Weeb Reads Monthly January and February 2021

I didn’t think I’d have to lump multiple months together AGAIN. Geez! Only two volumes (excluding debuts) piqued my interest in January; nowhere near enough to put it in a Weeb Reads Monthly. So, here we are. Hooray for being relevant.


WATARU!! Volume 2

Holy crap!!! Another volume of the masterpiece, WATARU!!! …said no one except for me. MyAnimeList doesn’t exactly have a page for this series, and I haven’t read any reviews on WordPress, if there are any. But honestly, I can say with full confidence that I’m in the minority in loving WATARU!!! I mean, it’s so simple and superficial with no story; all violations of the arbitrary rules of good literature!!!

But if you are one of my fellow uncultured swine and love the first volume of WATARU!!!, then the second volume is just as good. There’s more insane hijinks and meta-humor than ever. They also introduce a new character named Elphabell. It seems like she could become a yandere in the future, but she’s not even remotely as insane as Best Girl Aria. According to the afterword, WATARU!!! isn’t too successful, which kinda sucks. Light novels can get axed just as easily as manga, so there’s a chance that this could be the end.

Verdict: 9.65.10


The Bloodline Volume 2

“Wait, why’d you use the first volume’s cover as the thumbnail?” you ask. Well, for whatever reason—be it the licensing or the artist being lazy—the cover of the second volume is just a zoom-in of the first cover!

In any case, my feelings for the volume are mixed. The first half is slow and boring, with a lot of uninteresting dialogue. There’s a really contrived development, thanks to Nagi being smooth-brained, and a ridiculously predictable Top Ten Anime Betrayal. The ending of the volume has a clever twist, but… there’s a chance that this is the end of the whole series. BookWalker doesn’t say “Completed” or anything, but that doesn’t necessarily mean the series is ongoing. I admit I’m curious about what could happen moving forward, but it’s just as likely that it’s over. If it is, then I’ll just say that The Bloodline had some good ideas marred by boring writing.

Verdict: 7.25/10


Konosuba Volume 13

I was concerned about Konosuba slowly falling apart, and honestly, I might be correct. The first half of this volume is almost the same as the first half of volume twelve: more shipping war stuff. As much as I love these characters, their interactions are getting incredibly redundant, and this is coming from someone who loves One Piece. The second half of the volume concerns Wiz, and this guy stalking her. The way it turns out is as silly as you can expect. But at this point, it’s obvious that the endgame plot is looming and it’s just a matter how long the author can beat around the bush leading up to it.

Verdict: 8.25.10


Do You Love Your Mom and Her Two-Hit Multi-Target Attacks?! Volume 8

The first thing you see when you open up this volume is a group of idol moms. Despite how silly that first impression is, this is actually the most emotional volume yet! If you recall from last time, we learned that Porta is the Fourth Heavenly King of the Libere Rebellion. To be honest, it should’ve been obvious, since we’ve strangely never seen her mother.

Fortunately, that gets rectified in this volume! The mastermind behind the whole thing is actually Porta’s mom, who is also one of the key devs behind the game world. Porta feels obligated to join the Libere Rebellion, despite the fact that her mom seems to be a real b****. Ahhhhh, familial bonds!

The theme explored today is independence. In fact, that’s the whole reason behind the Libere Rebellion itself. Porta’s mom hardcore believes in the philosophy of letting the child grow entirely on their own. And as such, we learn of the point that every mom has to deal with: when to let their kids go. Overall, it’s a perfect storm of emotion and humor, making this my favorite volume up to this point. One concern I have, however, is that this is pretty much the end of the Libere Rebellion plot thread, yet the series is confirmed to have three remaining volumes. After the cliffhanger ending, I can’t imagine how it would go beyond a ninth volume.

Verdict: 9.25/10


ROLL OVER AND DIE Volume 2

This volume immediately begins with a discussion between several high-ranking demons, where we get more context for the series’ lore and the purpose of those crazy Uzumaki things. After that, Flum stumbles upon some strange child named Ink, who raises even more intrigue. 

The main conflict of this volume revolves around Dein Phineas being an ass, as well as the church’s latest monstrosity attacking the town. I’m not even going to describe this calamity, but it follows in the last volume’s footsteps by being incredibly effed up and gruesome. The ridiculous part of the scenario is that the church’s evilness is so well known that even the nuns acknowledge it. This series is really ham-fisted on dissing Catholicism, which I’m okay with as an agnostic, but some subtlety would be nice.

Verdict: 9.75/10

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Conclusion

When it comes to light novels, this is definitely a great start to 2021 (*insert pretentious and not-at-all overstated comment about how it’s better than last year even though nothing’s changed here*). Since I’m going to take a month’s hiatus in early March in order to avoid Attack on Titan finale spoilers, I’ll be lumping March and April’s posts into one. Hooray for that!

Vampires? Dystopia? Teen Angst? The Bloodline is Practically a YA Novel! (Volume 1 Review)

Sometimes it’s hard to write an intro. As I said in my review of Unnamed Memory, I’ve been disappointed with the new light novel releases pretty much all year. No one seemed to look forward to The Bloodline, published in English by J-Novel Club. And as someone who rarely posts about something popular, it seemed like a fitting choice for me. 

In The Bloodline, the world is ruled by vampires who feed off the common people’s blood. In the middle of some festival or whatever, a boy named Nagi breaks into some house and finds a girl named Saya. He saves her for no particular reason, and chaos ensues.

Sadly, there’s not much to say about the story thus far. The Bloodline is very generic across the board. Not only is it a typical “rob from the poor to feed the rich” dystopia (complete with vampires as if this was some YA novel), but it’s also a wish fulfilment fantasy. In about 30 pages, Saya thinks to herself: “I want to be with this boy.” I mean, sure, he saved you. But to be in love with him so impulsively? Not even Disney does it this fast anymore.

Time for me to sound like a broken record again. I don’t like the characters, not a single one of them! So far, Nagi is a typical whiny self-insert, and Saya is a typical damsel in distress. Keele is Nagi’s snarky brother, and this girl named Tess is the third wheel. I don’t even remember the names of everyone else, but they’re about as plastic as the rest of the cast.

But even with all these issues, The Bloodline is at least better than what I have read recently. Although the writing is about as negligent at describing people and places as a lot of light novels, the pacing and momentum is solid. There is some good entertainment value here, and honestly, that’s all I could ask for these days. Also, they don’t dump all of the lore on you at once in the beginning.

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Verdict: 7.75/10

Maybe I’m just desperate, but I actually have hope for The Bloodline. As bland as the story is idea-wise, it still appeared to be pretty well thought out by light novel standards. It’s no masterpiece at this juncture, but it could become close to one if it’s given enough love over time. If you like edgy dystopian novels, then this one’s for you.

The Adventurers Guild Trilogy: Social Commentary for Kids!

Sometimes, the title of a series is so generic and unremarkable that I almost feel like it’s a red herring. I ask myself, “It’s trying so hard to look boring, but does that mean it’s actually legitimately good?” That’s a gambit that I hoped would pay off when I read through The Adventurers Guild series, written by Zack Loran Clark and Nicolas Eliopulous.

A half-elf boy named Zed and a typical human named Brock are ready to join one of Freestone’s many Guilds. They are picked for the Mages and Merchants Guilds respectively; however, this series isn’t titled The Adventurers Guild for nothing. Alasabel Frond, the leader of the titular Guild, yoinks them right out of their respective Guilds and drafts them into the Adventurers Guild. Now they have to protect the world from monsters known as Dangers, and like true warriors, they get nothing for it!

The Adventurers Guild isn’t quite as generic as it looks (key words: “quite as”, but we’ll get to that later). They at least put some good effort into the magic system. Each element is tied to a specific spiritual plane (or something), and they all have a signature that Zed can detect. The writers also pull no punches when it comes to the Dangers’ designs; get used to tentacles coming out of faces and other areas. The prose is also all-around great, but V.E. Schwab’s Shades of Magic taught me that good writing and good storytelling are two completely different talents. 

A lot of things irked me about The Adventurers Guild. One is that—like every modern fantasy and its grandma—there’s social commentary on a lot of bad -isms in society (none of which are commercialism). In addition to my problem with how heavy-handed it gets, The Adventurers Guild makes it unrealistic. And while I normally don’t mind a lack of realism, this case isn’t merely “Ooooh, magic! What is physics again?”; it’s a clash with the human mind itself. 

You’d think that people’d get their sh** together to fight a one-dimensional evil alien threat to the whole species. And yet, the bad -isms are still in effect in the world of The Adventurers Guild! Every authority figure in Freestone tries to get Frond arrested because of sexism. And when a group of elves seeks refuge at the start of the second book, they’re treated with unconditional racism. It felt so arbitrary, that the bad -isms were only there for the sake of bad -isms. I’ll acknowledge that the hatred against Zed is justified to an extent. A half-elf warlock is what caused the Dangers in the first place, giving the whole race a bad rep. But that doesn’t excuse the cases of sexism or anything else, really. 

Alright, alright. For the sake of argument, let’s just take the bad -isms at face value: a conflict in the story that needs to be resolved. But what is there to talk about? The thing with The Adventurers Guild is that beyond the social commentaries, the main plot really isn’t that interesting. Dangers are out there, go kill ‘em. That’s really it. 

But it damn well tries to be different, that’s for sure. It succeeds to an extent in the two main characters, Zed and Brock. These two both have secrets that they keep from each other, and it’s all “Ooooooh” and stuff. Unfortunately, they have very plastic and flat personalities. The rest of the characters… are just as flat. They’re relatable, which—if you’re not anal about writing—would make them super-duper amazing and lovable. But besides the occasional dumb “kid-like” interactions they have with each during their down time, a lot of their dialgoue feels forced. For someone like me, who has grown to love narcissists like Senku from Dr. Stone, I couldn’t care less about the cast of The Adventurers Guild. I had to do ridiculous things like picturing a character as Lord Don’ator to not fall asleep! The third book does introduce a pretty witty new character, who exists for sarcastic comments, and shows up too late to offset everyone else. 

And speaking of the third book, let’s talk about it in the least spoilery way possible. Remember when I said “beyond the social commentaries, the main plot really isn’t that interesting”? Well, that shows. Night of Dangers completely does away with social undertones and becomes a tedious slog that’s just as cliché as anything else, despite how the trilogy desperately tried to avoid it. The only saving grace is the admittedly enjoyable climax, but saying that it offsets everything else is a stretch. One character even deflects from the main issue super intentionally and it’s never explained why. 

Speaking of intentionally, that word is everything wrong with The Adventurers Guild. Virtually none of it felt natural; each story beat was 110% deliberate. As much as having a plan for the narrative is good (in fact, it’s essential), you can’t plan literally everything. You need to have a stream of consciousness effect when writing, which allows some aspects of the story to tell themselves. And if you end up needing to pull something out of your ass, go back and edit earlier parts so that it has proper context. I can’t describe exactly why, but I just felt in my writer-brain that this whole series was… wrong.

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Final Verdict: 6/10

The Adventurers Guild tried a lot of things, and it all felt flat to me. In the end, I have no idea what the takeaway of this series is. Is it that racism is bad, or that you shouldn’t keep secrets? Whatever it is, there’s definitely something out there that’s conveyed it better. While this isn’t the worst series on the market, it is still just about as bland as its name implies.

The Sorcerer King of Destruction and the Golem of the Barbarian Queen Volume 1 Review

For every happy-go-lucky isekai, there’s one that tries to be all dark and brooding. One example is The Eminence in Shadow, which I recently covered. There’s also, of course, Overlord and Torture Princess. Despite their wild variance in quality, they all seem to have one thing in common: they’re not really that dark at all. I’m fine with that, but it would be nice to have something that’s truly effed up. Maybe this new series from Seven Seas, *takes deep breath* The Sorcerer King of Destruction and the Golem of the Barbarian Queen, will be dark enough.

In Sorcerer King, a dude is summoned to another world. He finds some books, and realizes that the purpose of his summoning is to become the titular Sorcerer King of Destruction and destroy the world! Ignoring that last part, he practices some spells, such as summoning golems. When he actually manages to make one that lasts, he loses all of his memories of the real world.

What is immediately made apparent is that this thing starts off slow. And I mean real slow. To put it in anime terms, it fails the “Three Episode Test”, which judges anime under the pretense that it’ll pick up during the third episode at the latest. It takes almost a quarter of the volume for the guy to create the other protagonist, his golem, Goltarou. However, it doesn’t become the strapping she-golem that probably made you want to read this light novel in the first place until about halfway through.

And as far as tone is concerned… Sorcerer King is- surprise, surprise- edgy, instead of dark. Even if the protag has no memories of himself, he still has memories of Japan and various otaku terminology, which is as out-of-place as it usually is. But if anything is dark, it’s the world itself. This is the sorriest state I have ever seen an isekai setting in; even more so than Torture Princess, which is definitely saying something. There’s no need for a Sorcerer King of Destruction; it seems the world is already destroyed.

When it comes to the characters, it’s just our main protagonist and Goltarou. He’s as generic as you can expect. In fact, without his memories, anyone can project themselves onto him, hooray! The real point of contention is Goltarou. One aspect that stands out is the possibility that she’s transgender, which to me, is a first in isekai (ps: if trans is the wrong term for this, then please correct me). However, they’re still clearly pushing for a heterosexual romance between her and the main protagonist, so it’s kind of up to interpretation. Due to the fact that Goltarou is silent, has no personality, and does whatever the main protagonist says, her being 100% female would make this LN come off as hardcore sexist.

The art is mixed. While the cover art is fine, the inside illustrations are very rough and sketchy. Everything has a dark toner that makes a lot of stuff blur together, and I’m not entirely a fan. But hey, what’s important is that Goltarou is very *makes cat noises*. 

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Verdict: 7/10

So far, Sorcerer King is very… okay. It could go either way from here, so I can’t definitively say what I think. For the time being, I recommend it if you like those anime waifus who walk around like robots and call you “goshujin-sama”. 

The Eminence in Shadow Volume 1 Review

If you know my blog, you know I tend to like a good sociopath. As a critic, I don’t like Mary/Gary Sue; sometimes I want a protagonist like Light Yagami, who smirks and says “All according to keikaku.” However, I know not everyone feels that way, and that’s why I anticipate that The Eminence in Shadow (published in English by Yen Press) is going to become one of the most contentious new isekai.

Our protagonist idolizes those who operate from behind the scenes, and he dreams of being a puppet master himself. The biggest thing standing in his way is the fact that magic isn’t real in our world. After years of training, he gets hit by a truck, and is reborn in a fantasy world as Cid Kagenou. With his wildest dreams now in his grasp, he (very quickly) builds a harem of cute girls, and calls said harem the Shadow Garden.

The Eminence in Shadow reeks of shallow wish-fulfilment, and not just because of the harem. Similar to the Secret Organization LN I reviewed (that got axed apparently), Cid pulls a non-existent enemy out of his ass by fabricating the Cult of Diablos. The women he meets fall for it hook, line, and sinker. Or at least… I think that’s the case? The opening lines in the volume are as follows: “The Cult of Diablos… That’s our enemy. Well… it’s not like they actually exist.” However, from pretty much the get-go, they’re already fighting evil scientists who seem to very much be real Diablos Cult members. I don’t know if it was implied that Cid bribed them into doing it or something, or if it was an oopsie on the author’s part (or option C: I didn’t notice it because I’m a dimwit).

Putting that logic issue aside, Eminence is pretty entertaining. It has a dark sense of humor, and that stupid level of teen angst that’s fun to cringe at. The story reads fast, and there’s plenty of gore and over-the-top action. There’s also some funny romcom-like antics that ensue as Cid tries to blend in as a side character at his school.

Speaking of characters, Cid is my favorite thus far; he’s a clever, conniving little sociopath. He’s also a pretty unique take on an overpowered protagonist, since he’s overpowered at techniques rather than, well, power. But other than him, everyone else is quite forgettable. His entourage of women are your typical tropes, and they’re all Cid’s lapdogs. The only other remotely likeable characters are this sadistic princess, Alexia, and Gamma, one of Cid’s women who is somehow both a mastermind and a ditz at the same time.

The art in Eminence is great. It has an edgy color palette which fits in perfectly with its image, and the characters at least look cool, even if they aren’t particularly enjoyable. I’ll definitely be looking forward to what the future volume covers look like.

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Verdict: 7.65/10

Although it’s a bit confusing at times, The Eminence in Shadow is off to a great start. It’s edgy, trashy, and scandalous. For now, I recommend it to fans of similarly edgy franchises, like Persona.

RWBY First Impressions (Volumes 1-5)

My job will have fully opened by the time you read this, but at the time of this writing, it was only partially opened. This gave me the chance to squeeze in one more Western animated series while my shift is substantially reduced. But what to pick? Steven Universe was a very emotional show, and I’m still caught up on DuckTales and The Dragon Prince, waiting for new episodes. Since I didn’t find the CG of the latter to be so bad, I thought I would watch a more… (in)famous CG series: Rooster Teeth’s RWBY. Even from beneath the rock I’ve been living under, I’m aware of the heated debates that occur over this franchise. So, because I love controversial media (for some reason), I thought I’d give the show a whirl to see what the hubbub is about.

In the world of RWBY, people rely on some magic junk called Dust (which is basically Sepith from Trails of Cold Steel), and that’s their only way to fight these monsters called Grimm. One night, a girl named Ruby Rose takes on some criminals with a crazy scythe-gun, and is sought out by Ozpin, the headmaster of Beacon Academy. He decides that “you’re a wizard, Ruby!” and instantly bumps her into the prestigious school, two years in advance. There, she meets three more color-coded girls (her older sister, a tsundere, and an emo girl) and they go on adventures together.

Like with Dragon Prince, I must discuss the visuals of RWBY first and foremost. “The Dragon Prince looked great,”  I thought. “RWBY shouldn’t be so bad,” I thought. Oh, how wrong I was. I understood that The Dragon Prince was made with the backing of Netflix, one of the biggest entertainment distributors in the world, and also five years after the premiere of RWBY. But even with that in mind, RWBY takes some time to get used to. While the character designs are fine, everything else about the visuals is horribly wrong. I complained about The Dragon Prince’s choppy and inconsistent frames, but RWBY showed me that the smoother framerates of its animations look more stiff, unnatural, and awkward than in The Dragon Prince.

Fortunately, the visuals improve substantially over time, with it finally looking legitimately good by season 4. The fight scenes in RWBY are when it’s at its best… sort of. The camera swings too wildly for humans to possibly keep an eye on, and it relies entirely on pure spectacle. However, as a fan of over-the-top battle shounens, I love it. The animation is at its most fluid and impactful here. Also, the show is truly anime for one reason: everything is a gun. Scythes, gauntlets, even suitcases; they’re all guns. 

To be honest, the visuals served to make RWBY one of the funniest battle shounen I have ever experienced. The humor was legitimately on point in the show, and it wouldn’t surprise me if they had influence from the best of Weekly Shounen Jump. It’s the kind of stupidity that I’ve grown to love ever since I started reading manga all those years ago. The awkward movements made it even funnier for some reason.

However, despite the anime influences, RWBY is still a Western fantasy, and a modern one at that. And if you couldn’t tell, it is qualified to fall into the Harry Potter knockoff category. In the early seasons, the plot is mind-numbingly simple, with typical gag-shounen-meets-school-drama antics coupled with some YA awkwardness; a very difficult combination of tropes to get used to.

Being a modern fantasy, RWBY does another common thing: making its world an overly obvious mirror to our society, i.e. racism. The people who get targeted for discrimination are the Faunus. They are essentially furries, which ironically, adds another layer of social commentary. Anyway, the big problem with the Faunus is the White Fang, a terrorist organization that has resorted to rather… harsh methods of ending racism (which isn’t at all ten times more relevant in 2020 for any specific reasons). Honestly… I didn’t really care much for this line of narrative. It’s a topical topic for a reason, but this is one of the things I enjoyed The Dragon Prince for not having. I like adventure fantasies the best, and there really aren’t enough of them in this day and age.

Like any gag shounen, RWBY inevitably makes the transition to a more serious and plot-driven story. However, it’s not that simple. During production of the third season, the original creator of RWBY tragically passed away. The rest of the team has been carrying on with the series since, but it’s at this point where the show became the divisive debate-starting show it is today. It makes a transition that’s extremely risky for the genre: from gag shounen to straight-up seinen.

There are a couple of issues with this. One is that the transition is not at all organic. Normally, most shounen start out with short arcs, some of which last only one volume. Then, an arc goes for two volumes to make the reader think, “Finally, they’re actually doing something substantial with these characters and ideas.” Then, there’s an arc that’s really long and is generally considered the best, followed by a unanimously hated slog to the end. I get that not all battle shounen are like this, and RWBY definitely does not follow this pattern either (but in a bad way). There is a very visible instant in which the show completely changes with no build-up whatsoever: Season 3 Episode 6. After that, it packs on the emotional baggage to no end, and it becomes very hard to take seriously if you’re not super-emotional.

Also, Eastern angst and Western angst are two completely different things, and if you’ve read any of my YA novel reviews, you’d know I don’t entirely enjoy the latter’s company. While a lot of edgy stuff from Japan can tackle some uncomfortable themes with surprising elegance (Chainsaw Man, Torture Princess, Tokyo Ghoul, Monster, etc.), I’ve found a lot of the same from Western culture to be pretentious and heavy-handed. Additionally, some of the voice acting has enough gravel to pave a whole interstate highway. At the point I’m at, the few gags they do use feel jarring instead of something meant to break the ice. But in all honesty, it’s not terrible. The show is still enjoyable, and if I had liked the characters better, the feels would’ve actually struck a chord with me. However, due to the fact that it gets more and more controversial from here, I can’t guarantee that my opinion isn’t going to sway drastically in later seasons.

Regardless of the narrative, there is a somewhat great cast of characters to motivate you to keep watching. Each of the four girls are typical tropes: Ruby, ditz; Weiss, tsundere; Blake, YA protagonist; Yang, brash. But they all have genuinely good interactions with each other, and overall truly feel like a ragtag team of young’uns. They go through a lot of character development, even if it makes them come off as typical YA drama queens. Unfortunately, their fellow peers are similarly tropeish but with less… interestingness. A boy named Jaune is a typical underdog, a girl named Pyrrha is a typical hyper-justice-girl, a girl named Nora is Ruby but with a hammer, etc. Even when they all go through big emotional crises in season four, I didn’t care for any of the kids besides the four main ones.

However, the adults make up for it. My favorite character ended up being Ruby’s uncle, Crow. He’s your typical bad-ass, trollish, yet down-to-earth father figure guy, and it’s hard not to like him. There’s also a fast-talking professor named Oobleck, but he’s- sadly- a pretty minor character. Also, this one guy named James Ironwood has the best worst name (I’ll leave society’s many euphemisms to explain why).

I can’t say the same for the villains, though. As much the show really tries to do a moral ambiguity angle, the major antagonists fall under the typical Saturday morning cartoon villain category, at least up to where I’ve watched. This one swindler named Roman Torchwick is entertaining enough, but it’s not the case for the people he’s getting his fat stacks from. He reports to this woman named Cinder, who is literally Azula from Avatar. Her two minions, Mercury and Emerald, are just about as uninteresting. Cinder reports works under the true mastermind of the series, some alien(?) named Salem, but there’s not yet enough information to really say anything about her.

Before I get to my current score, I must clarify that I’m not criticizing RWBY because it stopped being what I wanted it to be; it’s just that the show felt more generic after the tone shift. I wholly understand that not everything can be original, but a lot of the content felt like it was ripped right out of How to Make Your Audiences Bleed Tears in Five Easy Steps with no finesse or variation. Compare the portrayal of the Faunus- which is the same exact allegory to American history that’s been done eleventy other times- to something like Eighty-Six. Both are commentaries on the exact same topic, but Eighty-Six does it in a way that feels much fresher than what RWBY does. 

Television is also a deceptively limiting medium for visual storytelling. Once in a blue moon, you’ll have someone like Satoshi Kon who can do something interesting with film as an entertainment medium, but RWBY is not a Satoshi Kon film; a lot of it had bog-standard cinematography, such as those “hard-cut-to-black-with-some-kind-of-distressing-sound-effect-cliffhanger” techniques. I suppose I’ve been spoiled by manga, which have billions of combinations of panel layouts that all subtly contribute to the mood of a scene, or books, which can use the written word to at times convey more emotion than an image ever could. Also, Legend of Korra taught me that I should be examining television through an entirely different lens, as a lot of things I find typical are less common on TV. I’m even willing to bet that RWBY wouldn’t even have been allowed to air on network television, and could only exist as an indie program, for whatever dumb bureaucratic reason.

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Current Verdict: 8.35/10

RWBY is a typical battle shounen in presentation and plot structure. It is great mindless entertainment, and I honestly don’t see why so many people take it so seriously. The food fight at the start of season two shows what I believe RWBY is at its best: over-the-top action with goofy slapstick. Unfortunately, I don’t entirely like the darker turn it took, mainly because it took it too fast. RWBY seems to be trying to be a fantasy epic on the scope of something like Trails of Cold Steel, but without the foundation that those games took time to build. Overall, the show is pretty middle-of-the-road, and I do not understand either side of the arguments with this show (but like I said, that could change). These seasons are stupid short, so I should be able to see RWBY through to the end without much hassle.

The Extraordinary, the Ordinary, and SOAP! Volume 1 and Outer Ragna Volume 2 Reviews

I’ve stated my disdain toward slice-of-life isekai in my reviews of Ascendance of a Bookworm, Mushoku Tensei, Buck Naked in Another World and Kuma Kuma Kuma Bear. There are exceptions, like Konosuba, but that one’s more of a screwball comedy that’s only technically a slice-of-life because of its general lack of plot progression. I have yet to like any of those chill fantasies that have the word “wholesome” slapped onto them when they try to sell their one-dimensional, superficially cute lolis to savvy audiences, such as If It’s For my Daughter, I’d Even Defeat a Demon Lord (a.k.a. one of the worst light novels of all time (side note: I know it gets darker later, but I got to that point and I still hate it)). But maybe, just maybe, The Extraordinary, the Ordinary, and SOAP! (published in English by J-Novel Club), will be the exception.

In a kingdom whose name I already forgot, a girl named Lucia Arca is living her life as a royal maid who washes clothes for the soldiers. Thanks to her only magic, Soap, she gets the tough stains OUT (R.I.P. Oxi-Clean…). But when monsters attack, she ends up using Soap against them in panic, and… it works! Now her whole lifestyle changes for the better.

But before that, there are definitely a number of hurdles to jump. This volume takes about 25% of its content to get to what’s mentioned in the product description, which also includes two side chapters. It is a pain, but thankfully, it doesn’t take long to get through. 

Unfortunately, it is- surprise, surprise- a bit boring. The writing isn’t that interesting, and I found myself zoning out a few times (mainly because I was looking forward to resuming Grimgar of Fantasy and Ash for the first time in two years but that’s beside the point). The biggest issue is that- I’m gonna have a heart attack I’m so surprised!- the soap gimmick does not shake things up. Sure, it’s all neat and cool that Lucia has this unusual power, which could’ve made Extraordinary Soap a power fantasy combined with slice-of-life fantasy. But due to the fact that Lucia is a woman, she’s forced to stand aside and let the men handle things, in complete disregard of her overpowered ability. There’s also not much in the way of stakes, even though the volume tries to have them with its cliffhanger ending.

Also… the cast is boring. “Slice-of-life characters are more human,” you point out, “therefore they don’t need the unrealistic, over-the-top personalities of your battle shounen and power fantasy isekai trash!” Being human MEANS having quirky personalities, not being a blank slate (something I’ll get into more detail once a certain manga is complete). As I was saying, most of these characters are boring, “good” people. Lucia is the typical “poor girl who’s special for literally no reason” and this guy named Celes is the “perfect ideal boy-person that the aforementioned poor girl gets for literally no reason”. 

“Hang on,” you say, “you compared this LN to isekai in the first paragraph, but it’s NOT isekai. Just because an LN is a fantasy doesn’t mean it’s an isekai!” I know that. However, Extraordinary Soap throws you a curveball; it IS an isekai, but Lucia is not the person from our world. The person from our world is Maria, who is admittedly the most fleshed out character. She’s got an abrasive side, an emotionally insecure side, and a weird yuri side. Perfect waifu material if I do say so myself! Unfortunately, she and Lucia are part of a sitcom-like love triangle, and Celes happens to be the unlucky third vertice.

The artwork for Extraordinary Soap looks more manga-y than light novel-y. It has nice, vibrant cover art, but overall, the grayscale illustrations are bland. Also, it looks like a shoujo manga, so it loses additional points from me.

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Verdict: 7/10

The Extraordinary, the Ordinary, and SOAP! is more ordinary than extraordinary, and soap not even a factor. It’s a typical, “WHOLESOME” isekai, falling for the genre’s typical trappings thanks to Middle Age misogyny (in Layman’s Terms, it would be better if Lucia actually got to USE Soap). It’ll likely become a sleeper hit if it ever gets an anime (and people are gonna LOVE Maria, I can tell). If you like any of the books I mentioned in the first paragraph, then this one should scratch the same itch.


Last time on Outer Ragna, Twitch streamer PotatoStarch booted up his new deluxe edition of the Dark Souls-ian JRPG called Dragon Demon RPG, where humans are caught in an unending war between elves and vampires. But unbeknownst to him, it’s actually a real alternate world, and his character, Kuroi the slave girl, is a real person whom he’s controlling. With his skills, she manages to defend the human village from monsters, learns some magic from an item drop, and acquires the rare job of Apostle. She is inevitably joined by the knight, Agias, the fire sorcerer, Odysson, and a loli named Sira. Things heat up when an Elven army (complete with its own Apostle) moves in and occupies the human territory, in preparation for a battle against the vampires. When the vampires actually appear, the humans and elves team up and manage to drive them away. Kuroi was MVP, of course, and she is turned into an object of worship: the Hare of Flame. Now humans are- for once- sitting pretty, and even joining Kuroi in her stat farming regimen. But it doesn’t stay that way for long when the vampires commence another attack, this time with one of their own Apostles. As you’d expect, Kuroi steamrolls the vampires with her flame sword and wrecks their Apostle, the Golden. In the aftermath, Starch gets a strange message…

…that is completely ignored, apparently. But there are more pressing developments to discuss, such as the world-changing exposition dump given to us during various chapters set in the real world. Apparently, Dragon Demon RPG was a computer virus disguised as a videogame that’s being used in cyber warfare? What’s happening in the game world is the Parallel World War, and if I’m understanding it correctly (which I have been consistently failing to do based off of the previous volume), the different races are all being run by various world powers. If this is correct, then I’ll admit that my interest is piqued for Outer Ragna.

However, despite how cool all of this stuff is, it doesn’t change much of the content within Dragon Demon RPG itself. The POVs are still all over the place. The descriptions of locations, characters and where they are in 3D space, etc. are still pretty lacking. 

Furthermore, the characters are no better than last time. The existing characters still feel like cardboard cut-outs, and I completely forgot about a lot of them from the previous volume. The only new character who seems even remotely interesting is Shadow Tamika, a vampire person who seems to want to do away with all the gods in the world. However, she’s about as boring as everyone else.

And I still can’t seem to tell where anyone is at any given time. I’m really bad when it comes to large-scale military narratives, and I lose myself in all the different cardinal directions. “Oh this person’s this way, that person’s that way…” I can’t make any sense of it. That’s not a problem I can fault Outer Ragna for, but it’s definitely having an inverse effect on my enjoyment of it.

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Verdict: 6.5/10

Outer Ragna has a lot of great ideas, but it’s all falling flat on its face. I don’t know what it is, but I just can’t get into this one at all. I might give it one more volume, but it’s likely that I’m not going to read Outer Ragna anymore.

Torture Princess Volume 4 and Konosuba Volume 11 Reviews

Last time on Torture Princess, Kaito and Elisabeth are dispatched to the capital to kill a giant mound of flesh, which happens to be the three remaining Demons fused together. There, they meet a powerful paladin named Izabella Vicker, who naturally does not like Elisabeth very much, as well as the not-exactly-dead Godd Deos, who’s using a mechanic similar to that of Vlad to project his soul throughout the world. In order to not have to rely on her, Izabella resolves herself to kill the mutants of the townsfolk that are spawned by the flesh blob (and is the only soldier who doesn’t get scarred for life). They manage to hold it back on the first day, at least. Later that night, Kaito overhears a conversation with Izabella and some other soldiers and realizes that the Knight was actually her brother, who was one of the many people that Elisabeth slaughtered in her backstory. The next day, the Church’s trump card appears: La Mules, a young girl who can vomit big birds. They manage to cut a big gash in the blob, causing the Monarch’s body to split off from it, which Kaito captures alive. Unfortunately, the blob forms the face of the King, and zaps La Mules with a mental attack that makes her kill herself. Elisabeth must finish it off tomorrow while it’s wounded. Since she’ll die no matter what tomorrow- either from the blob or being executed- Kaito goes on a wholesome date with her. Later that night, he uses pain-sharing magic to inflict massive pain on both the Monarch and himself, so that his magic is supercharged for the final battle. When the fated day dawns, they launch a full-on offensive (with the help of Hina, who just fully recovered), and infiltrate the flesh blob. Inside its core, they manage to destroy the King and Grand Monarch’s fused hearts, as well as the grotesque demon baby that they give birth to. With this, Elisabeth’s mission is complete. On the day of execution, she complies without resistance. However, Kaito shows up and attacks, threatening to destroy mankind. Yup, Kaito is now the fifteenth contractor, and he saved Elisabeth’s life by having her ordered to vanquish him.

Sure, this sounds like a cheap excuse to pad out a series that was CLEARLY over, and… well… it is. But hey, that doesn’t mean that the series is BAD. At least not for the time being, because this volume is the start of a rootin’ tootin’ new arc of Torture Princess

One final warning before getting into the actual review: DO NOT READ THE CHARACTER BIOS at the beginning! It mentions a new character introduced in this volume, and spoils a very standout trait of theirs. It kinda-sorta ruined a good half of the book for me, so seriously, do what I said.

Kaito is on the run as usual, because he- you know- declared war on the world. Sadly, the series once again shows that it is indeed a generic wish fulfillment isekai in the fact that he doesn’t choose to kill anyone who goes after him (which is not bad, but it’s still worth pointing out). But on the way, he meets the designated beastfolk, who seek his aid. There’s been a series of massacres in their community, and Kaito needs to find the culprit. 

This volume has a ton of new (and maybe kinda predictable) revelations about the overarching narrative as a whole. And most of it is provided courtesy of Jeanne de Rais, the new character whose trait I got spoiled of. Fortunately, I can tell you about her personality without spoiling anything. She’s an absolute lunatic, in the best way possible. She randomly swings from talking super politely to something a bit more… bold (literally; her text turns boldfaced in this state), and begins cursing people off.

But not a single character has yet to surpass Best Girl Hina (who has recently become my favorite character in the series). I get that her relationship with Kaito is a one-dimensional yandere-servant and self-insert-protag, but it’s an incredibly well-written one. Their chemistry is bubbling more excitedly than ever, and I’m loving every minute of it. And you know what… I’m officially going to declare that Kaito and Hina are a better Subaru and Rem than Subaru and Rem. THERE. I SAID IT. NO TAKESIES BACKSIES.

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Verdict: 9.35/10

With the amazing character interactions, Jeanne’s entertaining personality, and the new plot developments, this may be my favorite volume of Torture Princess thus far. And the irony behind that is that this volume has the least amount of gore. As much as I was saying that the gore is what will carry this series, I was proven wrong. This volume shows that Torture Princess is a legitimately well-crafted masterpiece that stands out among other isekai rabble, and I’m hoping it continues to stay this way (and for the love of God never get an anime adaptation).


Normally, I’d give an overly detailed recap of a previous LN volume at the start of these posts. But I goofed this time… again, just like with No Game No Life Volume 10. I’m really sorry. But hey, maybe not having a recap is better? Well, the basic gist is that Iris is the Best Girl. That’s what’s important.

This volume is titled The Archwizard’s Little Sister. That means it’s all about Megumin’s sister, Komekko (who I had completely forgotten was introduced in volume 5 and thought that she was a brand new character), right? Heh-heh-heh, WROOONG. The book pulls a Monogatari and spends a third of itself with Kazuma lazing around at Iris’, which becomes its own mini-arc where they try to convince him to come home.

Unlike Monogatari, this part’s entertaining in its own right. He literally fights tooth and nail to stay with his little sister, Iris, and this causes the usual Konosuba Khaos (had to change the letter for alliteration) to ensue. It’s your usual Kazuma being a buttmonkey stuff that’s karried Konosuba (alliteration again) all this time… and it’s kind of getting old. I love these characters, but their comedy hasn’t really evolved. For example, the third volume of Cautious Hero introduces a lot of new abilities for Seiya that creates even more ridiculous scenarios than before. But here… Kazuma’s still being lazy, Aqua’s still being a whiny brat, Megumin’s still the Best Girl, and Darkness is still a punching bag.

Fortunately, this volume of Konosuba is a return to the series’ roots. For the first time in what feels like a long time, we have the cast doing just normal quests. We also have a reference to Combatants Will Be Dispatched!, with a brief mention of the goddess who is supposed to be the sister of Zenarith, the goddess of undeath that Grimm worships. Overall, the volume was pretty nostalgic in a way.

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Verdict: 8.75/10

With six volumes left for us Westerners, Konosuba is still coming in strong. This volume is a nice little romp, and the twist ending definitely has me curious. Let’s hope it can stay good all the way through!

Her Majesty’s Swarm Volume 2 and Combatants Will Be Disptached! Volume 3 Reviews

Last time on Her Majesty’s Swarm, an unnamed protagonist got reincarnated as the queen of the evil Arachnea race in another world that’s similar to her favorite RTS game. While gathering intel, she saves an elven village from poachers, and enslaves one of them with a parasite swarm. She also travels to the town of Leen where she buys new clothes. However, criminals kill one of her spider friends, and she responds in kind by slaughtering their whole organization. The king blames the elves for the incident, and they send an army to attack the village. The Queen defends them and declares war on the kingdom. With the help of her growing swarm, and the spider knight, Serignan, she lays waste to the nation and destroys everyone in the capital city of Maluk (well, except for the princess whom she enslaves). The elves gladly put themselves under her custody, afterwhich she names herself Grevillea. Oh, and some elf girl turns herself into a spider as well. That’s pretty cool I guess.

So… Her Majesty’s Swarm is really starting to teeter on the brink of becoming Overlord. The previous volume set the tone for the series; that Grevillea is a cold-hearted killer set on world conquest. And in this volume… she wants to keep her humanity to some extent (Ainz, is that you?). She goes with Serignan, and her new minion Lysa (the elf girl) to join the adventurer’s guild (just like in Overlord volume 2). Fortunately, things do ramp up a lot faster than in Overlord.

Also, Grevillia immediately makes it clear exactly who she is: the Queen of the Arachnea. This means we don’t have the whole sitcom-like double life that Ainz had to live in Overlord. Even then, she does try to politics her way to success. Fortunately, this also goes by much faster than in Overlord, saving on the nonsensical bush-beating.

Minor spoiler here, but once more like in Overlord, politics will not let Grevillia have her way. She tries, but inevitably ends up having to kill and pillage again, making the politics seem like padding. As in the previous volume, the writing in Her Majesty’s Swarm is at its best when it comes to senseless violence, so I’m not complaining here.

But what I am complaining about are the characters. While Grevillia is beautiful and sadistic as usual, her cohorts are about as one-dimensional as Ainz’s. Serignan is basically Albedo except more powerful. Lysa, the new recruit, is also useful, but she’s kind of just there. These guys have a distinct disadvantage to Ainz’s team, because there’s no Demiurge or Shalltear equivalent among them. Grevillia also has the same contrived moral conundrum as Ainz, but developments in this volume seem to imply that there’s actually a bigger force at work here, a development that was never explored once in Overlord, even with how far I got before dropping it.

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Verdict: 8.6/10

Her Majesty’s Swarm looks like it’s gonna be the Overlord Comparisons Drinking Game. It’s so similar, with the only real difference being the pacing. I’m still willing to follow Grevillia’s campaign, so let’s hope it stays good.


Last time on Combatants Will Be Dispatched!, Agent Six’s group is sent to negotiate with the kingdom of Toris for some water crystals. They fail miserably. So now, Toris sides with the Demon Army and prepares to attack his kingdom, Grace. Six’s party is then sent to some mysterious ruins to obtain a weapon hidden in them. They follow two Demon generals; Heine from the last volume, and a new face named Russell, so that Six doesn’t have to do any of the dirty work. Russell finds the weapon, which is of course, a giant mech. Six holds it off long enough for Alice to summon Kisaragi’s strongest machine, the Destroyer. She wrecks it (as well as the Destroyer) and they capture Russell, whom- after some persuasion from the creepy Tiger Man- uses his water magic to create water for the kingdom.

There are two major plotlines in this volume. First, the loss of the Destroyer puts Six in super debt. And as a result, he must build a new base with Alice using minimal resources. Also, he has to jack up his Evil Points by doing even more perverse things. So much for him being more heroic this time around… Not that I’m complaining. Scummy Six is Best Six!

Snow is also in debt, and basically a slave to Alice. This relationship is hilarious and I love it. Snow completely loses her shame, and sometimes tries to sell her body just so she can have a roof over her head. Alice is a hoot as always, especially now that she has complete control over a person’s life.

In addition to that… Six and Rose have to help Grimm prepare for the Undead Festival. Grimm is Best Girl as always, even if she still kills herself about as often as Megumin uses Explosion. She gets some great new character development, and I love every minute of it.

Overall, it’s the same antics as usual, and that’s my only issue with Combatants thus far. I still love reading it, but as a writer, I need to talk about enough stuff to constitute as a post. Konosuba’s got this issue too; it’s so consistent, that it’s not getting better nor worse over time. Since I’m a spoiler-free reviewer for the most part, I can’t exactly comment on specific scenes that I enjoy. In fact, I wrote this whole paragraph just because I literally ran out of things to say about the volume in the previous one!

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Verdict: 8.6/10

Combatants Will be Dispatched! is still good, but like I said, it hasn’t really evolved much. I’m either going to have to rethink my blogging format or completely abstain from covering Combatants volume-by-volume, and instead make a megapost once the whole thing is finished. What would you suggest? I’d love some feedback!

Chainsaw Man First Impressions (Chapters 1-37)

Aaaah, you gotta love a good Jump manga. Unfortunately, a lot of them have similar running themes, such as having a goody-two-shoes main protagonist; a privileged young man that anyone can relate to. But a new series, Chainsaw Man, published in English by Viz, looks to be attempting to tell its story with an utter turd of a protagonist instead.

In Chainsaw Man, a dreg named Denji makes a living by hunting devils, with the help of a chainsaw-dog-devil named Pochita. But “makes a living” can be read as “barely scraping by”, for he’s shouldering a serious debt from his late father. However, when he’s almost cut to pieces, he fuses with Pochita and becomes a chainsaw man, after which he is taken under the wing of Makima, a beautiful girl from an official team of devil hunters.

Normally, I’d go over the overarching plot as it is. However, Chainsaw Man’s appeal seems to revolve entirely around the characters and their interactions. Otherwise, it’s the standard Jump fare; bad thing appears, kill bad thing, get stronger. There is some strange fascination with Denji shared between Makima and some of the other devils, but that’s likely going to be an endgame reveal.

Like I mentioned before, Denji is a very unusual protagonist for Jump. He’s a guy who’s down on his luck, who gets lucky when he gets to work for the devil hunters. However, a lot of people there treat him poorly. It’s even made very apparent that Makima only sees him as a dog. But hey, he takes it because it’s all he’s got. He’s not someone who has a lofty goal, like becoming the #1 Pirate Devil Hunter King of the Hokage Wizard National Volleyball Basketball Baseball Champion; no, he just wants to… er… touch a breast. Thing is, he does get that very early on in the story, but he realizes that it was a shallow dream. He’s still as relatable as any Jump protag, but instead of throwing women on his lap and expecting the reader to pretend to be him, Chainsaw Man shows the more vulnerable side of the emotionally insecure target demographic in Denji.

Denji is treated like crap at first, but he starts to grow closer to his squadmates over time, all of which have devil powers like him. Most of them aren’t too interesting, except for Best Girl Power (Power’s her actual name). She’s a fiend- a devil that’s possessing a corpse. She’s awesome, and her interactions with Denji are some of the best moments throughout the entirety of the manga.

Makima is very beautiful and mysterious. Denji’s whole MO is to kiss her, but we- the readers- get an exclusive sneak preview of what kind of a person she is. A lot of bits and pieces of intrigue regarding her pop up every now and then, and I’m curious as to what’s going on with her.

The art is also pretty good. It has a very rough and gritty style. The devils’ designs are very unsettling, and there’s an uncharacteristically large amount of gore. The action is great as well! And most importantly, the girls are very cute.

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Current Verdict: 8.15/10

Chainsaw Man has a lot of great ideas, but at this time, I’m a bit underwhelmed. It has a number of risque tropes that wouldn’t normally be in Jump, but are prevalent in Jump Plus or any seinen magazine. And that’s why Chainsaw Man stands out; because it’s in Jump. I gotta admit that I’m curious about the direction it could head in, so I’ll keep my eye on it for a while (let’s see how much sooner this ends than Kimetsu no Yaiba, which’ll likely run for ten more years at least).