The Adventurers Guild Trilogy: Social Commentary for Kids!

Sometimes, the title of a series is so generic and unremarkable that I almost feel like it’s a red herring. I ask myself, “It’s trying so hard to look boring, but does that mean it’s actually legitimately good?” That’s a gambit that I hoped would pay off when I read through The Adventurers Guild series, written by Zack Loran Clark and Nicolas Eliopulous.

A half-elf boy named Zed and a typical human named Brock are ready to join one of Freestone’s many Guilds. They are picked for the Mages and Merchants Guilds respectively; however, this series isn’t titled The Adventurers Guild for nothing. Alasabel Frond, the leader of the titular Guild, yoinks them right out of their respective Guilds and drafts them into the Adventurers Guild. Now they have to protect the world from monsters known as Dangers, and like true warriors, they get nothing for it!

The Adventurers Guild isn’t quite as generic as it looks (key words: “quite as”, but we’ll get to that later). They at least put some good effort into the magic system. Each element is tied to a specific spiritual plane (or something), and they all have a signature that Zed can detect. The writers also pull no punches when it comes to the Dangers’ designs; get used to tentacles coming out of faces and other areas. The prose is also all-around great, but V.E. Schwab’s Shades of Magic taught me that good writing and good storytelling are two completely different talents. 

A lot of things irked me about The Adventurers Guild. One is that—like every modern fantasy and its grandma—there’s social commentary on a lot of bad -isms in society (none of which are commercialism). In addition to my problem with how heavy-handed it gets, The Adventurers Guild makes it unrealistic. And while I normally don’t mind a lack of realism, this case isn’t merely “Ooooh, magic! What is physics again?”; it’s a clash with the human mind itself. 

You’d think that people’d get their sh** together to fight a one-dimensional evil alien threat to the whole species. And yet, the bad -isms are still in effect in the world of The Adventurers Guild! Every authority figure in Freestone tries to get Frond arrested because of sexism. And when a group of elves seeks refuge at the start of the second book, they’re treated with unconditional racism. It felt so arbitrary, that the bad -isms were only there for the sake of bad -isms. I’ll acknowledge that the hatred against Zed is justified to an extent. A half-elf warlock is what caused the Dangers in the first place, giving the whole race a bad rep. But that doesn’t excuse the cases of sexism or anything else, really. 

Alright, alright. For the sake of argument, let’s just take the bad -isms at face value: a conflict in the story that needs to be resolved. But what is there to talk about? The thing with The Adventurers Guild is that beyond the social commentaries, the main plot really isn’t that interesting. Dangers are out there, go kill ‘em. That’s really it. 

But it damn well tries to be different, that’s for sure. It succeeds to an extent in the two main characters, Zed and Brock. These two both have secrets that they keep from each other, and it’s all “Ooooooh” and stuff. Unfortunately, they have very plastic and flat personalities. The rest of the characters… are just as flat. They’re relatable, which—if you’re not anal about writing—would make them super-duper amazing and lovable. But besides the occasional dumb “kid-like” interactions they have with each during their down time, a lot of their dialgoue feels forced. For someone like me, who has grown to love narcissists like Senku from Dr. Stone, I couldn’t care less about the cast of The Adventurers Guild. I had to do ridiculous things like picturing a character as Lord Don’ator to not fall asleep! The third book does introduce a pretty witty new character, who exists for sarcastic comments, and shows up too late to offset everyone else. 

And speaking of the third book, let’s talk about it in the least spoilery way possible. Remember when I said “beyond the social commentaries, the main plot really isn’t that interesting”? Well, that shows. Night of Dangers completely does away with social undertones and becomes a tedious slog that’s just as cliché as anything else, despite how the trilogy desperately tried to avoid it. The only saving grace is the admittedly enjoyable climax, but saying that it offsets everything else is a stretch. One character even deflects from the main issue super intentionally and it’s never explained why. 

Speaking of intentionally, that word is everything wrong with The Adventurers Guild. Virtually none of it felt natural; each story beat was 110% deliberate. As much as having a plan for the narrative is good (in fact, it’s essential), you can’t plan literally everything. You need to have a stream of consciousness effect when writing, which allows some aspects of the story to tell themselves. And if you end up needing to pull something out of your ass, go back and edit earlier parts so that it has proper context. I can’t describe exactly why, but I just felt in my writer-brain that this whole series was… wrong.

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Final Verdict: 6/10

The Adventurers Guild tried a lot of things, and it all felt flat to me. In the end, I have no idea what the takeaway of this series is. Is it that racism is bad, or that you shouldn’t keep secrets? Whatever it is, there’s definitely something out there that’s conveyed it better. While this isn’t the worst series on the market, it is still just about as bland as its name implies.

Jujutsu Kaisen is at least Better than Kimetsu no Yaiba (First Impressions, Chapters 1-75)

Weekly Shounen Jump has had some really great manga, and it’s had some not so great manga. While they have a system to weed out the latter, cases like Kimetsu no Yaiba show that it’s not perfect. A little manga called Jujutsu Kaisen (published in English by Viz) has risen to a pretty high level of popularity, without the need of a successful anime adaptation (even though the anime will no doubt make it quite popular overseas). Let’s see whether or not it deserves its popularity.

In Jujutsu Kaisen, a high-schooler named Yuji Itadori has a run-in with Megumi Fushiguro, a student from the curse-fighting Jujutsu Highschool, when he seeks a cursed object that Yuji’s classmates have come across. Yuji helps him fight back the curses that attack them, but things get hairy. Yuji ends up eating the cursed object- a severed finger- and becomes more than powerful enough to fight the curse, but is nearly possessed by the finger’s owner, Ryomen Sukuna. Due to Yuji’s strange ability to suppress its power, he’s recruited as a new student of Jujutsu Highschool in order to collect and consume the rest of the fingers… after which he will be executed. 

Let’s cross that bridge when we get to it; this is a First Impressions, after all. I had thought, based on Chainsaw Man, that Jump is trying to become more mature in order to recover from the slump it’s been in lately (a lot of series from 2019 onward have sold poorly), but alas, it seems that Chainsaw Man is an exception and not the rule. Despite how often it waxes poetic about life and death, Jujutsu Kaisen is a pretty typical shounen manga. 

As expected of most Jump manga, Jujutsu Kaisen starts by getting us acquainted with the main characters as they fight random enemies in self-contained mini-arcs, followed by a training arc. For the most part, the ideas of cursed energy and techniques are pretty generic, but the neatest aspect of the combat in Jujutsu Kaisen is the domain techniques. These are basically field effects that look really cool, and add a bit of spectacle to the fights.

The manga picks up after twenty-odd chapters, which is when the first major arc starts. It introduces the main antagonist (who will likely get replaced by someone less memorable if the manga ends up running for eight more years), and ups the ante by a lot. And I mean A LOT.

Typical shounen manga means a pretty one-dimensional cast. Yuji is a pretty generic, brash idiot, and the thing with Sukuna seems more like something to make him edgy than to give him a moral crisis. His classmates, Megumi, and the female lead, Nobara, aren’t that interesting either outside of their fighting abilities. Fortunately, Jujutsu Kaisen at least tries with some of its characters. Yuji’s teacher, Satoru Gojo, has got a pretty good sense of humor, for instance. There’s also some other students in other classes who are pretty wild, such as a literal panda bear, as well as some interesting folks from their rival school in Kyoto (such as mah boy Toto). 

The art of Jujutsu Kaisen is where it shines. It’s sketchy and dirty, but full of personality. The fight scenes are fast and spectacular, and really help the manga shine. The character design is also excellent, with a plethora of good-looking women.

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Current Verdict: 8.75/10

Jujutsu Kaisen is indeed a very mainstream manga. However, with great art, and a number of admittedly creative ideas (such as a decrepit old geezer who fights with an electric guitar), it stands out from the rabble. I recommend it to any battle shounen fanatic.

Weeb Reads Monthly – September 2020

I definitely like this new monthly format for light novels. In fact, I’m going to keep at it for… er… ever. Since I’m doing this right out of the gate, there should be a lot more books to discuss in this post. So, bear with me as we tear through the month’s newest releases!


So I’m a Spider, So What? Volume 9

I discussed this series a long time ago, in a post where I compared it to Overlord and That Time I Got Reincarnated as a Slime. Since then… it’s been the only one of the three I haven’t dropped completely. The series has kind of been in a slump for me lately; after the twist in volume 5, we finally know what’s going on, but after that it’s been a bit of a trudge to get to the good stuff. Looking at the table contents, one chapter towards the end stands out like a sore thumb. Maybe this is when it gets its act back together?

Sadly, the first half of the volume is not particularly exciting. They FINALLY reach the demon realm, and they just cozy up in Ariel’s house. In fact, the interludes seem to have more plot relevance than the main story, such as some side chapters featuring Mr. Ogre-boy from the last volume.

Other than that, Spider is kind of hit-or-miss as always. The volume’s climax is a battle against Ogre-boy, but it’s marred by exposition, and I—to be honest—never really understood what his point in the story is. Anyways, like I mentioned earlier, one chapter stands out, and there is definitely a revelation. Buuuuuut, when we get the whole story, it’s kind of stupid (our girl even reacts as such). And as things stand at the end of the volume, it seems like the next one is going to be back to our regularly scheduled mundanity. I will not be counting these eggs before they hatch!

Verdict: 7.5/10


The Invincible Shovel Volume 3

Alright, it’s time for some more Invincible Shovel! This is about the point where the series ends up becoming repetitive. But if there’s one thing that’s interesting, it’s Catria of all people. She has fought tooth and nail to not fall victim to Lithisia, who has basically evolved into a half-human, half-shovel entity. Her sword has literally become a shovel. But in this volume, Catria starts to do shovel techniques, while still trying to deny that she’s getting shoveled.

Another interesting thing to note is that Invincible Shovel seems to be setting itself up for the endgame. MyAnimeList still says it’s publishing, but it could be wrong. I have a theory as to what a future arc could be, but we’ll have to wait for that point to find out. Otherwise, it’s the same shoveltastic comedy it always is!

Verdict: 8/10


Deathbound Duke’s Daughter: Erika Aurelia and the Angel’s Crypt

I gave the previous Deathbound Duke’s Daughter volume a lackluster score, but I had some semblance of hope for the future of the series. It had a very whimsical world, even if the characters were just about as plastic as any slice-of-life fantasy.

In this volume, Erika goes to Ignitia where she meets the city’s charming prince, August. The really long first chapter is basically to introduce us to the city and the fact that there’s this titular Angel’s Crypt. Erika knows that she is to be murdered by this beast in said Crypt, which August thinks can grant his wish to be better at dragon riding.

Overall, I felt like this volume was slightly better than the previous one. Once it picked up, things got pretty fast-paced and adventurous. Unfortunately, I don’t think it’s good enough. August is a typical “bastard child trope”, and felt so manufactured to me; he has absolutely zero hesitation in selling his soul to a demon in order to get his wish. Also, they try to hide who the villain is even though the color pages straight-up tell you who it is (but it’s still predictable regardless). 

Verdict: 7.55/10


Combatants Will Be Dispatched! Volume 4

I’ve been loving Combatants Will Be Dispatched!, but the biggest issue with it has been trying to write a substantial review of the newest volumes. Fortunately, with this new format, I can put in a short blurb and it’ll be fine! Let’s see what Six’s latest adventure has in store for us.

This volume serves one purpose, and that’s to properly introduce a new waifu: Lilith. If you recall, she’s one of Six’s superiors; the mad scientist of Kisaragi. Sadly, she’s my least favorite protagonist so far. There’s nothing wrong with her, but she just falls short of Best Girl Alice and Besterest Girl Grimm. A lot of her lines are just her having straight-man reactions to how ridiculous the fantasy world is and not much else.

Overall, this is sort of a slice-of-life volume (as slice-of-life as Combatants can get). It’s funny, and there’s some good character interactions, but nothing much actually happens. The climax makes you think that they’re finally going to make a move on the Demon Lord, but it ends up getting put off. Maybe they’ll follow up next volume?

Verdict: 8.35/10


Torture Princess: Fremd Torturchen Volume 5

This has been one of my favorite isekai of all time. I won’t defend anyone who says it’s edgy, superficial, and trashy, but it has such chutzpah that I love it. The previous volume had the least amount of gore, yet it raised the bar for the story moving forward. Since I made sure this was the final volume we cover today, I saved the best for last! 

Volume five is even more of a departure from the over-the-top gore, and caffeine-fueled villains than volume four. Right away, Jeanne establishes a new goal: kill the Saint so that Diablos can never awaken. But since we have no idea where she is, the only choice is to ask the Saint’s BFF: the Butcher. Of course, it can’t be that easy; in fact, it takes most of the volume to reach the booger.

Just from reading the volume, I can easily assume that this is the point where people would really start hating on Torture Princess. I’m still loving this story, but the way things play out in this current arc really smells like milking the series (which is odd because I don’t think Torture Princess is that popular in Japan). It’s still relatively straightforward for now, but there’s no telling what it’s going to be like in the future. Furthermore, there’s a big scene at the end that will likely come off as contrived and/or predictable (which, let’s be honest, we critics only use those words when we’ve genuinely fallen for a plot twist and we want to write an excuse for it). But as far as this volume’s concerned, Torture Princess maintains its same sense of quality… for what it’s worth to you.

Verdict: 9.15/10


Conclusion

“There should be a lot more books to discuss in this post,” he says… yet he only discusses one more book than the last time. Well, that’s definitely going to change next month, especially if I can go to Disney this year (in which case I’d have to do a mega post for October and November). Anyway, good books this time around. Leave a comment for some feedback!

Talentless Nana Will Teach You to Not Trust Your Resident Moe Blob (First Impressions, Chapters 1-41)

Crunchyroll has never had the most… comprehensive catalogue of manga included with the premium subscription. Sure… I’ll be able to at least finish Attack on Titan on the same day as Japan without getting into legal trouble, but that’ll be beside the point when Adobe Flash Player dies this December without them updating the actual reader (assuming that I can’t alternatively use the mobile app, but I heard it was as buggy as heck). So, why not read one of the bizarre exclusives, that has all of the chapters up, while I can? Ladies and gentlemen… let’s check out Talentless Nana.

In Talentless Nana, a bunch of kids who have talents (i.e. superpowers) are sent to an academy on a deserted island to train, in order to fight the enemies of humanity. Our main protagonist, Nanao Nakajima, becomes quick friends with a new student named Nana Hiiragi, who has the ability to read minds. With the power of their inevitably blooming love for each other, they’ll learn and grow until they fight the enemies of humanity once and for all!

“Hey, wait a second!” you point out. “If the manga’s called Talentless Nana, then how come the titular character can read-?” Yeah… you noticed that too, didn’t you? *sigh* Look, I’m not gonna BS you. In order to properly review this manga, I must spoil the ending of chapter 1, because it’s a crucial tone setter that could make or break the whole manga to you. I could write the review without spoiling it, but I’d be glossing over something crucial to helping you properly decide if you want to read it, and that goes against what I want to be as a blogger. So, starting the next paragraph, I will be spoiling the end of chapter 1. Skip to the end of the review if you want a basic gist of the manga’s quality.

In the ACTUAL premise of Talentless Nana, the titular Nana Hiiragi is sent to the island where the enemies of humanity, those with talents are kept under the guise of training to fight an ersatz enemy, without them knowing they are their own enemies. Her mission is to use her wits to kill all the talented students without them finding out, and Nanao Nakajima is her first victim.

See how divisive this makes Talentless Nana? In a brilliant troll move, the manga begins in Nanao’s perspective, and aims to get you attached to the super adorable and compassionate Nana in record time. And just when you’re writing your fanfic about the two, Nanao is murdered, destroying your brain as a result (since you, hypothetically, imagined yourself as Nanao so you can pretend that you’ll find a significant other in life). It’s a perfect crotch-kick that takes advantage of a waifu-driven market.

So, besides breaking your heart and force-feeding you the shards, what does Talentless Nana have in terms of entertainment value? Basically, the main focus of the manga is that Nana befriends each student one at a time, pretending to be a ditzy moe blob. With each new victim, the rest of the group becomes more and more suspicious, and it’s pretty engaging to see her try to avoid having that suspicion turned on her.

Unfortunately (at least for some), the manga lacks the one thing that psychological thrillers “absolutely must have”, and that’s realism. Due to the superpowers, a lot of things that happen don’t make any sense, more so when Nana somehow manages to talk her way out of incriminating scenarios, like when people catch wind of a psychic’s photograph of her killing people in the future. Between this and the polarizing plot twist, I can totally see this getting widespread criticism when the anime airs: the lack of realism will perturb analytical viewers, and the twist will do the same to casual viewers.

Additionally, the manga has a pretty bland cast of characters. The only ones even worth discussing are Nana, who is actually pretty entertaining for the most part (at least until she starts sympathizing for her classmates which becomes kind of annoying), and Kyoya Onodera. Kyoya is a transfer student who arrives alongside her, but he’s not a spy like her; he’s one of her enemies. However, he’s actually smart, and he actually tries to, you know, investigate his classmates’ deaths. If this was a YA novel, Kyoya and Nana would end up making out by the end (hopefully they don’t).

The art is kind of average. While it captures motion pretty well, the character designs are incredibly bland, with Nana being the only standout character thanks to her hair. While it’s decent at making some scary closeups, it’s not really much in comparison to other manga art.

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Current Verdict: 7.5/10

While it has a number of issues, Talentless Nana is a decent guilty pleasure. I don’t normally “command” viewers to consume certain media, but due to the inevitable controversy the anime will cause, along with the death of Flash Player, I highly recommend at least reading a bit of the manga in order to be hip. Oh, and also, the fact that it will not be possible to read for much longer.

Now THIS is Yuri – ROLL OVER AND DIE Volume 1 Review

If you’ve read some of my previous posts, then you’ll be aware that I have not had the best track record with Seven Seas’ light novels; they just so happen to license some of the worst material I have ever read. The only one I’ve liked is The Invincible Shovel, and that’s in danger of becoming seriously repetitive. Other notable releases tend to be incredibly controversial, which would be good guilty pleasure, but some of them (such as Buck Naked in Another World) are so bare-bones and boring that I can’t enjoy them even for that! As a result, I had low expectations for one of their newest licences, a little series called *takes deep breath* ROLL OVER AND DIE: I Will Fight for an Ordinary Life with my Love and Cursed Sword. This was the needle in a haystack that I needed.

In ROLL OVER AND DIE (sorry, the official title is in all caps), a girl named Flum Apricot is chosen, among others, to defeat the Demon Lord. She has an ability called Reversal, which has all her stats locked in at 0. As a result, her party members treat her like crap until one of them sells her off as a slave. Just when she’s at the depths of despair, she stumbles upon a cursed sword, which- thanks to her ability- reverses its adverse effects and grants her massive stat buffs. With this power, she escapes captivity with a slave girl named Milkit, and sets off to live a normal life.

Critics have a word for scenarios in which an author tries so hard to make an underdog that it comes off as over-the-top and gratuitous: “torture porn”. That term is incredibly apt for ROLL OVER AND DIE.  Flum is constantly called weak, is unacknowledged by society, and is- multiple times- seen as a sex toy by random jerks. Everyone is out to get her, and when someone tries to be nice, it’s actually a Shield Hero-style ruse. It’s shock value, sure, but similar to stuff like Eighty-Six, it’s executed really well!

But a light novel is still a light novel. Instead of actually earning her keep through hard work like a real underdog, Flum has power thrown into her lap, free of charge. And it’s not only the sword; she frequently stumbles upon more cursed equipment by sheer coincidence. The story also does a good job at giving her plot armor. In one early fight, she’s literally cut to ribbons, but the reversed curse effect can heal her even from that. Typical OP protagonist stuff.

Despite this, there is one thing that saves ROLL OVER AND DIE from being your usual power fantasy romp, and it’s the fact that Flum is a girl. Let’s go over the basic premise again: Flum Apricot is given phenomenal cosmic power by pure happenstance. She befriends a slave girl named Milkit, who calls her “Master”, as if Flum owned her as a slave. Imagine Flum being a boy, and the whole tone of the LN completely changes. Because of how society is, we are more willing to sympathize with a woman who’s overcoming torment, but as a boy, she’d be a cringe-inducing overpowered protagonist. We’re more willing to look at a girl owning a younger female slave as two sisters, but as a boy, she’d be a misogynist taking advantage of an emotionally distraught young woman. Now you see just how important it is for Flum to be a girl!

Unfortunately, Flum being a girl doesn’t make her particularly interesting. For some reason, I have a track record of coming down hard on characters, and ROLL OVER AND DIE is no exception. Everyone involved is your typical fantasy trope, with not much personality, especially Flum’s ex-party members. Milkit is probably my least favorite character because she seems to only exist to be the dime-a-dozen “tortured waifu” that makes everyone cry when she says things like “Nobody’s given me positive feedback before” (so her name is Milkit because she milks the audience!). Her inability to contribute to battle seems to further cement this. The saving grace is a loli named Sara, who speaks in a Southern accent, and wields a mace even though she’s ten. She’s both cute and capable!

To offset the fairly lackluster cast, the plot has some serious momentum. It’s fast-paced, and neatly divided into “Episodes”. Developments that would normally be reserved for several volumes down the road are thrown at you right out of the gate. The tone of the whole series changes just as you’re getting acquainted with it, that’s for sure! There are a lot of genuinely great action and suspense sequences. And to top it off, excessive gore really brings the fun ridiculousness of the story together.

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Verdict: 8.75/10

I’ve finally found a light novel series that I think Seven Seas made a great call with licensing! ROLL OVER AND DIE is starting out to be a deceptively great franchise, and one that seriously needs an anime just to annoy people. Between this, Otherside Picnic, and Murcielago, I’m starting to consider the possibility that yuri is this secretly amazing genre… Anyway, I recommend ROLL OVER AND DIE if you fancy yourself some girl power!

The Extraordinary, the Ordinary, and SOAP! Volume 1 and Outer Ragna Volume 2 Reviews

I’ve stated my disdain toward slice-of-life isekai in my reviews of Ascendance of a Bookworm, Mushoku Tensei, Buck Naked in Another World and Kuma Kuma Kuma Bear. There are exceptions, like Konosuba, but that one’s more of a screwball comedy that’s only technically a slice-of-life because of its general lack of plot progression. I have yet to like any of those chill fantasies that have the word “wholesome” slapped onto them when they try to sell their one-dimensional, superficially cute lolis to savvy audiences, such as If It’s For my Daughter, I’d Even Defeat a Demon Lord (a.k.a. one of the worst light novels of all time (side note: I know it gets darker later, but I got to that point and I still hate it)). But maybe, just maybe, The Extraordinary, the Ordinary, and SOAP! (published in English by J-Novel Club), will be the exception.

In a kingdom whose name I already forgot, a girl named Lucia Arca is living her life as a royal maid who washes clothes for the soldiers. Thanks to her only magic, Soap, she gets the tough stains OUT (R.I.P. Oxi-Clean…). But when monsters attack, she ends up using Soap against them in panic, and… it works! Now her whole lifestyle changes for the better.

But before that, there are definitely a number of hurdles to jump. This volume takes about 25% of its content to get to what’s mentioned in the product description, which also includes two side chapters. It is a pain, but thankfully, it doesn’t take long to get through. 

Unfortunately, it is- surprise, surprise- a bit boring. The writing isn’t that interesting, and I found myself zoning out a few times (mainly because I was looking forward to resuming Grimgar of Fantasy and Ash for the first time in two years but that’s beside the point). The biggest issue is that- I’m gonna have a heart attack I’m so surprised!- the soap gimmick does not shake things up. Sure, it’s all neat and cool that Lucia has this unusual power, which could’ve made Extraordinary Soap a power fantasy combined with slice-of-life fantasy. But due to the fact that Lucia is a woman, she’s forced to stand aside and let the men handle things, in complete disregard of her overpowered ability. There’s also not much in the way of stakes, even though the volume tries to have them with its cliffhanger ending.

Also… the cast is boring. “Slice-of-life characters are more human,” you point out, “therefore they don’t need the unrealistic, over-the-top personalities of your battle shounen and power fantasy isekai trash!” Being human MEANS having quirky personalities, not being a blank slate (something I’ll get into more detail once a certain manga is complete). As I was saying, most of these characters are boring, “good” people. Lucia is the typical “poor girl who’s special for literally no reason” and this guy named Celes is the “perfect ideal boy-person that the aforementioned poor girl gets for literally no reason”. 

“Hang on,” you say, “you compared this LN to isekai in the first paragraph, but it’s NOT isekai. Just because an LN is a fantasy doesn’t mean it’s an isekai!” I know that. However, Extraordinary Soap throws you a curveball; it IS an isekai, but Lucia is not the person from our world. The person from our world is Maria, who is admittedly the most fleshed out character. She’s got an abrasive side, an emotionally insecure side, and a weird yuri side. Perfect waifu material if I do say so myself! Unfortunately, she and Lucia are part of a sitcom-like love triangle, and Celes happens to be the unlucky third vertice.

The artwork for Extraordinary Soap looks more manga-y than light novel-y. It has nice, vibrant cover art, but overall, the grayscale illustrations are bland. Also, it looks like a shoujo manga, so it loses additional points from me.

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Verdict: 7/10

The Extraordinary, the Ordinary, and SOAP! is more ordinary than extraordinary, and soap not even a factor. It’s a typical, “WHOLESOME” isekai, falling for the genre’s typical trappings thanks to Middle Age misogyny (in Layman’s Terms, it would be better if Lucia actually got to USE Soap). It’ll likely become a sleeper hit if it ever gets an anime (and people are gonna LOVE Maria, I can tell). If you like any of the books I mentioned in the first paragraph, then this one should scratch the same itch.


Last time on Outer Ragna, Twitch streamer PotatoStarch booted up his new deluxe edition of the Dark Souls-ian JRPG called Dragon Demon RPG, where humans are caught in an unending war between elves and vampires. But unbeknownst to him, it’s actually a real alternate world, and his character, Kuroi the slave girl, is a real person whom he’s controlling. With his skills, she manages to defend the human village from monsters, learns some magic from an item drop, and acquires the rare job of Apostle. She is inevitably joined by the knight, Agias, the fire sorcerer, Odysson, and a loli named Sira. Things heat up when an Elven army (complete with its own Apostle) moves in and occupies the human territory, in preparation for a battle against the vampires. When the vampires actually appear, the humans and elves team up and manage to drive them away. Kuroi was MVP, of course, and she is turned into an object of worship: the Hare of Flame. Now humans are- for once- sitting pretty, and even joining Kuroi in her stat farming regimen. But it doesn’t stay that way for long when the vampires commence another attack, this time with one of their own Apostles. As you’d expect, Kuroi steamrolls the vampires with her flame sword and wrecks their Apostle, the Golden. In the aftermath, Starch gets a strange message…

…that is completely ignored, apparently. But there are more pressing developments to discuss, such as the world-changing exposition dump given to us during various chapters set in the real world. Apparently, Dragon Demon RPG was a computer virus disguised as a videogame that’s being used in cyber warfare? What’s happening in the game world is the Parallel World War, and if I’m understanding it correctly (which I have been consistently failing to do based off of the previous volume), the different races are all being run by various world powers. If this is correct, then I’ll admit that my interest is piqued for Outer Ragna.

However, despite how cool all of this stuff is, it doesn’t change much of the content within Dragon Demon RPG itself. The POVs are still all over the place. The descriptions of locations, characters and where they are in 3D space, etc. are still pretty lacking. 

Furthermore, the characters are no better than last time. The existing characters still feel like cardboard cut-outs, and I completely forgot about a lot of them from the previous volume. The only new character who seems even remotely interesting is Shadow Tamika, a vampire person who seems to want to do away with all the gods in the world. However, she’s about as boring as everyone else.

And I still can’t seem to tell where anyone is at any given time. I’m really bad when it comes to large-scale military narratives, and I lose myself in all the different cardinal directions. “Oh this person’s this way, that person’s that way…” I can’t make any sense of it. That’s not a problem I can fault Outer Ragna for, but it’s definitely having an inverse effect on my enjoyment of it.

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Verdict: 6.5/10

Outer Ragna has a lot of great ideas, but it’s all falling flat on its face. I don’t know what it is, but I just can’t get into this one at all. I might give it one more volume, but it’s likely that I’m not going to read Outer Ragna anymore.

Her Majesty’s Swarm Volume 2 and Combatants Will Be Disptached! Volume 3 Reviews

Last time on Her Majesty’s Swarm, an unnamed protagonist got reincarnated as the queen of the evil Arachnea race in another world that’s similar to her favorite RTS game. While gathering intel, she saves an elven village from poachers, and enslaves one of them with a parasite swarm. She also travels to the town of Leen where she buys new clothes. However, criminals kill one of her spider friends, and she responds in kind by slaughtering their whole organization. The king blames the elves for the incident, and they send an army to attack the village. The Queen defends them and declares war on the kingdom. With the help of her growing swarm, and the spider knight, Serignan, she lays waste to the nation and destroys everyone in the capital city of Maluk (well, except for the princess whom she enslaves). The elves gladly put themselves under her custody, afterwhich she names herself Grevillea. Oh, and some elf girl turns herself into a spider as well. That’s pretty cool I guess.

So… Her Majesty’s Swarm is really starting to teeter on the brink of becoming Overlord. The previous volume set the tone for the series; that Grevillea is a cold-hearted killer set on world conquest. And in this volume… she wants to keep her humanity to some extent (Ainz, is that you?). She goes with Serignan, and her new minion Lysa (the elf girl) to join the adventurer’s guild (just like in Overlord volume 2). Fortunately, things do ramp up a lot faster than in Overlord.

Also, Grevillia immediately makes it clear exactly who she is: the Queen of the Arachnea. This means we don’t have the whole sitcom-like double life that Ainz had to live in Overlord. Even then, she does try to politics her way to success. Fortunately, this also goes by much faster than in Overlord, saving on the nonsensical bush-beating.

Minor spoiler here, but once more like in Overlord, politics will not let Grevillia have her way. She tries, but inevitably ends up having to kill and pillage again, making the politics seem like padding. As in the previous volume, the writing in Her Majesty’s Swarm is at its best when it comes to senseless violence, so I’m not complaining here.

But what I am complaining about are the characters. While Grevillia is beautiful and sadistic as usual, her cohorts are about as one-dimensional as Ainz’s. Serignan is basically Albedo except more powerful. Lysa, the new recruit, is also useful, but she’s kind of just there. These guys have a distinct disadvantage to Ainz’s team, because there’s no Demiurge or Shalltear equivalent among them. Grevillia also has the same contrived moral conundrum as Ainz, but developments in this volume seem to imply that there’s actually a bigger force at work here, a development that was never explored once in Overlord, even with how far I got before dropping it.

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Verdict: 8.6/10

Her Majesty’s Swarm looks like it’s gonna be the Overlord Comparisons Drinking Game. It’s so similar, with the only real difference being the pacing. I’m still willing to follow Grevillia’s campaign, so let’s hope it stays good.


Last time on Combatants Will Be Dispatched!, Agent Six’s group is sent to negotiate with the kingdom of Toris for some water crystals. They fail miserably. So now, Toris sides with the Demon Army and prepares to attack his kingdom, Grace. Six’s party is then sent to some mysterious ruins to obtain a weapon hidden in them. They follow two Demon generals; Heine from the last volume, and a new face named Russell, so that Six doesn’t have to do any of the dirty work. Russell finds the weapon, which is of course, a giant mech. Six holds it off long enough for Alice to summon Kisaragi’s strongest machine, the Destroyer. She wrecks it (as well as the Destroyer) and they capture Russell, whom- after some persuasion from the creepy Tiger Man- uses his water magic to create water for the kingdom.

There are two major plotlines in this volume. First, the loss of the Destroyer puts Six in super debt. And as a result, he must build a new base with Alice using minimal resources. Also, he has to jack up his Evil Points by doing even more perverse things. So much for him being more heroic this time around… Not that I’m complaining. Scummy Six is Best Six!

Snow is also in debt, and basically a slave to Alice. This relationship is hilarious and I love it. Snow completely loses her shame, and sometimes tries to sell her body just so she can have a roof over her head. Alice is a hoot as always, especially now that she has complete control over a person’s life.

In addition to that… Six and Rose have to help Grimm prepare for the Undead Festival. Grimm is Best Girl as always, even if she still kills herself about as often as Megumin uses Explosion. She gets some great new character development, and I love every minute of it.

Overall, it’s the same antics as usual, and that’s my only issue with Combatants thus far. I still love reading it, but as a writer, I need to talk about enough stuff to constitute as a post. Konosuba’s got this issue too; it’s so consistent, that it’s not getting better nor worse over time. Since I’m a spoiler-free reviewer for the most part, I can’t exactly comment on specific scenes that I enjoy. In fact, I wrote this whole paragraph just because I literally ran out of things to say about the volume in the previous one!

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Verdict: 8.6/10

Combatants Will be Dispatched! is still good, but like I said, it hasn’t really evolved much. I’m either going to have to rethink my blogging format or completely abstain from covering Combatants volume-by-volume, and instead make a megapost once the whole thing is finished. What would you suggest? I’d love some feedback!

Kill Six Billion Demons First Impressions (Books 1 and 2)

I found 5 Worlds okay, The Witch Boy less than okay, and before them, I tried Amulet and Cleopatra in Space, to little success as well. I have been at my wits end to find a good Western graphic novel. But now, through a publishing medium that I didn’t know about until just recently, I might have just found a GN that I can seriously enjoy. And that GN, or webcomic rather, is Abbadon’s Kill Six Billion Demons.

In Kill Six Billion Demons, a young woman named Allison is enjoying some… er… quality time with her boyfriend when they are rudely interrupted by an assortment of demons. They kidnap her boyfriend, and stuff a weird thing into her skull, which transports her to another world. Yeah, it’s pretty simple.

First, in case you decide to read the original web version, I should give some pointers about the site to save you some headache. For some reason, when you select a chapter from the drop-down on the left, it displays all the chapter pages in reverse order. So unfortunately, you’ll have to scroll down to the very bottom of the webpage, and likely click to a second web page in the archive to view the actual beginning. It’s faster than going back to chapter one and clicking the chapter skip button over and over again! 

If you couldn’t tell from the intro paragraph, KSBD is a rootin’ tootin’ good time. It’s a bit expositiony at first, but it’s legitimately good exposition about Throne, the world it’s set in. It’s a very interesting and creative place, full of weirdos of all shapes and sizes. The creation story of Throne is very wild and complex, and it seems to integrate literally every religion known to man in its lore. It’s borderline overwhelming, and it makes a pretty straightforward plot seem more convoluted than it is.

One issue I did have- and it’s one that’s entirely my fault- is that I had a very hard time following a lot of the dialogue. For the most part, Allison’s portion of the story was fine. But whenever White Chain or literally anyone else came up, they pretty much spoke like the Bible met Shakespeare and had a kid. It is definitely very eloquently written, but like I said, it’s a SERIOUS mouthful.

My other issue ended up being with the cast. While they are by far the best graphic novel cast I’ve seen so far, they are high in abundance… and weird names. Allison starts out kinda whiny, but after the end of book 1, she stops messing around and becomes very spunky. White Chain is much more complicated… to the point where I don’t quite know what to think of him (or her?) yet. So far, my favorite character is Cilo, a blue devil who ends up tagging along with Allison and offers a lot of sass. Most other characters appear for about five seconds… and have some seriously weird names that went in one end of my brain and immediately out the other.

Overall, the story is seriously good. Just because my pea-brain was too small to comprehend it doesn’t mean it wasn’t there. The author really gave it their all when making this narrative and the world it’s set in. There is so much lore that it begs for rereads just so you can soak it all in. It can easily take over an hour just to get through half a book because of how much content there is.

Also, I finally read a Western comic with really good art. KSBD has an abstract and twisted style that suits itself perfectly. The character design is incredible, and much better than the other GNs I’ve read at this point. KSBD also seems to have a better grasp of actual PANEL FLOW than those others that I read. I don’t know why it was so much better, but it just was. While motion lines are still sparse, the illustrator uses perspective and gesture drawing to give the action scenes legitimate sizzle.

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Current Verdict: 8.5/10

It’s not perfect, but Kill Six Billion Demons is definitely the best Western comic I’ve read thus far. But since it’s a webcomic, updates will likely be sporadic, making it difficult to commit to the long haul. I’m willing to finish it; it’s just a matter of when. For now, I recommend it for fans of edgy stuff.

Torture Princess: Fremd Torturchen Volume 3 Review

Last time on Torture Princess, Elisabeth and Co. went to Vlad’s castle to find information on the remaining demons. Kaito pockets a strange orb, but otherwise they have as much luck as two Spaceballs combing the desert. Later, they get invited to the castle of a new demon, the governor. Upon arrival, they see a gruesome scene where innocent people are gorging endlessly on poison foodstuffs. Elisabeth puts them out of their misery, and they go to the Governor’s bedroom where they find him already dead. Suddenly, the guy’s heart ruptures and Elisabeth is afflicted with some spell. Then, another new demon, the Grand King Fiore (female), shows up. Apparently, she has the ability to control other demons, and set this all up for Elisabeth. They manage to escape, but Elisabeth’s magic is heavily drained. However, the church immediately makes her fight two more demons that are attacking the same area. But before that, Kaito discovers that Vlad’s orb contains his spirit, and he teaches Kaito how to use some magic. With this, they’re able to fight the demons, but one of them is used in the same spell again, and Elisabeth is in even deeper doo-doo. What’s worse is that the Grand King, in control of two MORE demons, is attacking Elisabeth’s HQ directly. Desperate to help, Kaito forms a contract with Vlad’s Kaiser. Hina finds out, and he involves her in a plan. Hina uses a weapon that makes Kaito feel the pain of all the minions that are killed in order to power up his Kaiser. By the time he shows up, she’s got her arms and legs burnt off.  Unfortunately, Kaito’s magic isn’t enough to fight off the Grand King in her final form. But he has a backup plan. He stabs himself and uses the blood- fused with the Kaiser’s- to cure Elisabeth, and she whoops the Grand King’s booty. YEAH! YEAH! BEST GIRL ELISABETH IN THE HIZ-OUSE! However, they barely manage to restore Hina’s limbs before they get an emergency summons to the capital city, which is seriously getting wrecked.

Unfortunately, Hina’s “gears have to realign” or whatever, so she’s not actually IN this volume. But hey, given that volume 2 was all about the S.S. KaitoHina, this volume is all about the S.S. KaitoElisabeth. It’s about freakin’ time, am I right? 

Anyway, the situation in the capital is about what you’d expect. The three remaining Demons have fused together into a giant flesh blob, and it sucks in people, turning them into mutants that throw other people into it and repeat the cycle. The description of it, as well how Elisabeth dispatches the mutants, is about as excessively violent as you’d expect.

This volume gives us a new girl named Izabella Vicker, a commanding officer of the paladins who are sided with the church. She’s your typical hyper-morally-correct Mary Sue who wouldn’t be caught dead doing something dishonorable. But she’s an extreme case; in order for them to not have to rely on Elisabeth, she chooses to bathe in sin by killing the innocent people who’ve been turned into mutants. She’s my least favorite character so far, but there’s a good chance she’ll have a bigger role to play later.

Despite this volume centering around an entire battle, this is actually the least action-packed volume so far. Normally, I would be like, “Ugh… more boring crap where nothing happens,” but Torture Princess once again shows its surprising strength in character interactions. There’s an entire chapter of Kaito and Elisabeth just hanging out together, and it’s a really good chapter. Their relationship is probably one of the best that I have ever seen; much better than the BS from the actual romance genre.

But of course, what we all want to know is what happens at the end of the volume. After all, as established in volume 1, Elisabeth’s only reward for defeating all these demons is public execution. I personally saw it coming, but that doesn’t mean it’s not something entirely predictable. You’ll have to read this volume and see.

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Verdict: 9/10

This brings us to the end of the first arc of Torture Princess. I have no clue of how things are going to play out moving forward. But as long as it’s edgy beyond all reason, I’ll see it through to the bitter end.

Dead Mount Death Play First Impressions (Volumes 1-3)

Edgelords are a really popular market no matter where you’re from. Regardless of how kids are raised, a primal urge that goes back to when people would pay to watch Romans slaughter each other makes us yearn for media with wonton violence, gratuitous sexualization, and morally incorrect protagonists, all against our better judgement. It’s such a big market that I feel like I’ve tagged at least twenty of my posts as “edgy”, and I’m running out of insightful ways to describe the genre. So let’s turn off our lights, put up our hoods, and dive into Dead Mount Death Play, the newest manga by the creator of Durarara!!, published in English by Yen Press.

In Dead Mount Death Play, a powerful necromancer called the Corpse God is engaged in battle with his enemy. Right when Mr. Corpse is about to be slain, he uses reincarnation magic to be reborn in the body of Polka Shinoyama, a boy in modern Japan who has just been murdered. The new Polka has a run in with his killer, Misaki Sakimiya, and after killing her and turning her into a zombie, he joins her in her exploits (i.e. killing people for money).

Well, what else can I say? We have literal villains as the main protagonists; it doesn’t get edgier than that. Sure, they have tragic backstories, but who doesn’t these days? 

Unlike Durarara!!, DMDP seems to have a more focused narrative so far. But at the same time, I don’t know what the author wants to do with it. The main conflict revolves around issues in Polka’s family, as well as the exploits of various criminals, such as the bandage-covered Lemmings. It’s a pretty simple plot, but I found it really difficult to tell who’s working for whom (maybe that’s the point?). The intrigue ramps up at the end of volume 3, so maybe it’s just hit its turning point.

But hey, this is our boy Narita, the creator of Durarara!!, here. That means the best part of DMDP is the cast, right? Eeeeeeh… sadly, not quite. Corpse God/Polka is basically your generic, emotionally insecure edgelord, who only stands out thanks to the slit in his throat. I forgot most of the other characters’ names, such as Occulus-wearing guy who is basically the brains of the people that Misaki works for, and these two police officers who are kind of just there. Misaki’s supervisor, Clarissa, is basically your fanservice character (who sometimes has uncensored sex with some of her other employees. Watch out for that). The best character is definitely Misaki herself. She is both ditzy and insane, with by far the best character design out of the lot. Also, she’s a zombie, which makes her extra appealing for those with a monster girl fetish.

The art varies a lot. Most of the time, it’s your standard manga art. But sometimes, it’s like, “Oh hey, here’s something with a lot of linework in it!” Overall, it looks good, but I’ve definitely seen better.

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Current Verdict: 7.6/10

No writer has to worry more about topping a popular series than that series’ own creator. I likely expected a bit much from Narita, especially given that he’s working on other stuff at the same time as this. Furthermore, Durarara!!‘s greatest strength is in it’s prose, which naturally, would end up being lacking in a manga. DMDP is your typical edgelord fare. You’ll know if you’d like it just by looking at the cover art.