ignored in favor of some new ones. First off, Figaro’s yandere girlfriend, Hannya, is released from the Gaol. She hates couples… which is why it’s so perfect that she was released during the time of a lovey-dovey festival in Gideon.
There’s also some new political developments, mainly this arranged marriage with Princess Elizabeth and one of Huang He’s princes. In order to butter them up, they hang out during the aforementioned festival. They also hint at a potential alliance with Caldina in the future, but nothing seems to come of it yet.
The volume starts with some more insight on Kashimiya, this iai-fighting dude that we only got to see a blip of once upon a time. But after that, the bulk of it is the lovey-dovey festival. And yeah, it kind of feels like a filler volume, even moreso than the Gloria prequel fight. The interactions between the characters are genuinely cute, but this is the first time I’ve seen the overarching story get backseated this violently in Dendro.
Things do ramp up toward the end; Dendro always has to have a crazy fight scene or two. But as far as character development goes, it’s really only Figaro and Hannya who get it. We do get introduced to some new Dendro A.I. but we’re still kept in the dark; in fact, the prequel volume told us more than this one did! And as usual, we still don’t get to see any of Legendaria nor Ray’s sister.
I don’t know what it is, but this is probably my least favorite Dendro volume so far. It’s a cute little mini-arc that set some stuff up, but it’s been a long time since something intense happened. Something big needs to happen, and fast, or this great series could REALLY become the next SAO (and I mean that in a bad way).
This is a review of a light novel that I had abandoned around two years ago: Grimgar of Fantasy and Ash, one of J-Novel Club’s first publications. It looked great, then I read about two volumes and… just couldn’t get into it. I know that slow burns are a thing, but due to the sheer length of the series, plus me not yet having my IRL job at the time, I literally couldn’t afford to continue with it. But over the course of the last couple of months, I tried giving it a fair shot from where I left off.
In Grimgar of Fantasy and Ash, twelve people end up in this world- all Breath of the Wild style (including the amnesia). But unlike Link, they just go to the nearest town and GET A JOB. That’s basically about it; a perfect opening for a sandbox JRPG. That analogy is pretty apt, because this world is- of course- run on videogame physics.
Since it IS a JRPG world, Grimgar operates like one, specifically by having a slow and boring start. Most of the first volume is them just getting acquainted with the world. It is generic and boring, and shouldn’t have taken so much time to get acquainted with in the first place. Grimgar reminds me a LOT of Goblin Slayer, one of my least favorite LNs of all time (the group even gets called Goblin Slayers), and it could’ve even inspired that cesspool of D&D tropes.
“Well, that’s only an issue for the first few volumes, right?” you ask. I thought that would be the case at first. But Grimgar is a “realistic” isekai. That means no lofty goals, no big bads to take out, no nothing. The whole point of the story is just… to survive. For some people (*cough* critics *cough*), this sounds like the greatest thing ever. And for some, the idea alone is enough, based on the positive reviews I’ve read. But the idea alone is never enough for me. The execution is more important, and Grimgar’s execution isn’t exactly on point.
At first glance, it seems the author really shows how ruthless the world of Grimgar is. Plot relevant characters do actually die, and it’s not always obvious who’s wearing the red shirt at any given time. Furthermore, it does a great job at showcasing the team’s struggles and shortcomings. Unfortunately, there are a ton of tone shifts. You know, have a story that takes itself SO DAMN SERIOUSLY and then suddenly throws in an ecchi scene. NO, you’re doing it wrong! Golden Kamuy and One Piece are rare gems that can mesh opposing attitudes all too organically, but Grimgar is no such gem.
The cast is ultimately what made me abandon Grimgar two years ago. Having twelve main characters immediately can be overwhelming in a book. In something like Danganronpa, sure, you’re introduced to sixteen main characters, but you didn’t have to worry about picturing them. I remember taking half an hour at the prologue just because I had to establish an image of all twelve people simultaneously. Fortunately, the author had the courtesy to split them up. The main MAIN group consists of Haruhiro (the leading protagonist), Ranta, Yume, Shihoru, Moguzo, and Manato, with the addition of Merry later on.
Sadly, they aren’t that interesting. Haruhiro genuinely cares about his comrades, almost to a fault. But other than that, he’s a typical, bland self-insert. They try to justify this by having characters say something like, “He should be the leader because he’s the most ordinary” or something… but I still didn’t give a rat’s ass about him.
Ranta is the best and worst character in the whole series. He’s the best character because he has the most personality, memorable scenes, and feels the most fleshed out. Conversely, he’s the worst character because he’s a perv and is responsible for pretty much every tonal clash in the whole series (oh, and this person named Anna, who comes up later, is the female version of Ranta). Besides him, most of the others fulfill typical tropes like “deadpan loli” and “gentle giant”. There is some semblance of character development, which is enough for some (i.e. most) people, but for me, it falls flat in the face of their already boring personalities.
Visually, Grimgar has a true JRPG look. Watercolor paint style with desaturated but appealing colors give it an Octopath Traveler vibe. It also makes me wish that the quality of the art matched the actual story (oooooooh snap).
Verdict (Average of All Eight Volumes): 6.85/10
Although I can appreciate what Grimgar of Fantasy and Ash sets out to do, I’m not one of those people who gives A’s for effort. From its boring characters, to dialogue that’s so far out of left field that it circumnavigates the earth and ends up back in right field, it’s just too many negatives and not enough positives. Grimgar feels like something meant to be inherently appealing to critics above all else. Maybe I’ll revisit it, but for now, I just can’t. If all you care about is that it’s “realistic”, “human”, and “poignant”, then you’ll probably enjoy Grimgar more than me.
I have a confession to make: a couple of years ago, I read the first volume of My Next Life as a Villainess: All Routes Lead to Doom, and wholly disliked it. Maybe it improves, but all I saw was a typical, slow-paced, “grounded and realistic” slice-of-life fantasy that tried to hide that fact with an interesting premise. “Now what does that have to do with the topic at hand?” you ask. Well, you’ll see when I describe the premise of Deathbound Duke’s Daughter, published in English by J-Novel Club.
Deathbound Duke’s Daughter is a blatant clone of My Next Life as a Villainess. An unnamed character, who was apparently murdered at her workplace, is reincarnated as Erika Aurelia, the antagonist of her favorite otome game, Liber Monstrorum. Erika has a red shirt on, and is destined to die at the very beginning of the game. With her wits, the new Erika might be able to reverse her fate.
The immediate difference with Deathbound and Villainess is the world that the “games” are set in. In Villainess, Katarina is harassed by the student body, or accosted by bandits or something (I actually forgot because, to reiterate, I didn’t exactly like that series). On the flipside, Liber Monstrum proves to be the Dark Souls of visual novels; there’s vampyres, werewolves, and all kinds of Lovecraftian horrors that await.
This gives Deathbound a much more adventurous vibe than Villainess, which automatically makes it a great light novel for me (even though “objectively” it’s bad because it doesn’t involve solving personal, human issues *sarcasm*). It wastes no time diving into the titular Seafarer’s Ruins, where Erika must save some kids from being King Midas’d to death, and more importantly, saving herself by having their hypothetical dead spirits not curse her.
However, the characters- like many-an isekai- leave much to be desired. Erika, despite supposedly being evil, is just about as un-evil and plain ordinary as Katarina from Villainess. The other major characters include Claus and Anne Hafan. The former is a typical overpowered self-insert protagonist (but he’s not the MAIN protagonist, which makes him subversive! *sarcasm*), and Anne is just a boring moe blob.
The art for this novel series is great, especially the cover art. It has a very whimsical look. However, the interior illustrations look kind of weird to me. It’s probably because it’s shoujo-looking, and I find that artstyle to be weird in general.
Deathbound Duke’s Daughter is definitely a better version of My Next Life as a Villainess. However, it’s not perfect. If it doesn’t grow some personality soon, then I’ll end up dropping it just as hard as I did its clone. For now, I recommend it to fans of Villainess, as well as Ascendance of a Bookworm and Mushoku Tensei.
Last time on Last Round Arthurs, Rintaro transfers to Camelot International High School, where he joins forces with Luna Artur to help her win the King Arthur Succession Battle. He immediately sees Luna’s Jack, Sir Kay, being used as an idol at the school, and it’s thanks to Luna- the student council president- that it could happen. This aggros the head of the Ethics Committee, Tsugumi Mimori, and the campus turns into an all-out battleground. After school, he meets her on the roof, where she lets him join her in the succession battle! The first thing they do is… break into their own school’s fantasy office to steal the answers to their midterms. But then, they’re attacked by the Ethics Committee, and someone casts a spell that sends them to the Netherworld. Luna summons Sir Kay, who goes off with Rintaro to find the spellcaster. They find Luna’s rival, Felicia, and Felicia’s Jack, Sir Gawain, waiting for them outside the school. Gawain beats Kay easily, but Rintaro is really confident that he can take on the knight. And guess what, Rintaro beats Gawain like it’s nothing, since Gawain is only at peak performance in the daytime (and it happened to be nighttime then). However, Felicia uses her Excalibur to create a dazzling light that freezes Rintaro and Kay in place, while giving Gawain his special boost. But then, Rintaro transforms into a mythic creature, which is apparently called a Fomorian (look it up). Rintaro is crazy powerful in this state, and thus Felicia undoes the Netherworld spell and flees with Gawain. Luna had apparently been watching the whole time, but surprisingly, she thinks the Fomorian transformation was super cool. Later, Felicia is attacked by the strongest candidate, Gloria. After selling some bread with a skimpy prize inside, Luna and Rintaro go out… on a date… and we learn of the real goal of the succession battle: whoever wins must stand against the Catastrophe, an event where reality and fantasy collide sometime in the future. But then, they stumble upon Gawain, who was fleeing from Gloria… a.k.a. Luna’s homeroom teacher, Mr. Kujo (and his Jack, Sir Lancelot)! He demands that Luna meets at the Central Park Hotel at midnight, or else Felicia’s life will be forfeit. While Gawain divulges his tragic backstory, about how his jealousy for Lancelot caused the fall of King Arthur, we learn that Rintaro is actually Merlin! Unfortunately, drama unfolds between him and Luna, and he quits being her vassal. Luna infiltrates the hotel with Kay and Gawain by her side. At the top floor, they end up in an illusory replica of Camlann Hill, where Kujo confronts them. Meanwhile, Rintaro has a talk with Nayuki, one of the girls from school, and learns that Luna sold her Excalibur as a bribe to protect her school from some corporation. Back at the hotel, when Luna is about to lose, Rintaro appears and hands over her Excalibur, which he stole from that company. He fights with Kay, Gawain, and Felicia to hold Lancelot and Kujo back while Luna charges up her Excalibur, but it gets ugly when Kujo wields his own, exponentially powerful Excalibur. But once Luna activates her Royal Road, based on trust between her and her vassal, it’s G.G. for Kujo. In the aftermath, Kujo awakens in a room with a strange robed girl (the same one who compelled Rintaro to join the battle in the first place)… who turns out to be Tsugumi, a.k.a. Morgan le Fay, the evil sorceress from King Arthur’s era. Meanwhile, Rintaro and Felicia’s teams form a truce for the time being.
This volume shows us a little more of the Dame du Lac, the organization behind the entire King Arthur Succession Battle. Since they created the Curtain of Consciousness that protects everyone from the illusory world, they kinda have authority over the whole world. But before we can ponder how likely they are to be totally-not-evil, our Motley crew is ordered to take out some Rifts in the Curtain.
We’re introduced to some new characters: Emma Michelle, another King, and her Jack, Lamorak. Emma knew Rintaro way back when, and she’s all over him. Meanwhile, Lamorak is literally Eris from Mushoku Tensei: red hair, loli, brash.
Most of this volume ends up being about Emma. Emma, Emma, Emma. The main conflict is not a bunch of deadly Rifts, but a shipping war, because EVERYONE loves those. It’s annoying, but at the same time, the antics that ensue are pretty funny.
But things ramp up in the volume’s second half. We get a ton of character development for Emma. Unfortunately, she ends up being another marketable waifu, but her character arc doesn’t quite resolve in the way that it usually does with girls like her. I can appreciate that much, at least.
Last Round Arthurs is still a great light novel, and more proof that there is a lot of good in modern light novels; they just don’t get anime adaptations. I’m very hyped for what this franchise has in store moving forward.
Her Majsety’s Swarm Volume 3
Last time on Her Majesty’s Swarm, Grevillea decides to infiltrate the Dukedom of Schtraut. With a Masquerade Swarm by their side, they head into Marine, the first city in Schtraut, disguised as refugees from Maluk. Their investigations show that Schtraut and Nyrnal don’t see eye to eye, and that adventurers are being sent to spy on Maluk. They join a guild to form connections. Eventually, Grevillea is invited to a party by Count Basil de Buffon. At the party, they have a run-in with a whiny noble, after which the Duke of Schtraut, Caeser de Sharon, appears. Serignan lures him over to Grevillea, who straight-up tells him that she was the mastermind behind the Maluk incident. They talk, and she tries to persuade him to let her Swarm through Schtraut to invade Frantz, and that she’ll defend his country during the inevitable war with both Nyrnal and Frantz that’s about to unfold. He leans toward her proposal, and even has her attend the International Council as a noble of Maluk… or rather have Maluk’s princess attend while controlled by a Parasite Swarm. The politics go as planned, and while the different countries are bickering, she’ll destroy them both. In order to stand up to the new threats, Grevillea makes some new heavy artillery. Meanwhile, Caesar forms an alliance with the Arachnea… if he wasn’t impeached by Leopold de Lorianne, the same mud-slinging S.O.B. from the party. Now, they have to fight Schtraut straight-up. They arrive in Marine, which has been completely destroyed. Out of a bizarre sense of respect, they harvest their bodies as meat for the Swarm. They destroy some peeps, but Grevillea ends up drinking poisoned well water, and wakes up back in the real world. She plays the game for a while, but ends up wanting to go back. Some girl appears, saying that the other world is a Devil’s Game, and swears to save Grevillea from it someday. She returns, and takes a while to remember everything. After that, they continue to destroy, further reducing Leopold the whiny noble to tatters. An army led by his younger brother, Roland, attacks next, but they too are quickly destroyed. Roland hates what Leopold did, so Grevillea offers to make him a Swarm to exact revenge. Meanwhile, Leopold’s last ditch effort is to get the Swarm on the bridge to his base, and blow it up with them on it. Fortunately, Roland knows how to steer a ship, and by extension, the Swarm now knows as well. With this, they are easily able to invade the city. They make their way to Leopold, but a basilisk comes out of the wine cellar! They destroy it easily, and proceed into the cellar to find him cowering in a secret room. Grevillea uses a Parasite Swarm to make him destroy himself. But then, she ends up back in her “room” again. That girl is here, and her name is Sandalphon. Another girl, named Samael, appears as well. They argue, and imply that Grevillea did something in her human life that resulted in her having to be judged in the game world? Well, whatever, she goes back and everything’s fine.
This latest volume shows that Her Majesty’s Swarm may be starting to enter a rut. Similar to the previous volumes, we are introduced to a new character whom Grevillea hits it off with, but then bites the dust. And just like the previous two times, she becomes a sociopath almost instantly. It was cool at the beginning, but when you have three red shirts pop up three times in a row in similar circumstances, it gets harder and harder to take seriously, kind of like Goblin Slayer.
But hey, at least sociopath Grevillea is the best Grevillea. With her sights set on the Popedom of Frantz, she’s just as conniving as she always is. The volume really ham-fists how corrupt Frantz is, and some of the things they show are pretty brutal. The plot thickens even more as far as the reason why Grevillea is in this world is concerned.
Currently, this is the shortest individual review I have ever written. I’m sorry, but I can’t say anything else about this volume of Her Majesty’s Swarm without spoiling stuff, and even then, it would be difficult for me to make this post more verbose. This is one of those franchises where it’s kind of the same thing over and over again. This isn’t the only case, but others at least have some variety that warrants discussion. Her Majesty’s Swarm has next to no variety as far as content is concerned. It’s going to need to answer some of the questions it asks fast, or else there’ll be some trouble.
The Invincible Shovel Volume 2
Last time on The Invincible Shovel, the legendary miner, Alan, saves a princess named Lithisia using the power of his shovel. According to her, a demon named Zeleburg is threatening to take over her country. The only way to fight him back is to recover the seven Orbs, so the two of them set off to grab them. On the way, they run into Lithisia’s incapable bodyguard, Catria. But she attacks Alan, so he puts her in a hole. He convinces her about his shovel by beating her, and a team of thirty other knights, with it… and thus, she joins his party. They arrive in an elven forest that’s been ravaged by Dark Beasts, and Alan saves an elf girl named Fioriel. She’s a descendant of an old friend of his, so he helps her, which takes only thirty seconds. He also whips up a massive fortress to protect the forest. After that, Fioriel becomes Lithisia’s friend. But they leave her alone in her castle so they can go through their first dungeon: the Ancient Castle of Riften. Thanks to some extensive info gathering and remodeling, they have an easy time reaching the Blue Orb. After the boss, Alice Veknarl, flees, Alan swipes the orb and destroys the castle after they leave. She attacks again, but Alan captures her easily. After some torture, he saves her from the demon’s curse, and she tags along. Now their next destination is the desert! They head to Desertopia, where Alan saves a space girl named Julia, who has water powers. When discussing her backstory, Alan surmises that her ritual was sabotaged. When they get to her village, Alan attacks the village elder, who turns out to be a Doppelganger working for Zeleburg! But of course, Alan takes care of it, and gains new followers in the process. They infiltrate the pyramid easily, but have to contend with the dragon. Alan defeats while nearly destroying the universe. With the Red Orb in hand, the motley crew looks toward a neighboring country where they can spread Lithisia’s cult religion…
Today’s next victim is the Ice Nation of Shilasia. It doesn’t take long for the story to immediately bury itself in its shovel memes. And guess what, it gets even deeper. In this volume, Alan digs up an international embassy, a house made out of avalanche, rewrites the law, and more.
We are also introduced to a character who- finally- is about as good as Lithisia. The latest beholder of Shovelism is the Ice Sage/Witch, Riezfeld. She’s a riot. Riez has a massive ego, but it gets buried deeper and deeper every time Alan performs one of his massive feats. Like everyone else, she just has to accept that he’s too powerful. Another new face is Lucrezia, a young noblewoman. Unfortunately, she’s not as likeable as Riez, which stinks, because it looks as if Riez is a one-off character for just her specific arc.
Other than that, it’s the same shovel antics as usual. This is exactly what I was worried about after reading the previous volume; that the series would get extremely repetitive. Plus, it gets harder and harder to suspend disbelief over the ridiculous things that Alan is capable of. It’s not stale yet, but that entirely depends on how much longer it’s going to go.
The Invincible Shovel is still a fun, mindless screwball comedy. Lithisia makes the story pop, as always, and overall it’s very funny. Let’s see how long it would take for it to overstay its welcome.
Escapist fantasy is often panned by critics and cynics as “childish crap for babies who want to avoid their real life issues.” But, you know, sometimes it’s important to just turn your brain off and stretch your neural legs in some fantasy world. The Map to Everywhere series, written by Carrie Ryan and John Parke Davis and published by Hachette Book Group, is just that; escapism at its finest.
On paper, Map to Everywhere is a pretty generic isekai. Marill Aesterwest is worrying about her sickly mother when she follows her cat to an abandoned drug store. In the parking lot is a magic body of water called the Pirate Stream, and she ends up going on a journey with a cool wizard guy and the unremarkable Fin to find the pieces of the Bintheyr Map to Everywhere. And even when they complete the it, that’s only the beginning.
If you couldn’t tell from the names I mentioned, the Map to Everywhere has a lot of clever word puns in it. It doesn’t stop at the words either; the multiverse of this series is one of the most imaginative that I’ve seen in a while. The Pirate Stream connects a whole mess of different worlds together, and they’re all very interesting setpieces, including an ice cap that’s so cold your breath will freeze into the words you say, and a sinking city that’s constantly reconstructing itself. Additionally, the Map itself is also more than just a couple of MacGuffins. The pieces of the Map actually have very meta functions, such as the compass rose finding other pieces, or the margins being able to hold impossible structures together.
The characters are also pretty darn good. I’ll get to Marill later, so let’s discuss Fin first. Fin is generic, but the authors twist the trope by making his genericness into a superpower; everyone he sees forgets about him. However, Marill doesn’t forget about him because… of love, I guess (their dynamic is my least favorite in the entire series). Supporting them is the wizard Ardent, shipwright Coll, and eventually the sassy Naysayer. But out of the bunch, my favorite character is Remy, introduced in the second book, City of Thirst. Remy is Arizona’s best babysitter, and she ends up tagging along on the Pirate Stream. She is the only other person who remembers Fin, and it’s simply because she’s a babysitter and not something as contrived as love.
The writing is pretty solid, with a lot of dynamic font style changes to represent different things. However, the multiverse of Map to Everywhere also shoots itself in the foot. While the setpieces are inventive and descriptive, sometimes they’re just too insane to describe in human language. One of the worst offenders is a place that has chunks of land literally getting sucked into a whirlpool, and the gravity fields there make Super Mario Galaxy look logical.
The multiverse of Map to Everywhere itself also has issues. Magic in modern fantasy often violates its established ruleset, and they end up expecting you to suspend disbelief because “it’s magic.” Map to Everywhere constantly tells you that the Pirate Stream behaves however it feels, and this enables the authors to kind of do whatever they want and get away with it.
But the biggest problem is freaking Marill! She’s not just generic, she’s also annoying. Her entire driving force in this series is to be able to cure her dying mother’s sickness, but her drive gets way out of hand. There are a lot of times where she argues with Fin over whether or not the needs of the many outweigh the needs of the few, and it’s as contrived as heck. It only gets more ridiculous in the final book, along with an additional Mary Sue stipulation, and ultimately solidifies how much I didn’t like her.
Final Verdict: 8.5/10
The Map to Everywhere is a flawed, but fun and corny fantasy romp that doesn’t overstay its welcome. It’s sure a heck of a lot better than stuff like Five Kingdoms! As long as you don’t require any insightful, intellectual life message to enjoy something, then there should be no harm in picking up the Map to Everywhere series.
Before I get into this post, I should remind you that J.K. Rowling’s Harry Potter is one of the most popular franchises in the world. And popular means marketable. Therefore, many other authors have tried to duplicate the series’ success. Some of these Harry Potter wannabe cases have resulted in book series such as Keeper of the Lost Cities and The Unwanteds, which are only appealing on extremely superficial levels. But sometimes, a little touch of a thing called “thought” can actually give a Harry Potter knock-off some of its own merits. Let’s see if that’s the case with Holly Black and Cassandra Clare’s Magisterium series, published by Scholastic.
In the modern world, magicians select random adolescents to test for magic potential. Anyone who tests positive is taken to Magisterium to learn to fight the Enemy of Death and his Chaos magic. Callum Hunt is taught to fear Magisterium, and is compelled to throw the examination. But he doesn’t just fail; he fails so spectacularly, that he passes with flying colors, and it’s off to Magisterium for him!
As much as he’s told to resent Magisterium, it doesn’t take long at all for that Stockholm Syndrome to set in, for the school isn’t just “Hogwarts-again”. While it’s not as defined in terms of its layout, Magisterium at least has a well defined (and simple) system. The years are labeled Iron, Copper, Bronze, Silver, and Gold, in that order, which also happens to be the order of the books, making it easy to remember.
There is also the magic system: Fire, Water, Wind, Earth, and Chaos (spoiler, the fifth one is evil magic). It’s not very inventive, but it’s at least not like Keeper of the Lost Cities‘, “Hey, let’s have five billion different types of magic at once, because Sophie needs to be POWERFUL so that all the teenage girls will be inspired to be like her or whatever.” As you can expect, Chaos magic is the dark-type magic that can corrupt souls and junk.
The final decisive advantage that Magisterium has over the rabble is… that it’s SHORT! Hallelujah, holy shit! There are only five books in the series, at approximately 250 pages apiece, much better than Keeper’s “Lord of the Rings x10” length. This means that it can focus on just plot progression (i.e. what we actually care about), and not stuff like Keeper‘s stupid Sophitz Vs. Foster-Keefe drama, or Harry Potter‘s own #SaveTheDobbies subplot. And it’s actually a good plot to boot. The writing wasn’t the best, but it was at least enough to keep me wanting more.
Unfortunately, the short length also means that things end anticlimactically. Harry Potter had an epic final battle, involving so many characters that we’d seen since the very beginning finally duke it out with Voldy’s Death Pimps. But since the Magisterium books are so short, climaxes are here and gone. It’s not like Monogatari where they talk for so long that they forget to fight in the first place. There are battles, they’re just short and unceremonious. This also includes, sadly, the final battle, which I calculated to be around 15-20 pages in total. But hey… silver lining. Being short is still the better outcome.
In order to discuss the characters, I must spoil a reveal about our boy, Callum. This is a spoiler for the climax of the first book, so skip to the next paragraph if you don’t wanna read it. The thing about Callum is that he does not exist. At the end of book one, he is told that he is harboring the soul of Constantine Madden, who happens to be the Enemy of Death. This puts him through quite the moral conundrum; something that not even Harry Potter had to go through. Being the “bad guy” would seem to make him super unrelatable, since the kiddies want to project themselves onto the “righteous hero”, but he’s actually relatable in a different way, as he’s constantly suffering an identity crisis (typical of most kids as well).
We also have Aaron, who isn’t actually a Ron Weasely clone. Aaron ends up being a Makar, which is not the guy from Wind Waker, but instead the term for a Chaos magic user. The policy in Magisterium is “fight fire with fire,” as only another Makar can fight the Enemy of Death (I guess?). Call has to be his counterweight, which basically means that he has to make sure Aaron doesn’t get consumed (easier said than done).
The female lead is Tamara, and she’s basically Hermione, minus being smart. She’s kind of a typical tomboyish girl who doesn’t really have anything interesting going for her. The final main character is Jasper, who is basically Malfoy, except he actually becomes an ally after a certain point. But other than his frequent, unfunny jabs at Call, he’s not too interesting either.
In the end, the moral conundrum that they try with Callum falls flat. Sure, he has to deal with his whole crisis, but there’s always a defined antagonist to make him look good. Like I said in my review of Arc of a Scythe, not having a villain that the readers can sympathize with makes writing morally gray narratives really hard. Because of this, it never really feels like Callum has any issues whatsoever. I’ll admit that they do some stuff with Aaron later that’s pretty interesting, but it feels meh in the long run.
The only reason why there’s a moral conundrum is because Magisterium is run by twelve-year-olds. I get that it’s intentional, but it’s still dumb how the faculty are next to worthless. When Callum’s issue is inevitably revealed, at least half of them are like, “He’s a murderer, throw him in jail, arrgh!” with no hesitation. It makes sense for other students to be jerks about it, but the adults should’ve had a more rational approach because they’re… ADULTS. There’s also the policy on the Devoured, which is when a person gets too into their element. The Magisterium says that being Devoured turns you into a rampaging monster, yet EVERY SINGLE Devoured that appears in the story is WELL in control of their humanity. I get that’s also intentional… but that just makes it arbitrary.
Final Verdict: 7/10
Despite all its flaws, Magisterium is still the best Harry Potter knockoff I’ve read to date. The authors try some interesting ideas, but once again, it seems that teaching young’uns about moral ambiguity is impossible. No! Kids must be raised believing that there’s only one-dimensional good and one-dimensional evil in the world! Well whatever… Magisterium has decent entertainment value. If you were threatened at gunpoint to read through all of a Harry Potter knockoff, then pick this one.
I’ve stated my disdain toward slice-of-life isekai in my reviews of Ascendance of a Bookworm, Mushoku Tensei, Buck Naked in Another World and Kuma Kuma Kuma Bear. There are exceptions, like Konosuba, but that one’s more of a screwball comedy that’s only technically a slice-of-life because of its general lack of plot progression. I have yet to like any of those chill fantasies that have the word “wholesome” slapped onto them when they try to sell their one-dimensional, superficially cute lolis to savvy audiences, such as If It’s For my Daughter, I’d Even Defeat a Demon Lord (a.k.a. one of the worst light novels of all time (side note: I know it gets darker later, but I got to that point and I still hate it)). But maybe, just maybe, The Extraordinary, the Ordinary, and SOAP! (published in English by J-Novel Club), will be the exception.
In a kingdom whose name I already forgot, a girl named Lucia Arca is living her life as a royal maid who washes clothes for the soldiers. Thanks to her only magic, Soap, she gets the tough stains OUT (R.I.P. Oxi-Clean…). But when monsters attack, she ends up using Soap against them in panic, and… it works! Now her whole lifestyle changes for the better.
But before that, there are definitely a number of hurdles to jump. This volume takes about 25% of its content to get to what’s mentioned in the product description, which also includes two side chapters. It is a pain, but thankfully, it doesn’t take long to get through.
Unfortunately, it is- surprise, surprise- a bit boring. The writing isn’t that interesting, and I found myself zoning out a few times (mainly because I was looking forward to resuming Grimgar of Fantasy and Ash for the first time in two years but that’s beside the point). The biggest issue is that- I’m gonna have a heart attack I’m so surprised!- the soap gimmick does not shake things up. Sure, it’s all neat and cool that Lucia has this unusual power, which could’ve made Extraordinary Soap a power fantasy combined with slice-of-life fantasy. But due to the fact that Lucia is a woman, she’s forced to stand aside and let the men handle things, in complete disregard of her overpowered ability. There’s also not much in the way of stakes, even though the volume tries to have them with its cliffhanger ending.
Also… the cast is boring. “Slice-of-life characters are more human,” you point out, “therefore they don’t need the unrealistic, over-the-top personalities of your battle shounen and power fantasy isekai trash!” Being human MEANS having quirky personalities, not being a blank slate (something I’ll get into more detail once a certain manga is complete). As I was saying, most of these characters are boring, “good” people. Lucia is the typical “poor girl who’s special for literally no reason” and this guy named Celes is the “perfect ideal boy-person that the aforementioned poor girl gets for literally no reason”.
“Hang on,” you say, “you compared this LN to isekai in the first paragraph, but it’s NOT isekai. Just because an LN is a fantasy doesn’t mean it’s an isekai!” I know that. However, Extraordinary Soap throws you a curveball; it IS an isekai, but Lucia is not the person from our world. The person from our world is Maria, who is admittedly the most fleshed out character. She’s got an abrasive side, an emotionally insecure side, and a weird yuri side. Perfect waifu material if I do say so myself! Unfortunately, she and Lucia are part of a sitcom-like love triangle, and Celes happens to be the unlucky third vertice.
The artwork for Extraordinary Soap looks more manga-y than light novel-y. It has nice, vibrant cover art, but overall, the grayscale illustrations are bland. Also, it looks like a shoujo manga, so it loses additional points from me.
TheExtraordinary, the Ordinary, and SOAP! is more ordinary than extraordinary, and soap not even a factor. It’s a typical, “WHOLESOME” isekai, falling for the genre’s typical trappings thanks to Middle Age misogyny (in Layman’s Terms, it would be better if Lucia actually got to USE Soap). It’ll likely become a sleeper hit if it ever gets an anime (and people are gonna LOVE Maria, I can tell). If you like any of the books I mentioned in the first paragraph, then this one should scratch the same itch.
Last time on Outer Ragna, Twitch streamer PotatoStarch booted up his new deluxe edition of the Dark Souls-ian JRPG called Dragon Demon RPG, where humans are caught in an unending war between elves and vampires. But unbeknownst to him, it’s actually a real alternate world, and his character, Kuroi the slave girl, is a real person whom he’s controlling. With his skills, she manages to defend the human village from monsters, learns some magic from an item drop, and acquires the rare job of Apostle. She is inevitably joined by the knight, Agias, the fire sorcerer, Odysson, and a loli named Sira. Things heat up when an Elven army (complete with its own Apostle) moves in and occupies the human territory, in preparation for a battle against the vampires. When the vampires actually appear, the humans and elves team up and manage to drive them away. Kuroi was MVP, of course, and she is turned into an object of worship: the Hare of Flame. Now humans are- for once- sitting pretty, and even joining Kuroi in her stat farming regimen. But it doesn’t stay that way for long when the vampires commence another attack, this time with one of their own Apostles. As you’d expect, Kuroi steamrolls the vampires with her flame sword and wrecks their Apostle, the Golden. In the aftermath, Starch gets a strange message…
…that is completely ignored, apparently. But there are more pressing developments to discuss, such as the world-changing exposition dump given to us during various chapters set in the real world. Apparently, Dragon Demon RPG was a computer virus disguised as a videogame that’s being used in cyber warfare? What’s happening in the game world is the Parallel World War, and if I’m understanding it correctly (which I have been consistently failing to do based off of the previous volume), the different races are all being run by various world powers. If this is correct, then I’ll admit that my interest is piqued for Outer Ragna.
However, despite how cool all of this stuff is, it doesn’t change much of the content within Dragon Demon RPG itself. The POVs are still all over the place. The descriptions of locations, characters and where they are in 3D space, etc. are still pretty lacking.
Furthermore, the characters are no better than last time. The existing characters still feel like cardboard cut-outs, and I completely forgot about a lot of them from the previous volume. The only new character who seems even remotely interesting is Shadow Tamika, a vampire person who seems to want to do away with all the gods in the world. However, she’s about as boring as everyone else.
And I still can’t seem to tell where anyone is at any given time. I’m really bad when it comes to large-scale military narratives, and I lose myself in all the different cardinal directions. “Oh this person’s this way, that person’s that way…” I can’t make any sense of it. That’s not a problem I can fault Outer Ragna for, but it’s definitely having an inverse effect on my enjoyment of it.
Outer Ragna has a lot of great ideas, but it’s all falling flat on its face. I don’t know what it is, but I just can’t get into this one at all. I might give it one more volume, but it’s likely that I’m not going to read Outer Ragna anymore.
Normally, light novels get manga adaptations at some point after publication. However, the inverse is true for Buck Naked in Another World, adapted from a web manga (at least according to MyAnimeList). Seven Seas has had a great track record of publishing… divisive content (to the point where they have their own imprint for it), and this might (key word) be their most controversial release yet.
The premise is as simple as it gets. A thirty-two year-old part-timer named Shuta Yoshida is mysteriously reincarnated in another world. He’s in his full adult form, with all of his memories. However… he’s naked! As such, he has to do hard labor for scraps… while having his wee-wee barely blocked from view by a loincloth.
So… I got something to say. I always talk about how certain gimmicks don’t really bring any sort of interest to the table, such as the upside-down mechanic in Patema Inverted. And astonishingly, the naked gimmick is next to meaningless here in Buck Naked. Despite this, there still is a bit of controversy, laid bare for us to see. For example, Shuta is quickly forced to marry a girl who’s only in her teens that he’s just met minutes before. Other than a few unfunny jokes regarding “Shuta Jr.”, his nakedness doesn’t play into the plot whatsoever.
Buck Naked is yet another slow-paced, tensionless, slice-of-life isekai with not much of interest. There is a whole thing where the villagers have some arbitrary prejudice towards hunters (which Shuta ultimately becomes), but I see it becoming a non-issue in the future. The first half of this volume is basically hunting stuff. Seriously, if I wanted that, I would’ve read Cooking With Wild Game instead! (P.S. is Cooking With Wild Game any good? I’d love to hear some comments.)
Admittedly, it picks up a bit in the second half, but not by much. They end up going to the big city, where a number of more controversial things, such as slavery, and Shuta bathing with a girl that isn’t his wife, happen. However, that stuff’s also synonymous with almost every isekai on the market, which once again renders the naked aspect inconsequential.
Also synonymous with almost every isekai on the market, the characters aren’t so great. Shuta is basically Rudeus from Mushoku Tensei; sometimes has funny, snide remarks, but is overall a cardboard box. Most of the other characters are basically just there, especially the women. The only remotely entertaining character is this girl named Nishka, but that’s just because she’s the busty, drunk type.
The art is as painfully average as the story. While the cover art looks nice, the illustrations inside have a lot of simple gradients and not much linework. But hey, it’s still better looking than anything I could whip up.
I expected Buck Naked in Another World to be one of the most controversial new isekai, but it’s not even that; it’s just a typical, boring isekai with next-to-no substance. At least Mushoku Tensei managed to be consistently offensive in each volume! Well, my chances of continuing this thing are next to nil, so let’s hope Kuma Kuma Kuma Bear is better!
So, Buck Naked in Another World failed to capitalize on its gimmick so hard that I couldn’t even be minutely offended by it. Let’s see if slapping bear motifs onto everything is enough to change the isekai formula in Kuma Kuma Kuma Bear, also published in English by Seven Seas.
In Kuma Kuma Kuma Bear (protip to fellow bloggers: DO NOT abbreviate the title of this series if you want your American audience to like you), a young lass named Yuna has mastered the stock market, earning her enough money to live as a NEET and to bribe her parents to eff off. This enables her to play her favorite VRMMO, World Fantasy Online. In a new update, she receives some overpowered bear-themed equipment, and is sent to another world in said equipment.
The million dollar question is, once again, does this gimmick make it any different from your typical isekai? The answer is still a surprising “NO!”. Although Yuna starts at level 1, her bear suit is insanely OP, and gives her basically everything she could need and then some. She has no problem beating overleveled enemies in seconds, and as a result, she grows rather quickly. It bothers me because, as someone who looks at things from a marketing standpoint, having a cute loli in an animal onesie is somewhere in the book How to Make Tons of Money with no Effort.
But what Kuma Kuma Kuma Bear has that Buck Naked lacks is much more competent writing. The pacing is much tighter, and there is some decent humor, which makes it enjoyable for sheer entertainment value. It’s a lot more fun, and doesn’t beat around the bush, except in certain chapters that just retell what just happened from another person’s POV.
This is about the umpteenth time I’m saying this: the cast is lackluster! While Yuna is kind of funny at times, everyone else might as well be made of cardboard. Fortunately, the fast pacing makes it so that you don’t have to BEAR with them for too long.
The art is kind of average, but it suits the theme. Yuna looks very “cute” in her bear suit. But otherwise, it’s pretty typical stuff tbh.
While substantially better than Buck Naked, Kuma Kuma Kuma Bear is merely a decent-at-best isekai. Geez, laweez, I can’t seem to catch a break with the Seven Seas light novels AT ALL… why is that? Anyways, I’d recommend Kuma Kuma Kuma Bear if you’re willing to sell your soul to the nearest onesie-wearing loli on your block. Otherwise, there’s plenty of other, better isekai out there.