SEASON: a letter to the future is a Bicycle Ride of Emotions

If you’ve read my review of Spiritfarer, then you’d know that it takes a LOT for a videogame to make me cry. SEASON: a letter to the future is another one of those games; narrative-driven art pieces meant to change your life forever. However, SEASON is more than just walking forward and watching the assets do everything for you like in What Remains of Edith Finch. Read on to see why.

In SEASON: a letter to the future, the world is about to end. Apparently this happens all the time, but it doesn’t affect Estelle’s idyllic village. Estelle decides to go on a spiritual journey to record the world in its current state before it ends. Thus, she leaves her home to accomplish this task.

While I normally don’t care about story, such a thing is vital to make indie games like this enjoyable. However, before getting into the plot, I need to preface this by saying that I personally don’t dig the core themes in the game. It’s partially about media preservation, which is something I’ve grown to care very little about for an admittedly dumb reason. I’ve forgotten much of my childhood, especially a lot of the really bad bits (specifically school).

However, much of my disdain toward my own childhood didn’t come until adulthood. A lot of the YouTubers I watch were kids and teens back when I was growing up, and through them, I’ve learned of some really cursed things that I was alive for. As an example, my first session on SEASON was on the day I watched the episode of the Disc Only Podcast where they talked about some TV commercials from the 1990s and 2000s that would be considered horrifyingly unhealthy by today’s sensibilities. People tend to laugh hysterically when harkening back to these, but I honestly feel really uncomfortable. To think that an entire board room of adults in a marketing department thought that this stuff was A-okay… it just makes my skin crawl. I know it sounds dumb, but it’s through this that I really don’t care for media preservation. This kind of extends to actual personal memories. While I’d like to remember the best part of my childhood while I’m alive, why would I care if a complete stranger in a post-apocalyptic world received those memories after I’m gone?

Besides media preservation, SEASON has a much bigger, obvious theme. You could probably tell from the fact that these seasons have happened multiple times that the game is an allegory to change. It’s pretty apropos, since we’re four years into the most recent season: COVID-19. Anyone who was born before the pandemic should immediately be able to relate to SEASON. After all, it really did feel like the entire world transformed into a different planet overnight, and we’re still feeling those changes. I have not gotten over the trauma from 2020-2021 to this day. And now, another season in the form of the war in Ukraine is occuring before we’ve even had a chance to recover from THIS season!

In terms of the story therein, SEASON is what you’d expect from this ilk. Every line of dialogue and narration is as poignant and poetic, as it should be. I normally call this writing pretentious, but I actually didn’t mind it in SEASON. It allows for open interpretation, and you could have some interesting debates with a friend over the themes brought up in this game.

In SEASON, there are more-or-less five characters, including Estelle. Estelle is basically the narrator, and she takes notes from Edith Finch; every sentence is super esoteric and poetic. You never really know anything about her beyond three objects you choose to imbue into a pendant at the beginning of the game, and you don’t know what she’s thinking throughout her journey. While it seems like a lack of character development, in a game like this, it’s probably better that she keeps her thoughts to herself instead of a lot of times when writers appear to impose predefined takeaways into the audience.

The other four characters whom you interact with for the bulk of the story are the last people to evacuate from the main overworld, Tieng Valley. They’re what you’d expect from an indie game like this; relatable in every way possible. They are no doubt the weakest aspect of the game’s story, basically being templates for the audience to connect with from every angle; loss, moving to a new home, uncertainty, etc. The reason is because you basically show up to do their quests, and then… that’s it. You can speak to two of them and show them some of the stuff you’ve found, but it’s just cosmetic (Matyora is actually pretty great though).

Before we get to gameplay, I must praise SEASON‘s visuals. Despite being a world about to end the next day, it sure looks nice. It has a lovely cel-shaded look that makes every corner of the place look like a painting. It’s not the most novel style, but it beats out any of those photorealistic games nonetheless.

There are many games, like Breath of the Wild, where I go into them telling myself to enjoy every detail of the world in order to appreciate it. However, those games, especially Breath of the Wild, have so much to do and collect that I just never had the time to do that. However, in SEASON, those details essentially ARE the collectibles.

The gameplay is divided into two sections. First, you freely explore the world on your bike and collect anything you can find. Theoretically, you can take any photo and record any sound you want. However, there are specific sights and sounds that are actually considered “collectibles”, and you generally want those. Fortunately, these are pretty easy to find, as long as you are explorative. Visual landmarks stand out very well, while the game’s excellent sound design organically points you toward relevant audio keepsakes.

I’ll admit that recording stuff in SEASON felt really engaging, exciting, and rewarding, despite the latter not actually existing in gameplay. Each area of the game is thoughtfully handcrafted to be rife with metaphorical roses to stop and smell. You are meant to just drop everything you’re doing and just do nothing for minutes at a time. This is also a relatable aspect of the game’s story, especially in events where you can choose to record a scene or just listen. As someone who used to bring a big fancy camera to Disney, I wholeheartedly understand the pros and cons of actually choosing to preserve a moment in time versus just living that moment.

After you collect enough stuff, you can place them in that area’s page in Estelle’s journal. This part is really fun, and highly customizable. When you fill the Keepsakes gauge by finding the relevant capture points, then it is considered complete (although it doesn’t take much to get the bare minimum). It also unlocks stamps for that page as well, so you can really make it look nice.

However, the caveat comes in the form of the most justified use of bad inventory management in all of videogames. Estelle’s journal is not a College Ruled notebook; it’s a tiny little scrapbook. To keep with the game’s themes, the devs intentionally put an excessive amount of keepsakes throughout each area. As a result, you must constantly decide what stays and what goes. It’s actually pretty tough, since a number of keepsakes come together to frame the full extent of the game’s plot. The biggest battle is with the text that comes with each capture; you can’t shrink the font size.

This deters you from getting everything. Don’t worry completionists; you don’t have to in order to complete this game! Getting 100% is so easy that even someone like me was able to do it just by naturally exploring around. There aren’t even achievements related to filling the scrapbook whatsoever. 

If there is any big flaw I find with SEASON, it’s the same flaw I have with pretty much every philosophical narrative like this: us. One of the things I really resent is that we—in a pop culture sense—are aware of so much about good, evil, life, death, capitalism, the corruption of the media, climate change, yet… as is pointed out in the Tomorrowland movie, no one bothers to fix any of it. We just consume the latest thing, maybe write a pretentious review of it to make us look smart (I actually went out of my way to read reviews of things game to confirm that they were pretentious, and boy howdy were they), and then move on; I at least know I’m not going to be “transformed” by my experience. I just couldn’t let that feeling go during my playthrough of SEASON. In a sense, it could be interpreted as an allegory to the rapidly shifting “seasons” of pop culture, where the new constantly eats the old alive. SEASON, a game about remembering and forgetting stuff, will probably be forgotten, perhaps this year. However, not to toot my own horn, I will make sure as hell I do not forget the unique experience that is this game.

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Final Verdict: 9.5/10

SEASON: a letter to the future didn’t make me cry, but it is still a fabulous game that has helped me appreciate the unique and important role that this type of game plays in the community. Other than some frame drops in specific spots, it is an extremely well-crafted little story rife with universal messages. The price of admission (24.99 USD on Steam, and 29.99 USD on PlayStation) might seem steep, but if you play it the way it was intended, that price is well worth it. Besides, you probably paid 59.99 USD for Metroid Dread which isn’t even ten hours long. This one really is a no-brainer.

Horimiya: Realistic to a Fault (First Impressions, Volumes 1-5)

As someone who’s been more into manga than anime, I’ve frequently heard people discuss manga that deserve anime adaptations. And in those discussions, Horimiya has consistently come up. It didn’t look too interesting to me, but when it actually got its anime adaptation confirmed, I read a bit in order to see what the hubbub was about.

In Horimiya, a girl named Kyouko Hori seems like a typical high school girl, but has a secret life where she has to take care of her entire house (baby brother included). Her life changes after a chance encounter with the seemingly stoic Izumi Miyamura, who is actually some kind of goth dude or something. Since they both have secrets, that gives them some sense of commonality, and they decide to become secret friends.

To be honest, I don’t get the big deal with Hori’s secret. Miyamura’s I get, because of the dress code and all that. But why does Hori have to keep her thing a secret? “Oh my gawd, she’s a responsible, upstanding citizen who cares for her family. How disgusting.” I’m not saying it’s easy for her to support her household while going to high school, but I don’t get why she has to keep it a secret. 

Also, I have no idea if this is a romcom or merely a rom. The reason is that nothing in Horimiya is actually, you know, funny. There are definitely jokes, but a lot of it is really bog-standard. The manga uses a lot of the “text box tells you what’s supposed to be funny” thing; I have no idea what it’s called. It’s where the character is like “Why is this guy acting weird?” and the text box points at that person saying something like “Has no idea that they’re the reason why he’s acting weird”. Yeah, I dunno what it is. Sleepy Princess in the Demon Castle and Dragon Goes House-Hunting use this technique a lot better, mainly because those manga have actual comedy in them (Ohhhhh snap). 

At the very least, they don’t beat around the bush with the romance. However, that doesn’t make their relationship any less cringe. They practically confess their love to each other as early as volume two, but try to pretend like they never said it. I guess the positive is that they are actually dealing with their own emotional anxiety instead of being like “Why did I feel weird holding his/her hand? I DUNNO MAN!”, but it still left me unwilling to give any of my spare rats’ asses to them. 

What really made me not care about their relationship was Hori and Miyamura themselves. Like I said before, I have no idea why she can’t tell anyone about her family situation. I get that teens are judgmental, but she can’t even tell her teachers “Sorry, my grades kind of suck because I’m forced to care for my younger brother all by myself.” Miyamura is a bit more tolerable, since his tattoo thing can be a big deal. The running joke of his “feminine” traits don’t make him much better.

There are also other characters and I don’t like them either. From jealous Ishikawa to… also jealous Remi, everyone in Horimiya has basic romcom tropes, with little-to-no personality. “Eeeeeeh but that makes them realistic,” you argue. I’m sorry, I don’t understand why people think subdued characters are more human. In my experience, REAL teenagers are much louder and bombastic than the cardboard cutouts in most slice-of-life series. I’ve even seen grown men and women playing around like children (well, specifically on Twitch but it’s still an example), and I sincerely doubt that anyone can actually grow up to be THAT boring in real life (and if you do, I feel sorry for you). 

The art of Horimiya is just about as flat and subdued as the people in it. If you told me that this was a redrawing of a web manga á la One Punch Man, I would not believe you. The characters are only distinguishable from each other due to their hair, but they would easily blend into a crowd of other series’ characters their age. The facial expressions feel like they’re from a how-to-draw-manga book, and have no impact because they’re all “realistic” looking.

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Current Verdict: 6.25/10

This is something I could’ve only brought upon myself. Horimiya is probably good for a romance, but I simply hate romance with every fiber of my being. I wanted to check it out because of the anime hype, and now I know that I’m going to be very mad during the January 2021 anime season when everyone I follow is going to be Tweeting about how great the anime is and make me even more stressed out than I already am on social media—*huff huff* Anyway, I recommend Horimiya if you deeply care about human relationships.

Kakushigoto First Impressions (Volumes 1-4)

When reading ecchi or hentai manga, sometimes it makes you wonder, “What would the mangaka’s relatives think? Do they even have kids?” Well, that topic is explored quite thoroughly in the manga about a mangaka, Kakushigoto: My Dad’s Secret Ambition, published in English by Kodansha Comics.

In Kakushigoto, a dad by the name of Kakushi Goto (wow, title drop), is a famous mangaka… of hardcore ecchi. The problem is his little daughter, Hime. Will he be able to protect his secret? Or will his princess (literally, because that’s what the word “Hime” means) be scarred for life?

Surprisingly enough, Kakushigoto proved to be a much more confusing read than I thought. For starters, the opening pages of each volume show Hime already having discovered her father’s secret. It took me a while to realize that these are flashforwards, which shows that he’s going to be fighting an uphill battle throughout the manga. Another issue, which is moreso a nitpick, is that the chapters are really short. I’m not someone who understands manga serialization… but according to MyAnimeList, Kakushigoto runs in a monthly magazine, which sounds really counterproductive for something with such short chapters. The third and final quirk with it is that the chapters… weren’t compiled correctly (at least not in the North American release)? At certain points, the chapter count will randomly reset midvolume. The first time this happens is towards the end of volume two, where it says “Volume 2 Issue 1”. The entirety of volume three is still considered volume two which seriously bugged me.

But as far as content is concerned, Kakushigoto certainly has a wild sense of humor. Unlike father-daughter manga such as Yotsuba&!, this one goes a bit more out of left field. In the first volume alone, Kakushi goes bananas over one of his editors wearing a lewd shirt in front of Hime, and he also ends up getting hunted down by Hime and her friends because he saved some cat with a life preserver. 

However, Kakushi’s secret isn’t the only sitcom situation going on in the manga. Kakushi builds a harem of sorts without even realizing it. Because he has a terrible way with words, a number of women think he’s hitting on them. He has no idea that this is happening, and it’s funny to see how they interact with him and each other. 

The manga can also be strangely depressing. The content of this narrative is supposedly based on the author’s real life experiences. It portrays a number of things, like the feeling of not being popular, or the state of the industry itself. Kakushigoto makes fun of this stuff just as often as it’s brutally honest about it. The mangaka also has a lot of rants throughout the volumes as well that go deeper into their psyche.

The characters prove to be surprisingly enjoyable. Kakushi is just a single dad who wants all the best for his little (*cough* marketable *cough*) daughter, and he goes to crazy lengths to be the best dad he can. His co-workers also have lovable personalities. They’re all quirky enough to have substance, but not to the point where they’re not “unrealistic like those battle shounen trash protags”. 

The art may be off-putting to some. Kakishigoto is drawn in a minimalistic, vector-like style. The shading appears to be entirely through a preset tool in Clip Studio, and the proportions are definitely odd. However, the girls are uniquely cute looking (even if they have same-face syndrome), and the characters are surprisingly expressive.

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Current Verdict: 8.25/10

Kakishigoto: My Dad’s Secret Ambition is definitely a different slice-of-life. It’s a weird combination of wholesome and cynical that’s definitely not seen too often. I recommend it if you want a father-daughter slice-of-life that isn’t just “Hey look at my moe blob and buy my stuff!”

Top Five Quaintest Spots in Walt Disney World

Walt Disney World is a great place to be, but you gotta make the most out of their amenities when you don’t live in the local area. But you know, in this day and age, there’s- as Elton John would say- “more to do than can ever be done” in life. Sometimes, it’s worth going to Disney just for the brief reprieve from all the noise. In this post, I’ll list off the best spots to do nothing in.


5) Wilderness Lodge Lobby

Disney’s Wilderness Lodge is one of the best-themed resorts on Disney property. This massive log cabin made out of real, dead trees towers almost endlessly. This place is filled with insanely accurate Native American motifs and huge totem poles. There’s nothing quite like crashing on one of the many sofas (preferably in front of the ornate fire pit), and lull off to sleep with the unending raucous of the Whispering Canyon Cafe in the background. If you can find the secret room on the second floor, you won’t be sorry.


4) Outside Davy Crockett’s at Fort Wilderness

Are you sick of standing around Fort Wilderness waiting for the Hoop-Dee-Doo to let people in? Well, don’t worry; there’s a way to sit around instead! Davy Crockett’s has a first-come-first-served set of comfy rocking chairs that you can recline on all day (or until someone wakes you up).


3) Boardwalk at the Boardwalk

The Boardwalk is one of my favorite Disney Resorts. It has the great atmosphere of an early Twentieth Century boardwalk, but now with good service, good food, and the FDA! It has a gorgeous view of the lake area and the neighboring resorts. Grab a pizza by the window if you want. Just don’t think you can laze around here at night, for street performers and other events will turn this relaxing place into a rave.


2) Pandora… at Night

Pandora in the Animal Kingdom can be enjoyed at any time of day. But it’s particularly special at night. If you wait from about dinner time, depending on what time of year you go; it gets dark later in spring and summer. As dusk turns to nightfall, you’ll see the plants slowly begin to glow one by one. When they do, chillax on an Alpha Centauri Expeditions patented bench and gawk at Pandora’s multicolored splendor while you laze off. The Wind Traders shop also has a nice atmosphere, but it gets cramped in there easily, so be wary.


1) Elvis Beach at Polynesian Village

This isn’t the official name, but it is the sole place in Disney’s Polynesian Village where they play some good ol’ Hawaiian-inspired, Elvis Presley tunes. Lounge in a hammock or a beach chair, and gaze out at the Magic Kingdom across the lagoon. And if you stay in one of the bungalows hanging off the coast, then you’ll be able to relax knowing that you now have no money.


In conclusion, Walt Disney World is truly a place where anything is possible. Despite the massive crowds, insane planning needed, and very pricey food and merch, it’s more than possible to relax and soak it all in. In fact, I think the people who DON’T do that once in a while miss the whole point of being there in the first place. So, if you ever find yourself hoofing it over to Walt Disney World, give yourself some time to take a chill pill.

Isekai Rebuilding Project Volume 1 Review

Isekai has definitely entered a new era of subverting its own tired tropes, all with varying success, and with each one seemingly more ambitious than the last. To that effect, J-Novel Club has just published the most ambitious attempt to subvert the genre yet: Isekai Rebuilding Project, the sequel of every bad isekai.

“Wait, how can it be the sequel to multiple things at once?” you ask. Well, you see, Isekai Rebuilding Project stars a successful salaryman by the name of Eiji Kazama, who’s on his way to his fiance’s when he’s suddenly summoned to another world to save it from an evil, corrupt influence that’s spreading its way across the world. “Oh boy, all-powerful Demon Lord again…” Actually, no, it’s something worse than the usual Demon Lord; Kazama has to save the world from the unwitting damage brought to it by the generic, idealized teenage boy who had saved it from said Demon Lord in the first place.

“Wh-what? What the hell’re you talking about?” Let’s use the main conflict in this first volume as an example. In the first town that Kazama visits, he notices people eating white rice, a Japanese food introduced to the townsfolk by the hero. Unfortunately, due to science, the excessive carbohydrates from the white rice is causing their bodies to lose large quantities of an essential vitamin, resulting in a fatal disease. See where I’m going now? The path to hell is paved with good intentions, after all.

Isekai Rebuilding Project is the most literal deconstruction of isekai ever. A lot of the dialogue is just making fun of isekai tropes, and how impractical a lot of fantasy business, such as adventurer’s guilds, are. Mel Brooks said something like, “You can only spoof something that you love,” and it feels like these roasts are coming from someone who deeply loves isekai.

Based on this volume, Isekai Rebuilding Project could also be called Trivia Murder Party 2: Japanese History Theme. Kazama knows a lot of obscure stuff, such as the mortality rates and lifespan of the Japanese population throughout every era. His knowledge is a bit too bottomless, to be honest, despite how “normal” he’s supposed to be.

The only characters worth discussing are the two lead protagonists, the first of which is Kazama. He is established as a wholly unremarkable man, and I don’t exactly know how to feel about him yet. Normally, I’d shut down protagonists like him, but he’s at least smart, and respects the fact that he’s engaged to get married in the real world. The other main protagonist is Tiamat, a female dragon that is assigned to help him on his quest. She’s real sassy, and the dialogue in the series is at its best when these two are firing shots off each other.

As for the art, there are only two pieces: the front over, and a landscape version of it that was shot from behind. Seriously… it is gorgeous, almost excessively so. I have no idea how this artist was able to draw such detailed and whimsical artwork, practically out of a Studio Ghibli film, when the author doesn’t even put much emphasis into describing things in such detail. If I’m pumped for anything, it’s what later volume covers will look like.

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Verdict: 8.75/10

Normally, I don’t like “grounded” stories. Nonetheless, Isekai Rebuilding Project had a great first volume. But it’s so stinking short, I have no idea what to make of the series as a whole. This is something that has potential to be really great, or really terrible. But with only one volume out, we have no choice but to wait and see. I’d recommend this to anyone who likes slice-of-life fantasies, such as Ascendance of a Bookworm.

There Was No Secret Evil-Fighting Organization (srsly?!), So I Made One Myself! Volume 2 Review

Last time on There Was No Evil-Fighting Organization (srsly?!) so I Made One Myself!, Kimemitsu Sago gains some phenomenal cosmic power. He decides to use those powers to form both a crime-fighting organization, as well as said organization’s enemies, which he fashions out of telekinetically manipulated water. He meets up with a rich chuunibyou named Shiori Kubaragi, and she helps fund the project. They name their group Amaterasu, and set themselves up in a bar that they buy and name Ama-no-Iwato. They recruit the Buddhist fanatic Touka Hasumi, the cocky Shouta Takahasi, and a monkey. After a battle against a large water blob of Sago’s creation, the CIA catches wind of what’s going on…

…as well as some aliens. Specifically, one alien, named Lonalia Linalia Baba-Nyan. Despite her name, she is neither a cat nor an old lady; she’s a straight-up elf loli. On her world, demon Lord’s are an endangered species, and she yearns to fight a real calamity-type one instead. So, she goes to our world and catches wind of Shouta fighting a water blob, and ends up getting roped into the whole thing.

The big irony with her character is that, despite being a fantasy person, Earth’s lack of magic makes her unable to actually do anything magical in the first place. It really showcases how cynical modern society is (or maybe it’s just a way to keep the series relatively grounded). 

In other news, the occult is experiencing a big boom thanks to Sago, with Tokyo’s population getting a big boost due to tourists. The police and other investigative organizations are getting involved too, and it naturally becomes a big issue for him.

Unfortunately, Secret Organization seems to still be stuck on the exposition-heavy writing. Once again, words- and not action- govern the progression of the plot, making it still pretty tedious to read. It’s a real shame, considering that the actual scenes, as opposed to the montages, are where the story is at its best.

At the end of the volume is another episode with Nicolas Stallone, the CIA agent from before. I assume that his role will be limited to these bonus chapters, until he ends up getting roped into the main story later. It just stinks that his sections are the most tedious of all.

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Verdict: 7.5/10

There is some charm to Secret Organization, but in execution, it’s really tedious. Like I said in my Ascendance of a Bookworm post, I don’t have the time or money to read just anything. I gotta pick and choose what I want the most, and sadly, I might have to abandon Secret Organization someday. But hey, if you love it, more power to you.

Saint Young Men First Impressions (Volumes 1-4)

I’ve heard mixed things about Christianity, and know a limited amount of only one country’s iteration of Buddhism. As such, I had no idea what I was getting into when I began to read Saint Young Men, published in English by Kodansha Comics. 

“Christianity? Buddhism? What does any of that have to do with this?” you ask. Well, this manga is set in modern Japan, like your usual manga. It’s about two guys renting an apartment together during their vacation there, see. Those two roomies are none other than Jesus Christ and Buddha. 

At the very least, you don’t need to do research on either religions, for the translators have already done it for you. There are notes in every volume on all the religious references to help you understand what’s going on. Thank God too… for there’s a LOT of stuff to get, especially since Buddhism in particular varies between countries, and this Buddha seems to encapsulate a little of everything.

Let me just say that this is one of the most unique comedic portrayals of religious figures that I have ever seen. In Western culture, most interpretations of religious figures (particularly Jesus) that I’ve seen in pop culture have been done in comedic matters that try to be funny by being offensive on purpose, such as that iconic Family Guy episode where Jesus chainsmokes and is kind of an A-hole (for the record, I do know about the movie, Jesus of Nazareth, but in this post I’m talking about more fictional portrayals). By comparison, Saint Young Men is a simple portrayal of these two kind of just being regular guys; they are on vacation after all. 

With this being a slice-of-life, the characters are where it’s at, since you need incentive to read about people doing boring everyday stuff. In Saint Young Men, Jesus and Buddha are genuinely good friends, which- intentional or not- promotes a social commentary to where people of different faiths can exist in harmony together. I find their interactions to be similar to Stan Laurel and Oliver Hardy. Jesus is aloof and acts more like Laurel, while Buddha plays the straight man and behaves more like Hardy (although he too is a bit of a goofball). Their relationship is fun and wholesome, and gives Saint Young Men a refreshing and relaxing feel. 

As for the art, Saint Young Men is very simple. It reminds me of the Descending Stories manga I covered a while back, but since this manga isn’t as serious, the style doesn’t clash. The characters are very expressive, and the panel flow is strong. 

The one nitpick that I have with Saint Young Men is Jesus and Buddha being in it. “But you just said-” Allow me to explain! As previously mentioned, I’m not at all offended by these figures’ portrayal. However, their existence seems a bit… marketable. Regardless of if the mangaka genuinely wants to make a great manga with this premise, the presence of these figures inherently makes Saint Young Men an easy impulse buy (it worked on me, even). If I merely described it as “two guys live together in a flat in Tokyo”, would you be interested? Probably not. Maybe you’d be interested if I said “a Christian man and a Buddhist man live together in a flat in Tokyo”, but regardless, the actual content of the manga isn’t that much different from a bog-standard slice-of-life. There isn’t even any commentary on the social state of the figures’ respective religions, which might be a turn-off for people who like that kind of stuff. 

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Current Verdict: 8.4/10

Saint Young Men is a great manga. It’s a fun, fluffy comedy about two gods living life. Of course, you will need a mind as open as Breath of the Wild’s overworld in order to enjoy it.

There Was No Secret Evil-Fighting Organization (srsly?!), So I Made One Myself! Volume 1 Review

Cover of volume 1

There are SO MANY isekais out there, that it can become a reflex to assume that every new light novel is automatically an isekai. I read through the first chapter of There Was No Secret Evil-Fighting Organization (srsly?!), So I Made One Myself!, published in English by J-Novel Club, constantly asking, “So when does this guy get sent to another world?”, just to realize that it’s set in THIS world. Earth? What’s that?

Stuck in our own crap-ass world, Sago Kinemitsu suddenly develops telekinetic powers. But it kind of sucks;  he’s only able to lift a lousy potato chip. However, after several miserable years of his unremarkable life, his abilities get stronger and stronger, but now he’s just a salaryman with “phenomenal cosmic power, an itty-bitty living space,” and no big bads to save the world from. So, he decides to form his own organization to fight an evil menace of his own creation (confusing enough?), and he gets help from the rich and busty Shiori Kaburagi.

So, bizarrely enough, this is a chuunibyou slice-of-life comedy with a rare occurrence of adult main protagonists. However, unlike most chuunibyou, these two actually have powers (well, technically, Shiori gets hers later). As previously discussed, the whole thing is about forming an evil-fighting organization, and then later forming the enemies of said organization, all for the sake of these two living out their own power fantasy, or more specifically, allowing kids to live out their own power fantasy.

With this being a slice-of-life, the main appeal is the cast. Sago, while having a lot of funny dialogue, is kind of a generic mid-life crisis guy. Best Girl Shiori, on the other hand, is great. While she comes off as a hoity-toity, “ara-ara” type, she’s actually a serious chuunibyou, with stacks of research papers on Magical Girls and anime superpowers.

Later in the volume, they gain some recruits. Touka Hasumi is a petite girl who gains fire abilities, but her most interesting trait is that she’s a Buddhism extremist. She’s constantly chanting sutras while also carving the image of Buddha on rocks. It’s pretty good timing that I started reading this while studying Buddhism, among other things. In addition to her is Shouto Takahashi, my least favorite character. He’s the designated cocky brat, who gains ice abilities. Fortunately, Sago at least has his own ways of snapping the kid into shape. Lastly is Ig… whom I won’t say anything about because of spoilers. Just know that she exists.

If there’s any real flaw with Secret Organization, it’s in the exposition-heavy writing. The reason being that there’s a lot of stuff that happens over a ridiculously long course of time. So what’s better, that the author cut out the middleman, or show every single tedious step? 

On a final note, the art has a very manga-looking style. It definitely has a very Clip-Studio-y kind of vibe. However, our girl Shiori is the only one with an interesting enough character design to catch my interest.

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Verdict: 8.5/10

Secret Organization is looking to be an interesting change of pace in the light novel market. The thing that concerns me is that Sago seems to be limited when it comes to the scenarios that he can craft. The volume implies that the CIA will be getting involved, but there’s no telling where it’ll go from here. For now, Secret Organization is a perfectly solid series opener that puts a good twist on the deceptively abundant slice-of-life genre.

Descending Stories Full Series Review

I think it’s safe to say that there are only two ways that a Westerner would be exposed to the Japanese performing art known as rakugo. One way is the Ace Attorney case that had rakugo and notoriously expected you to know real life information about Japanese cuisine in order to be able to solve the case. The other way is to read Descending Stories: Showa Genroku Rakugo Shinju– published in English by Kodansha Comics- or watch its anime adaptation (okay, so technically there are three ways but the latter two both involve the same thing). Because of the Ace Attorney case, I was left very confused as to what this rakugo thing is. So, I basically read this manga all the way through as a form of research.

And here’s a small warning: DON’T read this manga for research! Descending Stories jumps right into the rakugo theme expecting you to already have a basic idea of what it is. Although you can at least figure out some terms thanks to footnotes and context clues, it doesn’t really serve any purpose as to what the appeal of rakugo is. If you want that, you’re going to have to read the bonus sections where the author literally documents different areas of rakugo. From context, rakugo itself seems to be an event where you watch a man kneel down and tell a story out of a pre-written selection while also doing the voices and mannerisms of all the characters. I didn’t actually do any research on rakugo so that I could dive into this manga fresh and from the perspective of an average Joe who wouldn’t know about it themselves.

Descending Stories is a slice-of-life manga, with rakugo as a narrative theme, more than anything else. The main character, Yotaro, is an ex-convict who has finally served his time in jail. Upon release, he seeks out Yakumo, a rakugo-ist(?) who performed at his prison, because Yotaro was inspired by him. When he finds the man, he’s turned down from becoming a rakugo apprentice, but is allowed to freeload and figure out how to rakugo on his own. Oh, and also, the whole overarching narrative revolves around Yakumo’s friend, the late, great Sukeroku (late, as in dead). This is a manga about coping with loss.

Similar to Ascendance of a Bookworm, I have a hard time discussing the characters because they are just normal people. While Yotaro is the main character, technically, half of the manga is actually focused on Yakumo and Sukeroku’s backstory. Keep in mind that depending on their rakugo status, their names will change like that guy in the Secret Show. It’s not that hard to get used to because the recap at the beginning of volumes 2 and onward tell you who’s who every time.

I think the art is the weakest aspect in the manga. Although it’s got a distinct, humble style, every character looks like they’re making duck-lip expressions, which clashes with the theme of loss, and basically any scene that’s meant to be taken seriously. At the very least, the panel flow is perfectly fine, and has some strong double-page spreads.

Geez… I… I’m gonna be honest, I don’t know what else to say about Descending Stories. My preferred genres are battle shounen and isekai, yes, but I’ve been more than capable of enjoying the more “cultured” manga. Heck, Naoki Urasawa- the mangaka of 20th Century Boys and Monster– is one of my favorite mangaka of all time! Plus, there’s Kasane and ACT-AGE that I love too, and don’t even get me started on the masterpiece that is Space Brothers. I’m more than certain that Descending Stories is a great manga. My beef with it is probably the art, which I find really important for the actual conveyance of the story. If Urasawa did the art for this, I might like it more.

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Final Verdict: 8.5/10

I gave Descending stories a lot of benefit of the doubt. I can see the makings of a great drama manga here, but I just couldn’t get into it like the drama manga I previously mentioned. It also didn’t help me appreciate rakugo itself, which is unusual because I find that manga are the only time that I appreciate a real-world things that I normally find boring. If you want something with more “culture” than those “mindless” battle shounens, Descending Stories has culture to spare!

Ascendance of a Bookworm Volume 1 Review

This is my first volume-by-volume review of a light novel series. Therefore, this review will be much shorter and simpler than the review of Dendro.

It seems you can’t be a member of an online anime community without coming across heated discussion over the quality of the isekai genre. Particularly the relatively new trend of fantasy isekai that have been the subject of controversy due to a one-dimensional, overpowered male protagonist, flanked by dozens of one-dimensional cute girls. A lot of isekai, such as Overlord and That Time I Got Reincarnated as a Slime, do try to subvert the established tropes of the genre, but end up falling right back into the rut. However, Ascendance of a Bookworm– published in English by J-Novel Club- might actually have succeeded.

The premise for this series is simple. A bookworm named Urano gets crushed under a collapsing shelf of books and dies. She is reincarnated as Myne, a sickly little girl living in- surprise, surprise- a fantasy world. The catch is that her family has no books because they’re poor, and thus she resolves to make books herself with what little resources she has.

Right out of the gate, it is impossible not to notice the almost complete lack of modern isekai’s tropes. I’ll list off some examples.

First, the setting is REALISTIC. Similar to actual ancient civilizations, commoners don’t just lack money, but also education and health. Myne is constantly getting sick all the time, plus nobles are the only ones who actually know how to read and write. I’ll admit that there really isn’t much consequence to being poor in most other fantasies; it’s just a means of mass appeal, if anything. But here, it’s the entire crux of the main conflict.

Second, the main character can fail. Although she is technically still overpowered due her retaining her modern knowledge, she has trouble trying to create makeshift writing materials. Plus, her frail body makes it all the more difficult.

Third, there is almost no sexualization at all. Almost. There is no fanservice or ecchi as of volume 1. However, Myne does have sort of a reverse harem in the form of these three boys that she’s friends with. Since they’re kids at this point, there is zero sexual tension between them. But zero sexual tension has not stopped any fandom’s overly active imagination before and it probably won’t now.

As far as the overarching narrative goes, there really isn’t much to say except for the epilogue. There is a development brought up in the epilogue that causes a huge tonal shift. Whatever it is, it seems like nothing more than shock value. But hey, this is only volume 1.

My biggest problem with modern isekai in general has always been the abundance of boring characters. I don’t mean one-dimensional, I just mean boring. That also includes characters who are very chill and behave like regular people. In Bookworm‘s case, that’s almost the entire cast of characters. Myne is the only exception. Due to Urano maintaining her teenage brain, she still has that sass when she’s reborn as Myne. She’s very driven and diligent, and her exasperation when things don’t go her way actually feels fun to read. The others, however, are very down-to-earth to the point of being wholly unremarkable. I can’t really describe them other than that they’re just normal, average Joes. There is appeal to characters like this, but they’re just not my type.

The art is pretty average too. It’ll probably be leagues better than the anime, as you’d expect, but most other light novel illustrators have this one beat.

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Verdict: 7/10

Depending on how you feel about the isekai genre as a whole, you will probably know right away if you like Bookworm or not. Once I upload more reviews, you will see that I can enjoy “traditional” modern isekai at times. So… I feel a bit mixed about this for now. It’s pretty charming to say the least.

Although this one isn’t quite my cup of tea, I’ll at least finish the first arc of the story. However, before I do… if you’ve been following English light novel releases, then you know what just launched today. Expect a review of THAT to be dispatched this Saturday!

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Anime Reception Prediction: Divisive

I’m new to this blog thing, so I’m trying stuff out. Since this light novel’s anime adaptation is coming out next month, I thought I’d try to predict what the anime community will think about the adaptation when it airs. Although I have no proof of the following claim, I was VERY accurate in predicting the reaction to Goblin Slayer after reading the novels.

Bookworm, due to how much the source material deviates from isekai tropes, seems like an anime that will be mostly ignored by the general community but loved by a small circle of people who resent a lot of the isekai that end up becoming the most popular anime of a given season. This will probably cause a bigger fight between the general community and critics than ever before due to how different it is.

What do you think about the idea of me predicting the community’s reception to upcoming anime? What do you think will happen when the anime airs next month?