Levius/est First Impressions (Volumes 1-3)

PREFACE: This manga is a sequel series. As such, there will be unmarked spoilers of vanilla Levius in this review. Click this link to read my review of Levius if you are interested in this franchise.


The sci-fi boxing manga, Levius, proved to be a hidden gem. With its cyberpunk themes, and phenomenal art, I was hooked from start to finish. But the story’s only just getting started. In Levius/est (published in English by Viz), we get into the real meat and potatoes of Levius

Set a year after the titular character’s battle with A.J., both people are hospitalized. But that’s the least of their issues; the return of Amethyst has caused a huge change in the world at large. War is on the verge of breaking out, and as a result, steam technology is banned… except in the Mechanical Martial Arts Ring. As such, whoever wins the Grade 1 bracket that Levius is now in… gets to decide the fate of mankind.

Right off the bat, Levius/est gives us much more context for, well, everything than the original series ever did. In addition to starting off with a more detailed flashback of Levius’ tragic backstory, we also get an explanation of how the steam technology actually works, as well as more information about the war. It helps flesh out the world of Levius a lot, and it’s very appreciated.

But as far as boxing goes, the first couple volumes of Levius/est are in the designated “drama” segment that comes before a lot of the fighting. Fortunately, this gives us a big chance for some major character development on Levius’ part. But sadly, this doesn’t really help offset his trope-ish, “dark and disturbed” personality. 

Sadly, the other characters aren’t so great. Zack is still the same old drunkard. Meanwhile, A.J. ends up becoming a classic amnesiac (which, thankfully gets resolved pretty quickly). There are some new additions, one of which is arguably the worst character in the series: Natalia Cromwell. I don’t remember if they foreshadowed her, but she’s apparently Levius’ childhood friend, who gets taken in by Zack, and wants to become an M.M.A. fighter like Levius. If you couldn’t tell, she loves him, and gets friendzoned. While she’s cute as all heck, her personality adds a lot of out-of-placed humor to Levius/est, and also forms a rather annoying love triangle between herself, Levius, and A.J. 

Another new face is Oliver G. Kingsley, the current champion of the M.M.A. Since he’s the champ, he’s incredibly important in the overarching narrative of Levius as a whole. But as far as personality is concerned, he’s a pretty typical “boxing champion”, i.e. a jerk. The real clincher, however, is that we finally get to see A.J.’s brother in action. And as you can expect, this helps launch the story into high gear.

As to be expected, the art of Levius/est is fantastic. The fights are spectacular, and the closeups are wrought with sheer emotion. The panel flow makes it fun and engaging to read as always, despite the reverse order of the pages. 

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Current Verdict: 9/10

I sounded like I was complaining a lot, but honestly, in terms of sheer entertainment value, Levius/est is looking to be the best cyberpunk manga since Battle Angel Alita. Sure, it’s edgy, and has some bland characters, but the series as a whole oozes a unique personality that makes it stand out. I recommend it to any boxing and cyberpunk fans.

Steven Universe Full Franchise Review (Main Series, Movie, and Future)

I have a confession to make. Steven Universe, which I only finished just recently, is the first Cartoon Network show I have ever watched. I never watched Dexter’s Lab, Powerpuff Girls, Pickle Rick… nothing! I didn’t even watch anime on Adult Swim. So, with that out of the way, let’s check out Steven Universe!

It seems that Steven Universe just throws you in, right from season one, episode one. Basically, the titular Steven is a half-human, half-gem-boy; a product of his late mother, Rose Quartz, and this fat old guy named Greg. He lives with three gem ladies- Garnet, Amethyst, and Pearl (AND STEVEN! Sorry… had to reference the opening)- and they protect the world from monsters and stuff.

If you couldn’t tell, Steven Universe is confusing. In my process of watching the show, I realized that the episodes seem famously difficult to watch in chronological order. The episodes weren’t just aired slightly out of order, but streaming services additionally have a number of massive continuity errors with the way they’re listed. Fortunately, the wiki has an episode list (in addition to a very comprehensive Reddit post) that you can use. Hulu is by far the best place to watch it, because it has the episodes listed individually, and not in two-episode sets, which avoids a bulk of the ordering issues.

But even if you watch it in the proper order (which I presume I did?), it really does throw you right into everything with no context, like I said before. Speaking of context, it’s almost as if the show expects you to figure out what’s going on THROUGH the context of what happens. I feel like that’s too much of an expectation for a cartoon, especially since 2010s cartoons have more involved narratives. But hey, the first few episodes do a good job at establishing a basic aspect of the premise, and how the series works in general.

Disregarding the confusion with the watching order, how good is Steven Universe anyway? Well, for starters, it is perhaps the slowest burn that I’ve seen in a cartoon. The first season more or less has all my problems with season one of Avatar: The Last Airbender; a lot of self-contained narratives, and not a lot of core narrative. The first episode set with a real sense of plot progression is episodes 25 and 26, but after that, it’s business as usual for a while.

One thing I noticed in Steven Universe was that I didn’t exactly find it funny. A lot of the humor, other than stuff from the gem ladies, is kind of flat. Apart from a couple of blips of cleverness, I didn’t exactly laugh all that much. But maybe… the show was not meant to be funny.

The big surprise is that Steven Universe has a bizarrely engaging core narrative. When the show actually tries to ramp it up, it’s a darn good time. There’s a lot of interesting stuff that they build up to when it comes to Rose Quartz’s backstory, as well as the lore of the gems themselves. The show also builds a more and more involved narrative over time. My biggest problem with it is that the gem world ends up being this super-dystopian society where there’s no free will, and they end up being all like “Wow, Earth and humans are so special and wonderful, my world sucks!” It bothered me as someone who doesn’t want to believe that humanity is unique in the cosmos, but in the end, it’s not that big of a deal.

Steven Universe also tackles one of the most relatable themes in human existence: identity. The most interesting mechanic of the gems is their ability to fuse with each other, creating new and powerful gems with their own fused personalities. In addition to that, Steven is technically his own mother, whose past ends up getting… rather tumultuous. Plus, there are multiple of the same gems that exist at one time. The show begs asking questions about “what is the self” and all that pretentious junk, but Steven Universe kind of just shows the fusion for what it is instead of waxing its own poetic. 

More than in any cartoon I’ve watched, I was seriously caught off guard by the characters. Steven starts off as your typical, overly-optimistic kid. But after a while, he ends up involved in some of the best and most emotional scenes in the series. However, he is kind of a Gary Sue. One running theme with the show is that he resolves a lot of conflicts verbally. While it does fit with the core themes of the story, as someone who had finished Kimetsu no Yaiba– with its overly righteous main protagonist that everyone, even his enemies, loves- I was a bit bothered by Steven when he’d wax sentimental mumbo jumbo.

Steven’s father, Greg, is also a great character who’s constantly had to live with the loss of Rose Quartz. The lead female human is a girl named Connie. She initially comes off as that “outcast girl who has the main character walk into her life and BOOM! all girls want to be her”, but her relationship with Steven is a lot cuter than that contrived romance. She ended up growing on me more than I thought she would. There are also a wide variety of other townsfolk, from Ronaldo the conspiracy theorist, to the enigmatic Onion, who all have memorable personalities.

But the real gems of the show are, well, the gems. Pearl seems cool and collected, but she has some serious O.C.D. Amethyst is the fun, rambunctious one who also happens to be an outlier of the trio. And Best Girl Garnet is very deadpan, but sometimes has some of the best one-liners. However, underneath their hard outer shells (pun intended) are some surprisingly well-fleshed out characters. They go through some serious issues, and unlike other cartoons, it actually felt engaging to, well, engage in their character arcs.

But they’re not the only gems. After season one, we see some new faces, such as Lapis Lazuli and Peridot. Lapis is kind of the tortured waifu who needs to be taught happiness by the main character, and is probably my least favorite gem. Peridot is a typical tsundere, but it’s funny to see her misinterpret aspects of human culture. There are many other gems, but. I won’t mention them because they don’t show up until over halfway through the story.

When it comes to visuals, Steven Universe is very appealing. The fights are well-animated, and everyone has memorable character design. The one complaint I have with this aspect is that people’s nostrils look kind of like slits instead of nostrils. But hey, a nitpick is a nitpick.

And speaking of nitpicks, I’m about to destroy my reputation in one fell swoop. Steven Universe has a good amount of musical numbers. And to be honest… I’m not a big fan of most of them. I know I just said something awful, but hey, I said “most”. There were a couple of songs that I liked, but I won’t name them, specifically because I don’t know what any of their names actually are (for the record, at least one of the songs I do like is the fan-favorite in the series).

But if you noticed the title of this post, you’d know that Steven Universe is not over, even if you finish the final episode of the main series. Set two years after the finale (and thanks goodness it is; Steven’s voice doesn’t sound whiny anymore), Steven Universe: The Movie initially comes off as cash-savvy filler, but has just as much plot relevance as the main story. Overall, it’s a fun movie that also has some of the better (and more abundant) musical numbers in the series. It can theoretically be skipped, but one of its characters appears late in Steven Universe Future, the concluding mini-series of the franchise.

Following the movie, Future attempts to bring final closure to Steven’s character arc, and teaches a number of additional life lessons. It tackles a lot of his emotional insecurities as his powers start becoming as unstable as his mental state. It starts off kind of hit-or-miss, but it ramps up to the highest emotional state in the entirety of the series. It’s kind of stupid that (at this time) the only way to watch Future all the way through is to buy it on Amazon Prime Video, but it’s well worth spending, provided that you sufficiently enjoyed the main series.

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Final Verdict (Average of all Media): 8.5/10

Normally, I cannot stand narratives that deal with timeless, “relatable” themes like growing up and identity. But Steven Universe tackles them in a thoughtful and honest way that isn’t merely just mooching off of people who want to see themselves in a fictional setting. I’ve grown to be able to respect Cartoon Network because of their willingness to air a show like Steven Universe. And if it weren’t for the end of COVID-19, I probably would’ve tried watching stuff like Rick and Morty. But alas, it was not meant to be; TV isn’t my primary calling after all. Anyways, I recommend Steven Universe to those who want a different cartoon, one that isn’t there just to numb your children with fart jokes.

Last Round Arthurs Volume 1 Review

Pulling inspiration from the legend of King Arthur, and battle royales… these are two things that have been done A LOT in entertainment media. But what happens if you combine the two? The result is a light novel series called Last Round Arthurs: Scum Arthur & Heretic Merlin (published in English by Yen Press)… and one that I’m very late to reading.

In Last Round Arthurs, there is a magical, man-made island called Avalonia. Hidden here are four relics that have the power to revive King Arthur himself. One out of eleven of his descendants-called Kings- must fight and obtain the four relics in order to become the next Once and Future King. A boy named Rintaro Magami transfers to Camelot International High School to serve the weakest and most… morally incorrect King, Luna Artur. Together, they just might win this thing.

Right off the bat, Last Round Arthurs seriously commits to the King Arthur theme. The Kings’ swords are called Excaliburs (except that Luna sold hers off for money). Additionally, each King has a Jack assigned to them. Jacks are basically the spirits of actual Round Table Knights, and can be summoned at will (except Luna sells her Jack’s body for money). Even the writing of the novel is inspired off of the pretent- I mean- poetic Old English style from ye old days of Yore and Yesteryear.

The main purpose of this volume is to familiarize us with the rules of the succession battle, as well as the lore of the world itself. Last Round Arthurs is relatively sparing with exposition dumps, and does a good job of easing readers into the story. The fights are fast-paced and intense, but lean a lot more towards spectacle than, well, actual thought. It’s typical battle shounen stuff, which can be a deal breaker to some people.

But the most divisive deal breaker is in the cast. For some reason, critics seem to want this impossible Goldilocks Zone of morality in protagonists; if they’re too good, then they’re a Mary/Gary Sue self-insert character (like Tanjiro from Kimetsu no Yaiba), and if they’re too bad, then they’re an insufferable narcissist (like Ranta from Grimgar of Fantasy and Ash). If you couldn’t tell from the title saying Scum Arthur in it, this volume’s main protagonists fall into the latter.

Best Girl Luna is as scummy as her ego is large. Like I said before, Luna uses her Jack, Sir Kay, to extort money from the other students. Her eccentric, tomboyish personality makes her a blast to be with. Kay, unfortunately, exists to be the fanservice character. As the weakest of the Round Table knights, she doesn’t do much in battle, either.

But the same can’t be said for Rintaro Magami. They try to make him a subversion of the overpowered protagonist by having him be an outcast as a result of how good he is at everything. But as a result, he ends up being the “dejected guy who’s conveniently saved by the girl”. Fortunately, he has great chemistry with Luna. Plus, he’s got a great ego of his own.

I can’t say that the rest of the cast is particularly likeable. The only other character of interest is Tsugumi Mimori, the leader of the school’s Ethics Committee. She’s one of Luna’s many enemies, and it’s crazy to see how badly she wants Luna destroyed. But yeah… everyone else I’ve seen so far is kind of boring.

Last Round Arthurs looks a lot more like a manga than a light novel. The textures are simple, but the linework has a nice style to it. The coloring for the cover art is also pretty nice as well.

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Current Verdict: 8.75/10

Last Round Arthurs starts with a great first impression. It’s mindlessly fun, with a lovable pair of anti-heroes at the helm. I recommend it to fans of battle royales and shounen.

The Legend of Korra Full Series Review

Before I get into this review, I must say that the fact that I watched Legend of Korra is super ironic. I specifically waited for Avatar to come out on Netflix so I didn’t have to pay Amazon to watch one show. Now, I ended up doing just that to watch one show, when I could’ve used it to watch two shows months ago. Sure, I could’ve watched the first half of Korra on CBS All-Access, but I just didn’t feel like relying on two services to watch a single show (let’s see how long it takes for them to announce Korra coming to Netflix).

While I didn’t think Avatar: The Last Airbender deserved to be lauded as one of the greatest fantasy epics of all time, I nonetheless thoroughly enjoyed it when I recently watched it (link to that review here). I enjoyed it enough to watch the sequel series, The Legend of Korra, the day after. But one difference in my experience was that I had some basic idea of what Avatar would be like. As for Korra, all I’ve seen is one screenshot- with no context- that looked like it was trying to reference Steins;Gate. The 2010s were the start of an ongoing point in time where cartoons became more naturally influenced by anime (perhaps thanks to Avatar), so I was really curious as to how this show would play out. Let’s see if it improves upon its predecessor or suffers from the timeless “sequel curse”.

In Legend of Korra, set seventy years after the original Avatar, Aang inevitably bites the dust. Replacing him is a new Avatar named Korra, who already knows three of the elements. When Korra follows Aang’s son, Ten Zin, to the futuristic Republic City, she gets more than she bargains for!

I went into Korra expecting it to be so anime, that it wouldn’t be a cartoon. But when I saw the updated version of Avatar’s classic opening, I was surprised by how familiar it felt instead. However, that doesn’t mean Korra is a repeat of the original Avatar. In fact, season one starts with her having to learn Airbending, the one element that has not been touched upon before. They also try some genuinely interesting new ideas, including telling the backstory of the entire Avatar world from the perspective of the first ever Avatar (which ends up retconning the whole lore of the animals being the first benders and stuff but I won’t discuss that at length).

To be brutally honest, Korra is definitely a lot more anime than Avatar ever was. First off, the plot is much more focused right away. While most episodes have self-contained narratives, each of them has a fluid connection to the overarching story. This means less filler, woohoo! 

The show is also more anime in terms of its visuals. While it still behaves like a Saturday morning cartoon, a lot of aspects- from the textures, to color palettes, to lighting effects, etc.- feel very distinctly anime. It also helps that they outsourced the show to some actual Asian studios (I know I always talk about visuals last but it just flowed better for me to put it here, okay?). But in the end, the facial expressions and mannerisms show that this is the same Avatar that we’ve always known; it’s just a more organic union of Eastern and Western animation.

But sometimes, it does lean too far into the anime territory. On paper, that’s not inherently bad. However, in Korra‘s case, it ends up falling for some battle shounen shortcomings. Specifically, there are times where the show abandons the well-choreographed fights based in real-world martial arts for pure visual spectacle. This has happened in stuff like Dragon Ball and Naruto before, much to many people’s dismay. I’m pretty tolerant of mindless spectacle (“Boo, you filthy casual!” you think), but that’s only the case if the show sets that as an expectation. It’s jarring to go from the kind of battles in Avatar to stuff that resembles a Godzilla film in Korra. Also, I’ve never cared much for spectacle in TV form; animation doesn’t move me like really good manga art does.

When it comes to worldbuilding, the world of Avatar has definitely changed. There’s a lot of modern technology and politics in the  world now (typical fantasy mumbo jumbo). Even the recaps are done through early 20th Century-style radio broadcasts. But despite this, a lot of familiar elements, from the White Lotus, to bison, to- well- the elements, are still present and accounted for. They even found a way to integrate the cabbage guy meme into Korra!

On the flipside, it could be argued that they tried too hard to make the world feel like that of the original series. While the visuals are still a better marriage of anime and cartoon, the writers seemed to not know if they wanted to make the show feel profoundly different or nostalgic. At times, the results make Korra come off as a fanfic, especially with the cabbage reference I mentioned earlier. There’s also a lot of contrived throwbacks, like having characters such as Ten Zin’s brother, Bumi- named after Aang’s old friend- who happens to have the exact same personality as the original Bumi, or having a minor character voiced by Zuko’s actor. The occasional flashback to future Aang’s past (wow, that sounded like an oxymoron), where you see characters like Sokka and Toph as adults felt really cringey, and made me ask, “Was this really made by the same team?” 

As much as we can argue about Korra’s worldbuilding, there’s still the story itself to get into. With no Fire Nation, who’s there to fight? Well, in Korra, it just so happens that everything changed when the Equalists attacked. The Equalists are muggles, led by a masked man named Aman, who wants to do away with benders for good. Yes, this is the same “rich vs poor” theme that’s been in 999/1000 fantasy narratives, but it’s been a timeless theme for a reason (that reason being that it’s an overly-obvious parallel to our own society, and social commentaries are always “smart”). But that’s just season one. 

Another battle shounen trope Korra pulls is the “well that was a pretty satisfying conclusion to end on, but hang on this series is actually pretty popular, so I guess I gotta just keep it going somehow” that’s prevalent in many manga of the genre. I suppose that contradicts what I said about there being more focus, but that statement more so applies to the individual arcs themselves. This is due to circumstances around Korra’s development. The show was put through production hell, to the point where Nick ended up airing the final season online instead of TV. They did the show in this arc-based structure because if they didn’t, the show could’ve gotten axxed without warning, with cliffhanger endings unresolved.

This immediately makes Korra‘s narrative inferior to Avatar’s for one reason: lack of anticipation. The finale of Avatar was exciting because the show built things up over the course of its three seasons. But due to the episodic structure, Korra couldn’t do that. None of the final battles felt particularly exciting to me, even if they excelled in the visual department. Fortunately, the show somehow manages to maintain a consistent theme: balance. Like Ten Zin says in the intro, “Only the Avatar can master all four elements, and bring balance to the world.” It was pretty cut-and-dry what Aang had to do to restore balance, which was to get rid of Zuko’s bad dad. But in Korra, it’s not as clear. Every antagonist’s motive revolves around bringing the world into a new era that they genuinely think will be good (well, maybe not as much in the case of the season two villain…), and the show tries to make the villains more complex than Ouzai. There are two issues with this. One, like with the Equalists Arc I mentioned earlier, these narratives aren’t particularly original. And two, like in many battle shounen, the villains’ sound arguments are rebutted by the typical “No, that’s wrong!” of the nakama-powered protagonist, which doesn’t exactly leave stuff open to interpretation. But hey, kudos to them for working with what little they had.

They do go off the rails in the final season (which, by the way, has a recap episode almost identical to its counterpart to The Ember Island Players episode of Avatar). Despite the season being titled “Balance”, a lot of it tackles PTSD, in addition to a conflict formed by perhaps the most unsubstantiated antagonist in the entire Avatar universe. Seriously… this antagonist was a random guard in season three who didn’t even have a name, and that’s assuming they weren’t a random shoehorn. But like any shounen manga that loses its way, I found the final season to be an utter slog, which culminates in a theatrical, but unsatisfactory finale that felt empty due to the aforementioned lack of proper buildup.

In addition to the narrative, the cast shows more immediate issues than the previous Avatar. Korra starts off as a muscular Katara (which would be a more apt analogy if Katara wasn’t still alive as a gram-gram); a brash, overly tomboyish girl who thinks entirely with her stomach. Furthermore, she acquired a classic reverse harem in Bolin and Mako. Bolin is the cute, down-to-earth, funny guy (basically a Sokka clone but with less character development). Meanwhile, Mako is a dream boat that Korra likes, yet he friend-zones her for a Twinkie from the city.

Said Twinkie is a broad named Asami Sato. She’s a typical empowered, gorgeous, and idealized woman. There is NOTHING wrong with her, whatsoever, at least in terms of her personality. While she is very plot relevant, she happens to cause an annoying shipping war that governs much of seasons one and two. I would believe that her main purpose in Korra was specifically to trigger said shipping war… except her REAL purpose is not evident until the end of the series (and no, it didn’t make me like her any more as a character).

“Now, now,” you say, “don’t jump to conclusions. You yourself said in your own Avatar review that the characters started out lackluster, but became a lot better in later seasons. These same issues with the cast of Korra are no doubt minor kinks that they need to work out.” I was perfectly aware of that possibility, so I was willing to give Korra the benefit of the doubt. However, the cast doesn’t exactly work through their shortcomings. While Korra’s shipping war with Asami does conclude by the end of season two, she remains a brash, reckless drama queen to the bitter end. They tried to give her character development in season four, but they waited too long to do it, and thus it felt crammed in at the last minute to me. And while we learn more things about Mako and Bolin, they remain very unentertaining characters (and the latter is still a Sokka clone).

Another issue is that I never felt a sense of growth in terms of power. The original Avatar always made sure we saw some good training every so often. But in Korra, it feels like she just gets new powers thrown in her lap without her having to work for it. It’s typical plot armor, and I definitely acknowledge that Aang had some on him as well. In Avatar, the plot armor was from something that was established ahead of time, like Katara’s special water. But in Korra, there are some cases of random BS magic, and it’s definitely a step backwards from Avatar.

Fortunately, there is a silver lining. One of Japan’s rules is to respect your elders, and this shows in some of the older folk. Ten Zin comes off as a rigid sensei who screams “Don’t do this reckless thing!” while the main protagonist proceeds to do it anyway, and to an extent, he is. But he’s a great family man and has a surprising sense of humor who also learns some lessons of his own. We also have a hot grandma named Lin Beifong. Yes, she’s Toph’s daughter, and she packs the same sass and power as her mom. There’s also the aforementioned Bumi, whose eccentric personality- inspired by his namesake- makes him a chuunibyou; very anime. And while not technically elderly, an eccentric entrepreneur by the name of Varrick proves to be quite the wild card… and ended up being my favorite character in the series.

Final Verdict: ??/10

Writing everything in this review up until now was easy; after all, I’m merely just listing the pros and cons of the topic like I always do. But never in my not-even-one year of blogging have I ever had such a hard time giving the final score. My feelings about The Legend of Korra were divided well after the final episode’s credits rolled, even when taking the circumstances into consideration.

Recall how I kept saying that certain aspects of the show didn’t stack up to Avatar; some of the fights went for spectacle over choreography, there was no long buildup, there wasn’t as much character development, etc. One of the biggest arguments when critiquing a sequel is how to properly compare it to its predecessor. After all, some shows, like Steins Gate 0, explicitly went for entirely different vibes than the original, but because it wasn’t exactly like the original, it got burnt by some critics (for the record, criticizing a sequel for retcons is an exception). I was essentially doing the same to Korra. Is that really fair? If Korra wasn’t the sequel to Avatar, I’d view it as a typical shounen anime, complete with all the genre’s shortcomings. But because its predecessor had character development and great fights, I criticized Korra despite it being, ironically, more within my ballpark than Avatar.

Sequel or not, there are some elements of Korra that are bad in any context, and ones that Avatar did not have. First off, the shipping was awful. Even when the Korra-Asami-Mako thing was resolved, more ships took its place. Bolin has ships with SEVERAL women throughout the course of the series, as well as one of Ten Zin’s daughters. The one thing that they have in common is that they’re constructed too hastily; for the most part, characters are pretty much dating within the same episode or the following episode after they meet. Sure, this is another consequence of the production issues, but bad romance is bad romance.

There’s also the fact that I’m an adult man who’s been spoiled by a lot of the really good content I’ve seen over the years (and by watching it in 2020), and have not touched modern cartoons, a medium with entirely different standards than what I’ve been used to. Apparently, a lot of the appeal of Korra was that it did a lot of controversial stuff (at least according to an old article in Vanity Fair published the day after the finale aired). A lot of Korra felt typical to me, but apparently, cartoons sucked at that time; after all, a lot of the other influential cartoons of the decade, like Gravity Falls and Steven Universe, had only just begun. However, I don’t factor a show doing something for the first time in a given medium into the final score; I rate based on entertainment value alone. It’s the same issue I had with Chainsaw Man: the medium it’s sold on versus the medium that it behaves as. What I mean is as follows: my thing with Chainsaw Man was that it was super-gorey, with layered characters, and one scene where its main protagonist is straight-up offered free sexual intercourse. All of these are typical of seinen manga, which are targeted toward older teens, but because the manga is in Weekly Shounen Jump, a magazine for preteens, it felt a lot wilder as a result. In Korra’s case, a lot of tropes typical of anime, JRPGs, and even some children’s novels, are included in a cartoon. Should it be given a higher score just because cartoons in particular wouldn’t normally have content like that? Anyways, this post has gone on long enough. After much deliberation, I decided to give this show a…

Final Verdict: 7/10

Regardless of it being a sequel, The Legend of Korra had a lot of flaws that cannot go unpunished. And the reason why I don’t give it the benefit of the doubt as much as my favorite shounen manga is that Korra is a TV show. In a manga, a lot of shounen tropes are trivialized by the sheer fact that manga are books. If an arc is boring, I can speed through it. But in a TV show, I cannot. This applies to anime too, and why I watch them so infrequently. But in the end, Korra did enough good to earn a slightly-above-average score. I recommend it to battle shounen fans as well as fans of Avatar.

Sword Art Online: From Aincrad to Alicization (Volumes 1-18)

PREFACE: Most of this post, up to the second half of the Alicization Arc, is a reworked draft of an old MyAnimeList review that I had, at the time, written from memory. If I mention anything about the actual story that ends up being inaccurate, it’s entirely on me. I did NOT feel like rereading volumes of something I don’t even like (spoilers: I, an Internet critic, do not like SAO) when I’m already swamped enough as it is. I hope you can bear with me.


Light novels had definitely changed drastically at the start of the 2010s, and it can largely be traced to one source: Reki Kawahara’s Sword Art Online, published in English by Yen Press. It was the first light novel I’d ever read. I enjoyed it at first (key word: “at first”), but since joining the anime community, I’ve come to know full-well the criticism that the series has garnered over the years. Due to its episodic nature, I will be splitting this post by story arc. Apologies in advance… I’m not going to be bringing anything new to the table.


Volumes 1-2: Aincrad

The world’s first VRMMO, Sword Art Online, is released. However, the first players who log in are unable to log out, and death in-game becomes death IRL, which is evidently all according to the keikaku of the game’s original creator.

The main character, Kirito, is as blank-slate as his character design, and is insanely powerful for no reason (I get that he played the beta, but it doesn’t explain his equipment setup, that the game ISN’T EVEN PROGRAMMED TO ALLOW). The far better female lead, Asuna, doesn’t take long to become a inconsequential girl with untapped potential. Kawahara develops a running theme of reminding us just how much of a beauty she is and that she is Kirito’s and nobody else’s. It gets annoying, especially since I don’t consider her THAT attractive.

Due to the series originally being an entry to a writing contest, it kicks off with a decent setup volume before it immediately guns it to the final boss. The second volume is filler that serves no purpose other than to introduce new characters who do almost nothing in future arcs.


Volumes 3-4: Fairy Dance

After the SAO Incident, Kirito finds out that Asuna has been imprisoned in the final dungeon of the new hit VRMMO, Alfeim Online. He plays it immediately, with no PTSD whatsoever (of course) and goes on adventures. 

His sister Suguha (who gets her blandness from her brother) wants to commit incest with him for some reason, but she is ultimately another inconsequential female protagonist. Of course, the same happens to Asuna; here, she officially becomes a damsel in distress, instead of a strong, independent woman.

The story at this point is more focused than Aincrad, although there is padding. The arc is also notorious for a certain… choice scene in the climax, the likes of which WILL be rearing its ugly head again.


Volumes 5-6: Phantom Bullet

My personal least favorite arc. Because our Mr. Perfect, Kirito, is more powerful than the Japanese Self-Defense Force, he is given a secret mission (which takes all too long to explain even though we already see the incident told to us in the prologue) to find a serial killer in the new VRMMO Gun Gale Online.

Well, at least it’s a game that plays entirely different from SAO. Too bad he just uses a sword again and inexplicably dominates the best player in the game. Talk about beginner’s luck! That aforementioned best player in the game is a girl by the in-game name of Sinon, who would’ve had a decent character arc if she didn’t become another Kirito concubine. Sigh…

Despite its promising pulse-pounding action, the arc is somehow insanely slow. It has as much dialogue as a Monogatari novel minus all the charm of Monogatari.


Volumes 7-8: Mother’s Rosary and Filler

Kirito steps aside for Asuna to bond with a girl who’s first name is Asuna’s surname for some reason. Unfortunately, this other girl, Yuuki, is really uninteresting. While my Fault in Our Stars PTSD makes me hate Yuuki (since her whole character arc is her life-threatening disease), it is a decent look at Asuna as an actual PERSON. However, Volume 8 is filler, set in arcs that have ALREADY happened, making it irrelevant. And bad.


Volumes 9-18: Alicization

The most ambitious arc thus far, and the one that actually managed to curb some critics’ fervor against the series. However, I remain unchanged. After an IRL run-in with a Laughing Coffin straggler, Kirito is put into a coma… and strapped to another VR machine. Only this one takes him to a new project called the Underworld, a new type of virtual world with an overly long, complicated, and not at all engaging explanation as to how it brilliantly emulates real people… or something.

Unfortunately, while the ideas are amazing, the execution is still lacking. Despite how “human” the people in the Underworld are supposed to be, they’re just as boring and uninteresting as previously introduced characters. The ones who showed the most promise- more promise than anyone in SAO up to this point- are Eugeo and Alice, two “NPCs” who end up playing major roles. Kirito also has some genuine struggles, and Asuna shows some traces of her prideful, confident self from the beginning. But Kawahara’s old writing habits consistently get in the way to the point where it seems like he was actively TRYING to get in his own way.

While a good chunk of the second half of the arc is spent without Kirito onscreen, it’s not much better than what precedes it. A lot of the positive reviews of this section- the War of the Underworld, as it’s officially called- stated that it single-handedly redeems SAO as a whole by giving the side characters more development. One of my biggest pet peeves is the notion that character development alone, and always, equals good characters, period. Sure, on paper, it’s great that all those other people get fleshed out. But in the end, they were still boring, and I completely forgot who they were after finishing the arc.

As a final note, I’m not a fan of the art of SAO. While a lot of the characters do have the “overly complicated clothes” typical of a lot of JRPG characters, they’re facial expressions look generic and lacking. It also looks very shoujo-y, which earns even less points from me.

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Verdict (Average of All 18 Volumes): 6.25/10

I acknowledge that what I’ve said here  doesn’t bring anything new to the table. SAO has kind of become a rite of passage for any anime-related internet personality, so I decided to make my contribution now. I heard that Alicization marks the end of the stuff that Kawahara originally wrote when he was a teenager, so maybe it’ll actually get better moving forward. But for now, I can only recommend SAO for those who want a fun and mindless escapist experience.

Avatar: The Last Airbender Full Series Review (Yes, this was my first time watching the show)

My whole life, I’ve lived with the baseless impression that Western culture- specifically that of the United States- looks upon Japanese culture with disdain. Part of this is from the factual translation and- in some cases- censorship issues that plagued Japanese media when it first came overseas (for example, the One Piece dub that shall not be named). For these reasons, I completely ignored Nickelodeon’s fantasy epic, Avatar: The Last Airbender, despite it being lauded for the past fifteen years- by devout anime fans- as a true bridge between Eastern and Western animation. Well, it’s on Netflix now. I have no more excuses.

The only thing I knew about this show going into it was its simple premise. Four nations, each of which control the elements of Water, Earth, Air, and Fire, have existed together just fine. Then- to quote the show’s intro- everything changed when the Fire Nation attacked. The only one who could save the world was the Avatar, but he apparently disappeared because that ALWAYS happens in these kinds of fantasy series. Then everything changed when the Fire Nation- I mean- when two Water Tribe siblings, Katara and Sokka, found a balding boy named Aang, and his- giant pet platypus?- inside of a block of ice. Spoiler alert, he’s the last Airbender, and he embarks on a quest to become the Avatar and beat up the prepubescent prince of the Fire Nation, Zuko (among others). It’s pretty simple, tbh. I don’t know why they need to remind you in every single episode.

I guess it was a precaution for any kids who came into Avatar mid-season, but since it follows anime traditions, it has to be watched in chronological order (I get that newer cartoons have similar continuity, but I’m pretty sure that no other cartoon at THIS point in time had a continuous story). Wow, that was all one sentence. Anyhoo, the thing that’s impressive right off the bat is the fact that a large number of kids were able to put up with Avatar as it aired. It takes two episodes for any real action to occur, and for a kid, that’s like a year. I definitely would’ve turned away if I had seen the pilot episode on launch date. But at the same time, DBZ and Naruto were also airing, so relatively speaking, Avatar had to have felt like a rollercoaster ride.

Enough rambling! Since Aang needs to know all four elements to actually BE the Avatar, he’s gotta go to the other locations and learn them all! As such, the show is neatly split into a single “book” (season) for each remaining element to learn. The basic structure of Avatar is to go from Point A to Point B, train in Point B until he learns the element, fight something, and move onto the next one. Simple, right?

No, actually, it’s not. Appa Airlines (patent pending) is not a very efficient transportation service. And as such, the crew needs to make a number of stops along the way. This results in some episodes being less-than plot relevant. I can imagine that this was done with the intention of meeting viewers halfway, by marrying both the episodic and continuous narrative story structure of Saturday morning cartoons and anime, respectively. Look, I get that something like this had never been done before, but the execution still results in a very unfocused narrative. Sure, some of these stops are worthwhile, either for actual plot relevance, or giving us insight on one or more of the characters. But much of the time, it’s a series of self-contained, uninteresting plots.

Like any fantasy epic, Avatar doesn’t fire on all cylinders right away. My expectations for the show were shot by the end of season one. I’d even say that season one was straight-up bad overall. Fortunately, once season two starts, the show gets significantly more involved, with almost every episode having legitimate plot relevance.

The key word here is “almost”. While the story does follow a more coherent narrative after season one, there are still blips of those Saturday morning cartoon trappings. Due to how much more infrequent the filler gets, it stands out way more when it actually decides to rear its ugly head. These episodes can contain cute interactions, but break the pacing of the plot, especially when they occur immediately following a super intense episode with a cliffhanger (btw, who was the GENIUS who decided to put one of these episodes IMMEDIATELY before the FINAL ARC?! (but for the record, it was actually a pretty great episode)). But you know what, I’ll take even the worst episode of this series over the entire seasons’ worth of filler from the long-running anime that had been airing at the time. 

I must say that the show’s worldbuilding surprised me a little. While I didn’t really care much about the lore, they do some cool, clever stuff with the elements. It’s simple enough for kids to understand, but flexible enough so that it doesn’t become repetitive. If there’s any problem I have with the world of Avatar, it’s the fact that the evil Fire Nation is likely to be based off of Japan (maybe my baseless impressions were right after all…).

My biggest concern going into Avatar was if I’d laugh at the comedic bits. After all, it’s been a decade and a half; our sense of humor has changed a lot, especially compared to the 2010s cartoons I’ve seen lately. Overall, I found the humor to be kind of hit-or-miss. While I acknowledged a lot of the humor as funny, I didn’t laugh out loud anywhere near as often as, say, Gravity Falls.

Another concern was that the cast wouldn’t be so great. I figured that it would take a while to get me warmed up to most of the characters, but I was afraid it wouldn’t be enough. While most of the cast did end up growing on me, the attempt wasn’t exactly as successful as with Gravity Falls or DuckTales.

I’ll admit that they did a good job making Aang conform to shounen protagonist tropes; he’s very aloof, and tends to let his body move ahead of his brain. Furthermore, the show consistently reminds you that he’s just a kid, and that he’s been forced to do something much bigger than what his bald head can comprehend. Conversely, the Western aspect of the show makes him fall for some of the sitcom-like tropes of cartoons, such as the classic “hears negative things from his peers, leaves the room, said peers immediately say a positive flipside to those negative statements, but since he didn’t hear that particular part, he does something stupid”.

The Water Siblings are worse. Sokka is the better of the two, since he brings the bulk of Avatar’s humor to the table, and is ironically the most rational of the group. But the biggest issue with him is how they handle his character arc. Everyone has their own shortcomings to work through, but Sokka’s issues feel the most arbitrary. The first big moment in his arc rides entirely on a ship that was intentionally built to sink, and it’s pretty uninteresting during the brief time that it stays afloat. I’m sure that Sokka must’ve felt like a pitiable, tragic hero to the ten-year-olds who all related to him back when the show aired, but once you get to my age- and more modern times- the telltale signs of a NOTP are too obvious to ignore. Fortunately, it becomes a non-issue by season three.

And Katara… I don’t know what they were trying to do with her. I feel like they wanted to make her into a tsundere, but had a hard time because they weren’t allowed to use ecchi in their relationship. I appreciate that she has multiple sides- from being an absolute b**** to a complete waifu- but overall, I didn’t really enjoy her company for some reason, making her my least favorite character overall.

If I was spoiled by anything in Avatar, it was the addition of a loli to the main troupe. I gotta say I’m impressed that they hit that particular anime nail on the head, since it’s more so a niche community trope than something prevalent in the mainstream battle shounen anime at the time. Anyways, said loli- introduced in season two- is named Toph, and she’s a real wild card. With sassy one-liners and the perfect height, Toph is easily the best of the main protagonists… at least after the others work out the major kinks with her at the start of their relationship.

Then there’s Zuko. Hoo boy. First off, I reaaaaaaally didn’t like how his voice actor portrayed him; I used the word prepubescent to describe him for a reason. As a result, I may be biased in my criticism of the boy. He beats your face in with his one-dimensional irritability. But me, I put up with Bakugo… so, I had a feeling that I’d eventually like him better over time. And that feeling was correct. By season two, there’s a lot of big turning points in his character arc that show he’s much more emotionally distraught than what it looks like at first glance.

Abrasiveness seems to run in the Fire Nation’s royal family. Introduced in season two is Zuko’s sister, Azula. She’s rude, but unlike Zuko, who’s misunderstood, she’s fully aware of it, and enjoys it. Azula also has help in Aang hunting with her buddies, Mei and Tai Li. These two have fun spats with each other, but other than a certain scene late in the series, they aren’t too remarkable.

I saved the best character for last. Out of all the characters, I grew attached to Zuko’s uncle, Iroh, faster than just about anyone else. Most of my favorite scenes in the series are, tbh, interactions between him and Zuko. He supplies some of the best humor, but he’s also great when it comes to being serious.

If there was one thing they got right when it came to anime, it was the following mindset: spend money when it counts. Similar to anime, a lot of the animation in Avatar is kind of lacking. But when actual fights are happening, it looks excellent. Battles are incredibly well choreographed, especially for a kids show, and they pretty much always use the environment in some way. I can imagine that parents got angry over this show when it was airing, and I probably would’ve killed myself pretending to be a bender if I had watched Avatar as a kid. The hand-painted backgrounds also have a weirdly nostalgic look to them. The biggest issue with the art style is that although the character design is memorable, it is a bit bland. They could’ve done a lot more combining cartoon and anime styles; in fact, a lot of manga out at the time- such as One Piece– did a great job in that regard. Oh well, it’s just a nitpick anyway. Overall, the show still looks great, even when watching it in 480p and 4:3 aspect ratio.

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Final Verdict: 8.5/10

It’s predictable. It’s corny. Its sense of humor is dated as all heck, and it spews sappy lessons of friendship just as about as often as any battle shounen series. But despite this, I thoroughly enjoyed watching Avatar: The Last Airbender for the first time (even if I must respectfully disagree with anyone who calls it one of the greatest fantasy epics of all time; One Piece is still higher up there). I must also give the team appreciation for creating what was perhaps the most loving marriage of cartoon and anime at the time. It must’ve been mind-blowing for kids watching this while it aired, since I’m pretty sure it was the first cartoon of its kind. As much as I don’t like saying America is better at something that originated in another country (what is this, Beat Bobby Flay?), I must concede that Avatar is among the better “anime” I’ve seen. I recommend it if you like battle shounen anime, and/or youthful, silly fantasy with a number of wholesome life lessons.

Demon Slayer: Kimetsu no Yaiba Full Series Review

This was honestly a very tough review to write. I got into Demon Slayer: Kimetsu no Yaiba (published in English by Viz) months before the anime- that freaking anime- aired. At that time, it had a pretty niche fanbase, like any anime-less manga would in the West. But my whole perspective of it changed when the anime launched- especially the viral nineteenth episode- and made the franchise mainstream overnight. Kimetsu no Yaiba has become one of Jump’s bestselling manga in recent years, even overtaking One Piece as the #1 bestseller of 2019. It has now become the embodiment of everything I hate about mainstream culture and marketing, similar to how I feel about BABYMETAL (which I’ll cover in a future post). I was going to give it a relatively high-ish score at first, but how much will my contrarian-ness affect the score now?

So, Kimetsu no Yaiba’s premise is as simple and unoriginal as it gets. In Taisho Era rural Japan, Tanjiro Kamado lives a happy life with his mother and siblings. But of course, he comes home one day to find his whole family dead (easy emotional hook, check), i.e. slaughtered by a demon. Only his sister, Nezuko, has survived, but she’s become a demon herself (cute girl who needs to be protecc, check). He then goes on a journey to become the #1 Demon Slayer (lofty goal, check) and kill the guy who orchestrated it all.

If you couldn’t tell, Kimetsu no Yaiba is mainstream to the Nth degree, following each shounen trope with little to no deviation. Fortunately, the mangaka at least seemed pretty aware of this, and chose to breeze through a lot of training and entrance exams to get to the real demon-whooping that readers actually want. After Tanjiro joins the Demon Slayers, he basically goes out with Nezuko (who is conveniently small enough to carry in a box) and fights whatever demon is terrorizing whatever area. The only saving grace of the narrative is its fast pacing.

The characters aren’t much better. Tanjiro is your typical, wish fulfilment protagonist. He runs on plot armor, and is inexplicably loved by everyone, even the demons that he cuts down; every single one of them goes through their “tragic backstory” to make you sympathize with them at the last second before Tanjiro kills them, and then they thank him for being a good person in their final breath. His sister, Nezuko, is marketing incarnate. She basically exists to be cute (which works, as I have seen on the message boards when the anime aired). Sure, she can actually hold her own in combat, but her cuteness is definitely a higher priority and a big factor to the franchise’s success.

There are a couple of saving graces, however. Joining Tanjiro are Zenitsu and Inosuke. Zenitsu can be annoying, given that he’s a big fat wuss who exists to provide comic mischief, but when he falls asleep like Bodkin from Wizards of Once, he becomes a super powerful bad-ass. Inosuke is a buff chuunibyou who wears a cool boar mask. These two aren’t the best characters in the world, but they’re enough to make Kimetsu no Yaiba more enjoyable.

Given the traditional battle shounen structure, Kimestu no Yaiba is full of throwaway antagonists who rarely last more than an arc. But among them is the actual main antagonist, Muzan Kibutsuji. He is a legitimately intimidating villain who has a very suave aura about him. He might be an a-hole to his minions, but he’s at least dressed fabulously.

Sadly, that’s pretty much it for the cast. What remains to be discussed are the many other Demon Slayer people that Tanjiro looks up to. I always forget who they are almost immediately after every reading session of the manga, so that really speaks of how unremarkable they are. The only one I remember is Giyuu, but that’s just because he’s the first one encountered, and his name is funny.

In the end, the one thing I can appreciate about Kimetsu no Yaiba is the fact that it ends startlingly quickly; clocking in at 205 chapters despite its insane popularity. Out of everything in the manga, the best thing that could’ve happened was for it to end, so that the mangaka didn’t have to worry about shoehorning in unremarkable antagonists just to pad it out for ten more years (like DBZ and Naruto).

The art is, uh, an effort. I’m not gonna crap on the art like everyone did when the anime came out. Sure, it’s not as “clean and crisp” as the anime, but it has a unique charm to it. Also, the fights are more than visually appealing enough. But like what critics said about the anime, the great art can only go so far to offset such a cookie-cutter narrative.

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Final Verdict: 6.75/10

Demon Slayer: Kimetsu no Yaiba is a fairly enjoyable manga that managed to end on the best possible note. Is its popularity undeserved? Hell yes. Is it the worst thing ever? Not quite. Like I said in the beginning, I’m being extra harsh on the manga because the anime was insanely successful due to the inherent appeal of Tanjiro’s simple and idealized personality, Nezuko’s cuteness, the visual spectacle, and the presence of famed composer Yuki Kajiura. Raw, human emotion, not perturbed by critical thinking, is imperative in order to enjoy Kimetsu no Yaiba; enough to have your heart melt from the backstories of people that you know for five seconds. By now, it should be obvious if this manga’s your cup of tea, so decide accordingly.

Levius Manga Review

Boxing narratives are all well and good, but they kind of tend to be the same. The main character loses, trains, gets told by several peers that he’s killing himself, trains anyway, manages to beat the bad guy with sheer force of will, then lather, rinse, and repeat until the fanbase is tired. But can some cyberpunk overtones make it a bit more interesting? Let’s find out in the short manga, Levius, published in English by Viz.

In 19th Century… somewhere (lol I don’t actually know), the titular Levius Cromwell is constantly haunted by the scars of a cyber war, which resulted in his mother ending up in a coma. For reasons that are a combination of him wanting money to fund her recovery, mysteriously seeing her as a child, and the organization that caused her coma being involved, he takes up mechanical boxing.

It’s a bit hard to follow at first because it takes a while to get acclimated to how the world is, but overall it is as straightforward as boxing gets. Fortunately, it doesn’t beat around the bush, and starts the story off with Levius at the second highest grade of boxing. He also gets a head start to enter the highest grade once a famous boxer from that bracket passes away. The fight to see which person enters that bracket is basically the entirety of Levius.

Of course, it’s not that simple. Remember that organization I mentioned? It’s called Amethyst, and its people are quite mean. They create some emotionless cyborgs that specialize in killing. As expected of a boxing narrative, Amethyst is a pretty one-dimensional evil organization for the time being. 

And the characters, sadly, match that description as well (the one-dimensional part, to be exact). If you’ve seen Rocky, you’ve seen the cast of Levius already. Levius is a typical, brash boy who’s AAAAANGRY at Amethyst and SO AAAAAANGSTY all the time. His uncle, Zack Cromwell, is the coach who constantly tells Levius to not kill himself. The female lead is an Amethyst machine: A.J. Langdom. She’s a cute girl who’s been heavily modded, and basically serves as a damsel in distress. The main villain, Dr. Clown Jack Pudding, is literally Battle Angel Alita’s Desty Nova cosplaying as Final Fantasy VI’s Kefka, and he’s pretty great. 

The art for Levius is rather unusual. First off, the manga is published backwards (forwards in a Western sense). “CENSORING JAPANESE CULTURE, IN 2020?! TRIGGERED!” you exclaim. Look, I have no idea what the factual reasoning is, but according to a comment on Viz’s page for Levius, it was actually published backwards in Japan as well because it’s supposed to be set in the U.S.? I don’t know… But regardless of the direction, Levius is a manga through and through. The panel composition is still what you’d expect for a battle manga, so you don’t have to worry about it being too Westernized.

But it’s not just the format that’s unusual, it’s the actual drawings, too. Levius has a very sketchy and gritty style for a sci-fi manga, even more so than Attack on Titan. For what it is, it looks fantastic, with great action, and phenomenal close-ups. The color pages are also amazing as well (PS: nudity warning, by the way).

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Verdict: 8.75/10

It might not be wholly original, but Levius is a pretty solid read. But notice that I don’t have “Full Manga Review” in the title or “Final Verdict” in this section? In case you haven’t noticed, Levius was not axxed; no, it’s only just beginning. There is an ongoing sequel, Levius/est, and I am hyped to read it. For now, I recommend Levius to fans of boxing, battle shounens, cyberpunk, and steampunk.

Infinite Dendrogram Volume 11 Review

Last time on Infinite Dendrogram, Shu Starling recently became a Superior-tier player on the titular VRMMO. Now, with his newfound powers, he must defeat the new Superboss, Tri-Zenith Gl- “Hey, hang on a hot minute!” you cut in, interrupting my recap. “We already know that Shu beat Gloria! They brought that up, like, eight times already! That happened BEFORE volume 1 of Infinite Dendrogram!” Yeah, exactly. This volume is a prequel to volume 1. “But what about the crap in volume 10?! There was gonna be a mass Gaolbreak, led by the King of Crime!” Yeah, I know, I know… but this is what we have instead. Filler volumes definitely have a bit of a reputation, but Dendro has had a good track record with filler. Let’s look at this volume objectively, and see how it measures up.

So, as established (or what WOULD’VE been established if you didn’t cut me off), good ol’ Jabberwock summons Tri-Zenith Gloria, a Superboss of Infinite Dendrogram. As teased throughout the whole series, this is the strongest monster that has ever been in Dendro

The worst part of the volume is at the beginning. It starts with a guy named Foltesla (who I’m not sure we’ve actually seen up to this point? This series has so many characters, man), who is the first to challenge Gloria. Since we already know the outcome, he loses spectacularly, and the battle feels long-winded as a result. Fortunately, the volume wastes no time actually getting to the people we care about: Figaro, Tsukuyo, and Shu.

Unfortunately, this volume of Dendro does little to develop any of those characters besides Figaro. Shu is already a Superior at this point, and all it does for Tsukuyo is give context as to why her cult is allowed to run rampant in Altar (which may or may not have already been explained earlier in the series anyway). While the Figaro backstory is nice, it doesn’t really change the way I look at him. In fact, as much as it looks like it’s going to show a rare case of him fighting in a team, it doesn’t work out that way at all; what really happens is that each person fights part of the boss one at a time.

If this volume does anything long-term with Dendro, besides a number of new ominous developments at the end, it’s Gloria. “Why does an already defeated Superboss matter?” you ask. Well, we’ve been seeing Ray kick ass after ass after ass since the very beginning. He’s evolved his Embryo to have some amazing utility: counterattacking, reversing debuffs, range… and not to mention the crap from his many unique equipment pieces. But what Gloria does is remind us that he’s still got a long way to go. I mean, he’d literally die instantly just by being near Gloria. 

But even when knowing the outcome of this battle, it’s still pretty darn intense. It doesn’t just show you how powerful Gloria is, but how powerful Shu is. This volume really made me hope that Ray ends up fighting Shu later, just to see how amazing it could be.

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Verdict: 8.5/10

Once again, Dendro comes out with a filler volume that’s better than a good volume of Log Horizon (and yet that’s the one that’s considered the indisputable best). I’m still stoked for more antics next volume, as well as the potential start of an intense new arc!

Chainsaw Man First Impressions (Chapters 1-37)

Aaaah, you gotta love a good Jump manga. Unfortunately, a lot of them have similar running themes, such as having a goody-two-shoes main protagonist; a privileged young man that anyone can relate to. But a new series, Chainsaw Man, published in English by Viz, looks to be attempting to tell its story with an utter turd of a protagonist instead.

In Chainsaw Man, a dreg named Denji makes a living by hunting devils, with the help of a chainsaw-dog-devil named Pochita. But “makes a living” can be read as “barely scraping by”, for he’s shouldering a serious debt from his late father. However, when he’s almost cut to pieces, he fuses with Pochita and becomes a chainsaw man, after which he is taken under the wing of Makima, a beautiful girl from an official team of devil hunters.

Normally, I’d go over the overarching plot as it is. However, Chainsaw Man’s appeal seems to revolve entirely around the characters and their interactions. Otherwise, it’s the standard Jump fare; bad thing appears, kill bad thing, get stronger. There is some strange fascination with Denji shared between Makima and some of the other devils, but that’s likely going to be an endgame reveal.

Like I mentioned before, Denji is a very unusual protagonist for Jump. He’s a guy who’s down on his luck, who gets lucky when he gets to work for the devil hunters. However, a lot of people there treat him poorly. It’s even made very apparent that Makima only sees him as a dog. But hey, he takes it because it’s all he’s got. He’s not someone who has a lofty goal, like becoming the #1 Pirate Devil Hunter King of the Hokage Wizard National Volleyball Basketball Baseball Champion; no, he just wants to… er… touch a breast. Thing is, he does get that very early on in the story, but he realizes that it was a shallow dream. He’s still as relatable as any Jump protag, but instead of throwing women on his lap and expecting the reader to pretend to be him, Chainsaw Man shows the more vulnerable side of the emotionally insecure target demographic in Denji.

Denji is treated like crap at first, but he starts to grow closer to his squadmates over time, all of which have devil powers like him. Most of them aren’t too interesting, except for Best Girl Power (Power’s her actual name). She’s a fiend- a devil that’s possessing a corpse. She’s awesome, and her interactions with Denji are some of the best moments throughout the entirety of the manga.

Makima is very beautiful and mysterious. Denji’s whole MO is to kiss her, but we- the readers- get an exclusive sneak preview of what kind of a person she is. A lot of bits and pieces of intrigue regarding her pop up every now and then, and I’m curious as to what’s going on with her.

The art is also pretty good. It has a very rough and gritty style. The devils’ designs are very unsettling, and there’s an uncharacteristically large amount of gore. The action is great as well! And most importantly, the girls are very cute.

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Current Verdict: 8.15/10

Chainsaw Man has a lot of great ideas, but at this time, I’m a bit underwhelmed. It has a number of risque tropes that wouldn’t normally be in Jump, but are prevalent in Jump Plus or any seinen magazine. And that’s why Chainsaw Man stands out; because it’s in Jump. I gotta admit that I’m curious about the direction it could head in, so I’ll keep my eye on it for a while (let’s see how much sooner this ends than Kimetsu no Yaiba, which’ll likely run for ten more years at least).