Weeb Reads Monthly: October and November 2021

Ugh, light novels. As you might’ve read in my “There’s Too Much” post, I’ve been getting burnt hardcore by these things. I’ve even dreaded the ones I truly enjoy and really want to finish. Every time I go through the Pre-Orders at BookWalker, I feel sick to my stomach at all the stuff I have to veto (also, I’ve become way less tolerable toward ecchi and hentai, so now I have a better moral compass I guess). I should probably make use of the BookWalker notifications. Anyway, let’s see if it’s colored how I read these newest volumes, consisting of ONLY favorites… and Re:ZERO.


Cautious Hero Volume 7

This volume continues the Warped Gaeabrande Arc! And it begins with Seiya being controversial as usual. He trains Rosalie, but is extremely abusive to her, his justification being that she isn’t real. Of course, this won’t stop Rista (or you) from being triggered. Hooray, antiheroes!

However, if you’ve somehow managed to put up with him for this long, then you’ll finally get your reward. This volume is where Seiya and Rista’s values come to a head, and it’s actually quite powerful. He actually learns a lesson for once! Seriously, every time I think this series is going to get stale, something crazy happens. Hopefully, it can stay that way.

Verdict: 9.15/10


Re:ZERO Volume 17

Okay, so what happened last time? Without context, it looked like the mummy-cult-person kidnapped a child, and used her powers to make people happy at the fact that she threw said child off of a skyscraper. And as soon as the kid died, everyone in the crowd exploded. Literally. And Subaru’s checkpoint is only minutes from that mess, meaning that he doesn’t have much time to think (not that he’s ever figured any of these plot points out on his own before).

With next to no time to plan things out, the volume had some of the tightest pacing in a while. In addition to that, some of the previously introduced Archbishops make an appearance as well. But as far as the newcomer, Sirius, is concerned, I’d say she’s one of the better villains. She’s cartoonishly evil as expected for an isekai, but that personality coupled with her mummy-like look will probably make her pretty iconic if this arc ever got animated. Also introduced is Capella, the Archbishop of Lust. She’s also very cartoonishly evil, with no shortage of personality as lewd as her character design.

This arc is off to a great start! The fights are still kind of meh, but at least they go faster than they did before. For the first time in a while, I actually find myself excited for the next volume.

Verdict: 8.5/10


Konosuba Volume 15

The main conflict of this volume is to deal with Seresdina, a dark priestess under orders from the Demon King. She has an uncanny ability to control people, and gains a large number of followers… including Kazuma! However, due to Kazuma being Kazuma, Seresdina ends up regretting her life choices.

It’s another straightforward volume, with a lot more drama than laughs. I admit I’m getting burnt out with Konosuba, which is a shame since I’ve loved it for such a long time. I’ll try to make a push for the remaining two volumes, but I’m not making any promises.

Verdict: 8.25/10


Infinite Dendrogram Volume 15

This volume is set at the same time as the previous volume. In case you forgot, another war against Altar has broken out, with the summit and Altar itself being attacked at the same time. We finally get to know what happened with the latter in this volume!

For the most part, this is a pretty standard Dendro volume. Not to say it’s bad of course; there is no shortage of high-octane battles and even more ridiculous Embryo abilities, in addition to a great fight where Tian soldiers take on a Superior player. The most important thing in this volume is that we establish, of all things, the final boss of the series. It’s a very unexpected twist, however, it’s a very light novel-y twist. To say it in the least spoiler-y way possible, the final boss is in a dormant state, which basically means the author can pad out Dendro as long as they want. Hooray… Overall, it’s a great volume.

Verdict: 8.75/10


Otherside Picnic Volume 6

This volume starts with the tired trope of amnesia. Fortunately, Otherside Picnic doesn’t sell out like that. Sorawo’s amnesia ends pretty quickly, but this volume is about dealing with the guy who caused it: a boy who calls himself Templeborn. 

With only one big chapter, this is the most focused volume thus far. While it sounds like bad pacing to spend the entire volume hunting down one guy, don’t worry; Otherside Picnic does it right. There are plenty of twists and turns, ending off in a climax that meets the series standard. Every time I finish a volume, I want the next volume immediately!

Verdict: 9.45/10


Conclusion

Light novels are hard. But somehow, I managed to work in these volumes. One pro-tip is that it’s a lot less stressful when you handpick only the ones you actually care about. I am aware that I failed to notice the impending release of The Executioner and Her Way of Life Vol. 3, so I’ll have to cover that later. With all said and done, see you next month!

Weeb Reads Monthly March and April 2021

Man, going on hiatus stinks. I’ve been backed up with so many posts, that I don’t know what to do! As such, this is going to be a massively long Weeb Reads Monthly. Fortunately, I only had one book for April. Nonetheless, you’ll want to grab some popcorn here!


Re:ZERO Volume 15

It was nice being ahead of the anime. At this point, the second season has likely finished the Sanctuary Arc and started a bit of the next arc. Fortunately, us losers who read the light novels at least get to complete the former before we’re left behind. 

So, in this volume, Subaru and Co. have to beat Elsa, the moe-blob beast tamer whose name I keep forgetting, and get Beatrice, the most stubborn waifu ever, to leave the stupid library. Oh, and Emilia has to FINALLY finish the dumb trials! That’s a lot to do, and it’s impressive that it’s all wrapped up here.

The only real flaws are that the fights are awful. They always were, in my opinion, but it sucks that they haven’t gotten better. You really have to like Re:ZERO for the story or you won’t like it at all. The other issue is that Beatrice really is a stubborn little b****, and they waste time by reiterating her tragic backstory over and over again to make us have feels for her. I liked this arc, but man, it overstayed its welcome!

Verdict: 8.9/10


Combatants Will Be Dispatched! Volume 5

In this volume of Combatants Will Be Dispatched!, we finally get to see the Demon Lord. It wouldn’t be an ecchi light novel if said Demon Lord wasn’t a cute girl, and as such, she’s a cute girl. The new character is named Viper, and she’s basically a parody of the overly self-sacrificial sad waifu. Remember kids: committing suicide is bad! Obviously, she’s no Grimm, but to be honest, she’s probably my least favorite character so far. Her martyrdom is kind of annoying, even when compared to the ever-scummy Six and Snow.

Anyway, the main conflict is them having to fight the Sand King. Action was never this author’s strong suit, and the fight in this volume is pretty unceremonious. There is a fun twist towards the end, but other than that, it’s pretty typical Combatants stuff.

Verdict: 8.35/10


Infinite Dendrogram Volume 14

As expected, the entirety of this volume is the fight that ensues at the summit thingamajig. After being withheld from seeing Nemesis’ fourth form, we waste no time seeing it now. It’s another cool and unusual power that further cements Ray as having one of the most interesting fighting styles among self-insert LN protagonists. The first major battle is against the King of Beasts, whom we’ve been building up to for a long time. And to no surprise, the fight does not disappoint. 

If these fights showcase anything, it’s that Ray still has a long way to go. I mean, c’mon, Dendro really is unfair when it comes to the one-of-a-kind, game-breaking boss drops. Nonetheless, the fights are incredible and engaging. 

Most LNs with all fights would be just that, but Dendro isn’t like most LNs. In the aftermath of the summit war (not to be confused with the Summit War in One Piece), we get some crazy new developments. Sadly, we aren’t going to know what happens next for a while, because apparently, something else was happening at the capital of Altar at the same time. Hopefully, it’ll give us some context on what the hell is going on.

Verdict: 9/10


So I’m a Spider, So What?! Volume 11

This series was finally getting good. A swathe of plot revelations have been brought up: our intrepid hero is a creation made by D, out of sheer laziness, and said intrepid hero becomes an intrepid villain. Ooooh, moral quandaries, even though no one else in the series is likeable so it doesn’t really work! Anyway, with this volume, So I’m a Spider, So What?! should finally be banging!

Having hope was my fault. 

Where the spider stands now, Shun’s red-shirted brother Julius is eleven years old. That means this volume is all about him. Look, I’ve seen all kinds of opinions that I disagree with, but this is a rare time where I’ll question your character if you like this volume. People seem to think that any and all character development is good, but I think this is an example of BAD character development. Sure, we learn about this man and his emotional insecurities or whatever, but… who cares?! It’s not just the fact that we know he’ll die; it’s that his existence has no bearing on the story. Good character development is, you know, ANY character in One Piece. This is just filler disguised as something good. If you have a good reason to defend this volume, let me know in the comments.

Verdict: 4/10


Cautious Hero Volume 6

So, the end of the previous volume was a thing. We have an established final boss, for starters. Oh, and Seiya gets sent back to earth, and is not allowed back. However, that last part is not in play for long. You see, the aforementioned final boss, Mersais, makes a big mess of reality. In order to fix it, they need to defeat her. But since the spirit world is out of commission, they need to restore three of the messed up worlds to establish a connection with where Mersais is, the first of which is Gaeabrande. 

Seiya is better than ever, obviously. But without a spirit world, where can he train? Fortunately, he is able to set up shop in the underworld. There, he lives with these twins who vomit blood on a regular basis. Also, everyone in the underworld is horny for deities. Good thing Cersceus comes with them; he can be used as a meat shield.

Overall, this volume is as good as usual. And despite the fact that we’re reusing assets, Seiya still learns new, interesting powers that further vary his fighting style. Also, there’s a sense of nostalgia for going back to these old worlds, even if the realities aren’t real.

Verdict: 9.35/10


Last Round Arthurs Volume 4

In case this series didn’t love Fuyuki enough, this volume is about her too. Or rather, the lack thereof, for she has a run-in with the leader of the Dame du Lac, and her existence is erased from everyone except Rintaro’s memories. The solution ends up being a quest for the Holy Grail, which Arthur himself couldn’t even get.

To put things bluntly, this volume is about as banger as usual. The action is intense, and the chemistry with the characters is just so darn good. The premise of Rintaro battling his “emo inner demons” has been becoming a bit of a running theme, but it looks like that’s FINALLY resolved here. Also, based on how this ends, there’s a good chance that the next volume will be the finale.

Verdict: 9/10


Eighty-Six Volume 7

It took seven volumes… No, not to capture the Merciless Queen, but something much more important: fanservice! We have a scene of them swimming in the mixed bath, which is supposed to be justified by some bigwigs wanting them to get a whiff of normal life after their constant sortieing. It’s about what you’d expect.

Fortunately, it’s not all filler. After some more of the typical reminders that Eighty-Six is actually a social commentary on racism, we finally get to speak with the Merciless Queen. Unfortunately, due to the fact that she has to be the “enigmatic character who withholds information for no reason”, we don’t get legitimate answers until three quarters into the volume.

Of course, the most “important” part is the party at the end. It would’ve been enjoyable, if I liked more than two of the characters. At the very least, we finally get to see resolution with a certain something (i.e. the something that fans are intended to have wanted the most out of Eighty-Six).

Verdict: 7.85/10


Rascal Does Not Dream of Siscon Idol

Ugh, this crap again. I have no idea how I stuck with it for this long, considering I don’t really like it at all. Anyway, Mai switched bodies with her failure idol of a stepsister, Nadoka Toyohama. While Sakuta has to figure out how to fix this, the girls have to get used to life as each other.

Man, this volume… to be blunt, I hated it. Sakuta doesn’t even do anything to figure out the problem; he kind of just goes with the flow. And honestly, this whole thing is a perfectly normal sibling rivalry drama. 

I just don’t get it… I understand the appeal of relatable issues, but I don’t understand why people laud writers who just take those same scenarios and put a supernatural spin on them. It’s the same thing, but with a cosmetic difference, yet it’s widely considered to be different. I’m any case, it’s safe to assume that I’ll be giving up on Rascal Does Not Dream for good.

Verdict: 5/10


The Invincible Shovel Volume 4

In this volume, every orb is collected. All that’s left is to defeat Zeleburg. Unfortunately, since Lithisia evolved into a shovel, the orbs don’t consider her part of the royal bloodline anymore. SO… they’re useless.

Fortunately, they just march into town and fight him with shovel powers. The usual antics ensue, and Catria gets shoveled more than ever, thanks to a shovel resisting device that needs to be recharged by her getting shoveled. We are also introduced to the shapeshifting demon, Elise, disguised as the pre-shovel Lithisia. Catria takes a liking to her, but sadly, Elise inevitably digs her own grave, just like everyone else.

Overall, it’s a great volume. However, the author might have dug themselves into a corner. You see, the volume ends on an insane cliffhanger, and after that is an author’s note saying “What the hell am I going to do with this?”. I have no idea how much longer the story goes on for, but chances are that Invincible Shovel is going to shovelplode on its shoveself.

Verdict: 8.25/10


Torture Princess Volume 6

This has been one of my favorite light novels of all time since release, but apparently, not enough for me to not miss a volume. In fact, it’s been four months. By the time you’re reading this, volume seven will have come out. But for the sake of being able to talk about it without spoiling THIS volume, I have to save that blurb for May. 

Anyway, shit’s hit the fan. Elisabeth and Jeanne were all means to an end, that end being to have God and Diablo bring about the apocalypse. Kaito has to take matters into his own hands, which is actually easier done than said, since he’s gotten so powerful at this point. Because of how things stand, he gets a real chance to wear Elisabeth’s shoes for once. It’s quite engaging, if I do say so myself.

As expected with Torture Princess, this volume is utter bonkers. We don’t just get insane new plot developments, such as the Saint’s backstory; there’s also a ton of battles against truly nightmarish critters. The ending is, well, a mindf***. And according to the author, this was just the first arc. So, I guess it was a blessing in disguise that I only had to wait one month for the start of part two. 

Verdict: 9.85/10


Conclusion

Boy, that was long! Hope you enjoyed this little college thesis. I’ll be back next month with the seventh volume of Torture Princess, and hopefully other good stuff. Oh, and that’s assuming I don’t end up mashing May with the June stuff (which is just as likely).

Weeb Reads Monthly December 2020

Well, this post’s a bit late. The reason is because the latest volume of Otherside Picnic came out too close to  the end of the year. But hey, at least I got this out on the same week as New Year’s Eve, right? Anyway, let’s do this.


Sorcerer King of Destruction and Golem of the Barbarian Queen Volume 2

I had a sliver of hope for this one. After all, it started out as a pretty lonely, post-apocalyptic isekai. However, it doesn’t take long for Nemaki to reach a town. At this point, Sorcerer King pretty much turns into your run-of-the-mill slice-of-life isekai.

If I was a more generous reviewer, I’d say it’s fascinating to see the fact that Nemaki doesn’t exactly understand Gol. She’s very trigger happy, and her clothes are more than just cosmetic. Nemaki genuinely does not know what she’s capable of, nor what makes her tick, giving a genuine sense of mystery and concern. Unfortunately, I’m not a more generous reviewer. From rubbing cheeks to looking at her underwear, Nemaki’s interactions with Gol are no different than that of a typical isekai waifu. It seems like she was made as a golem just to pretend that Sorcerer King is subversive. And with the usual stiff writing, I have little to no interest remaining in this series.

Verdict: 6.5/10


May These Leaden Battlegrounds Leave No Trace Volume 2

Before getting into this volume, I must clarify that I did not cover The Eminence in Shadow Volume 2 like I planned. First off, I ran out of money because, well, Christmas. Second off, I had too many doubts about that series. The fact that Cid’s made-up enemy turns out to be real, along with them actually skipping how his own organization comes about… It’s just plain stupid. Combine that with the subpar characters and you have another series that, in my opinion, does not at all deserve to place on the Kono Sugoi Light Novel rankings. 

I also had doubts about May These Leaden Battlegrounds Leave No Trace. Like most time travel narratives, Leaden Battlegrounds is kind of… iffy. But for some reason, I enjoyed it because I was curious as to how stupid it could get. So here we are!

The main premise of the volume is Rain and Air getting into a scuffle with some Western soldiers, one of whom is a cute girl named Deadrim, and the other person is… there. Once again, most of the volume proves to be boring, but there’s just enough intrigue at the end to make you wanna buy the next one. The only other noteworthy thing is that fact that Air should be using the Devil Bullet on Rain, but that whole aspect of their relationship goes in the direction you’d expect.

Verdict: 7.2/10


DanMachi Volume 15

It feels like it’s been forever and a day since we had a new DanMachi volume. Unfortunately, this one’s a filler volume. Sure, DanMachi has had some of the better filler in light novels, but not this time. We do get more backstory to some of our main protagonists, in addition to the backstory we already got, but it kind of feels excessive. For example, the first chapter is literally about the inn that Bell stayed at until he found out about Hestia. Do we really need that? In any case, most of the stories are pretty good, though not the best that DanMachi has to offer. 

Verdict: 7.9/10


Infinite Dendrogram Volume 13

After the relative nothing that happened last time, we finally have an event that’s been building up for a long time: a conference between Altar and Dryfe. In order to participate, Ray forms a clan with his friends and gets a new job. This new job, as always, is something wild that nobody likes which ends up being really useful for his build. In any case, it’s not even a spoiler to say that the conference goes south, and a big fight breaks out.

The one gripe I have is something that’s happened twice now in Dendro: withholding information from the reader that the main character, who’s narrating, happens to know. It’s a cheap way to build anticipation and I don’t know why any writer would ever think this is a good idea. Nemesis, once again, evolves into a new form after a small time-skip leading up to the conference. We also don’t get to see it, since this volume ends in the middle of the action. Other than that, Dendro still meets (and exceeds) expectations.

Verdict: 8.75/10


Otherside Picnic Volume 4

It feels like it’s been forever since we got some Otherside Picnic! With the anime in development, I cannot wait for yuri fans to get super toxic and scare off potential viewers. But in the meantime, we have this. As usual, it starts off [relatively] chill, with the girls going to the cult HQ from the previous volume to clear it of supernatural gook.

Other than that, it’s pretty typical stuff. Sorawo and Toriko’s relationship gets more intense, and we learn a bit of the former’s past, but that’s about it. There’s no new goal established. However, I’m fine with that, because Otherside Picnic is a CGDCT at heart, and core narrative doesn’t really matter in those. As long as the suspense is still off the rails (which it is in this volume HOLY CRAP), then I’m good.

Verdict: 9.3/10


Conclusion

Overall, we had a pretty good lineup of light novels to close off the year. Unfortunately, it looks like I’m going to be skipping this January’s Weeb Reads Monthly because there are only two volumes that I actually have interest in, excluding the upcoming debuts. February might be skipped too, because I only see ONE volume of interest on BookWalker’s Pre-Order page at the time of writing this post. Regardless, whatever I skip will all be lumped in with another month eventually!

Kuma Kuma Kuma Bear Volume 2 and Infinite Dendrogram Volume 12 Reviews

Kuma Kuma Kuma Bear Volume 2

Last time on Kuma Kuma Kuma Bear, a girl named Yuna logs into her favorite MMO, World Fantasy Online, during a new update. She is given some game-breaking bear-themed equipment as a gift for playing for a long time, and is sent to an unfamiliar part of the game world in said bear equipment, with her level reset to 1. She saves a girl named Fina from wolves, and the two of them head to the nearest town with the mob loot. They sell it at the guild, and Yuna spends her hard-earned cash at the inn. The next day, Yuna- guess what- registers at the guild, but only after- guess what- beats some red-shirted upstarts. She then buys a ton of throwing knives, along with a sword and butchering knife, as well as some normal-people clothes. She also acquires bear-themed magic, which she practices on some wolves. She beats enough of them for it to instantly promote her to E-Rank at the guild. Some of the friends of that guy who she beat up start slandering her, and as a result, she is forced to undertake a goblin-slaying quest with them. The required amount is fifty, and she offers to fight them all herself and give them the credit so they stay off her back. She goes with the female adventurer, Rulina, defeats them all herself (double the required amount and a boss), and earns respect among the other group. Over time, Yuna defeats so many monsters that she becomes D-Rank with no effort, and hires Fina to butcher the spoils. They go on a quest to fight tigerwolves, which go down easily. Lastly, Yuna spends a heap of cash on an empty plot of land, and constructs a bear house to live in.

The bear-themed antics are just as bear-themed and… un-antic-y (professional term) as last time. Honestly, I struggled to write anything of substance in this post, and that’s why I’m pairing it with a review of Infinite Dendrogram Volume 12. The second volume of Kuma Kuma Kuma Bear is almost exactly the same as the previous one.

At the current rate, it seems that it’s going to commit to being an episodic CGDCT isekai, which for some (many) people, is enough (especially with the bear onesie). Yuna visits some noble guy, which- I’ll admit- her apprehensiveness to the request was actually kind of funny. But afterwards, Fina’s mom is sick, and Yuna- being the OP protagonist she is- restores her to perfect health almost instantly. Everything happens so unceremoniously that it bores me to tears. Furthermore, the “let’s tell you the same chain of events you just saw but from Fina’s perspective” thing does not die down in this volume.

The issue really is the bland and basic writing style. While there comes a point where TOO much finesse can make you sound like a pretentious hack, not enough will make your work seem lifeless. I couldn’t be immersed in any fashion, and I could barely visualize anything besides Yuna.

You know what, Yuna really is the only thing that matters, isn’t she? She doesn’t just look adorable, but she also helps people for no reason. WHAT AN AMAZING AND NOT-AT-ALL IDEALIZED PERSON. I feel like the author expects people to love her because of how good she is. Well, us critics got a name for girls like her: Mary Sue.

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Verdict: 6/10

Kuma Kuma Kuma Bear is so superficial. It’s cute, it’s relaxing, but it relies entirely on Yuna’s cuteness. If she didn’t have a bear onesie this thing would not sell. All of her powers are typical stuff, but they just have the word “bear” tacked on to them; they aren’t even puns! Compare it to Invincible Shovel, which actually uses shovel-like properties, such as “digging” through people’s memories, or “burying” entire castles. My chances of reading more Kuma Kuma Kuma Bear are next to nil. I’m going to be so salty when the anime airs because I KNOW that people are gonna be all over Yuna’s bear suit and her good will, WHILE SOMETHING LEGITIMATELY GOOD AND ORIGINAL LIKE TO YOUR ETERNITY WILL GET SHAFTED BECAUSE FUUUUUUUUU-! Anyway, if you like CGDCT and isekai, then Kuma Kuma Kuma Bear will do just fine.


Infinite Dendrogram Volume 12

Last time on Infinite Dendrogram (volume 10), Ray goes to college while also having a new accessory made for him that would help him resist poison. That’s it for him. In Caldina, Hugh Lesseps gets involved with some crazy woman named AR-I-CA on a quest to find a bunch of sealed boss monsters that were stolen from Huang He. A powerful mafia called Mirage goes after them, but they become a non-issue real fast when Dancing Princess Hiuli defeats them all by herself. Gerbera, in the Gaol, also gets stronger as she trains with her new friends in Illegal Frontier, led by the King of Crimes, who is incidentally involved in what is going on at Hugh’s end. Things are looking intense, AND WE FINALLY GET TO SEE WHAT HAPPENS NEXT.

Er, well… not quite? The stuff that happened last time felt like setup, and this volume feels like… more setup. The developments last volume end up being ignored in favor of some new ones. First off, Figaro’s yandere girlfriend, Hannya, is released from the Gaol. She hates couples… which is why it’s so perfect that she was released during the time of a lovey-dovey festival in Gideon.

There’s also some new political developments, mainly this arranged marriage with Princess Elizabeth and one of Huang He’s princes. In order to butter them up, they hang out during the aforementioned festival. They also hint at a potential alliance with Caldina in the future, but nothing seems to come of it yet. 

The volume starts with some more insight on Kashimiya, this iai-fighting dude that we only got to see a blip of once upon a time. But after that, the bulk of it is the lovey-dovey festival. And yeah, it kind of feels like a filler volume, even moreso than the Gloria prequel fight. The interactions between the characters are genuinely cute, but this is the first time I’ve seen the overarching story get backseated this violently in Dendro

Things do ramp up toward the end; Dendro always has to have a crazy fight scene or two. But as far as character development goes, it’s really only Figaro and Hannya who get it. We do get introduced to some new Dendro A.I. but we’re still kept in the dark; in fact, the prequel volume told us more than this one did! And as usual, we still don’t get to see any of Legendaria nor Ray’s sister. 

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Verdict: 7.5/10

I don’t know what it is, but this is probably my least favorite Dendro volume so far. It’s a cute little mini-arc that set some stuff up, but it’s been a long time since something intense happened. Something big needs to happen, and fast, or this great series could REALLY become the next SAO (and I mean that in a bad way).

Infinite Dendrogram Volume 11 Review

Last time on Infinite Dendrogram, Shu Starling recently became a Superior-tier player on the titular VRMMO. Now, with his newfound powers, he must defeat the new Superboss, Tri-Zenith Gl- “Hey, hang on a hot minute!” you cut in, interrupting my recap. “We already know that Shu beat Gloria! They brought that up, like, eight times already! That happened BEFORE volume 1 of Infinite Dendrogram!” Yeah, exactly. This volume is a prequel to volume 1. “But what about the crap in volume 10?! There was gonna be a mass Gaolbreak, led by the King of Crime!” Yeah, I know, I know… but this is what we have instead. Filler volumes definitely have a bit of a reputation, but Dendro has had a good track record with filler. Let’s look at this volume objectively, and see how it measures up.

So, as established (or what WOULD’VE been established if you didn’t cut me off), good ol’ Jabberwock summons Tri-Zenith Gloria, a Superboss of Infinite Dendrogram. As teased throughout the whole series, this is the strongest monster that has ever been in Dendro

The worst part of the volume is at the beginning. It starts with a guy named Foltesla (who I’m not sure we’ve actually seen up to this point? This series has so many characters, man), who is the first to challenge Gloria. Since we already know the outcome, he loses spectacularly, and the battle feels long-winded as a result. Fortunately, the volume wastes no time actually getting to the people we care about: Figaro, Tsukuyo, and Shu.

Unfortunately, this volume of Dendro does little to develop any of those characters besides Figaro. Shu is already a Superior at this point, and all it does for Tsukuyo is give context as to why her cult is allowed to run rampant in Altar (which may or may not have already been explained earlier in the series anyway). While the Figaro backstory is nice, it doesn’t really change the way I look at him. In fact, as much as it looks like it’s going to show a rare case of him fighting in a team, it doesn’t work out that way at all; what really happens is that each person fights part of the boss one at a time.

If this volume does anything long-term with Dendro, besides a number of new ominous developments at the end, it’s Gloria. “Why does an already defeated Superboss matter?” you ask. Well, we’ve been seeing Ray kick ass after ass after ass since the very beginning. He’s evolved his Embryo to have some amazing utility: counterattacking, reversing debuffs, range… and not to mention the crap from his many unique equipment pieces. But what Gloria does is remind us that he’s still got a long way to go. I mean, he’d literally die instantly just by being near Gloria. 

But even when knowing the outcome of this battle, it’s still pretty darn intense. It doesn’t just show you how powerful Gloria is, but how powerful Shu is. This volume really made me hope that Ray ends up fighting Shu later, just to see how amazing it could be.

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Verdict: 8.5/10

Once again, Dendro comes out with a filler volume that’s better than a good volume of Log Horizon (and yet that’s the one that’s considered the indisputable best). I’m still stoked for more antics next volume, as well as the potential start of an intense new arc!

Infinite Dendrogram Volume 10 Review

Cover of volume 10

Last time on Infinite Dendrogram, Ray fought a lot of people (like he always does). This time, he uses the pent-up powers of his Miasmaflame Bracers to summon the true form of Gardranda, the first boss he ever defeated (which is a cute girl, of course), and she helps him defeat Hell General Logan Goddhart (who lost because he’s a whiny brat who doesn’t actually know how to play the game). But it’s not over yet, for the ancient weapon Arca-Vesta has rebooted itself and is about to destroy Quartierlatin! The strange Tom Cat guy he met before heads down into the ruins to fight it. Turns out, he’s actually Chesire, the A.I., and the Incarnations that the ancient weapons were created to destroy are actually the A.I.’s of Dendro itself. Cheshire uses his power to make infinite clones of itself to fight, but it doesn’t do crap because Arca-Vesta is comprised of two machines: A ground-based one which constantly gets healed by the other, flying machine. Arca-Vesta sets out to destroy the town, but Ray and Azurite try to fight it. The obvious solution is to destroy both parts at once, but how? It doesn’t help that the flying one has an ability to distort space and expand the distance between itself and the ground so it’s much further than it appears. But fortunately, Ray has the Shining Despair he got from Monochrome, which travels at the speed of light. So, with the help of Azurite (and his horse, Silver, using one of its hidden skills for the first time), they’re able to defeat Arca-Vesta. Oh, and fun fact: Azurite is actually the Princess of Altair. OH MY GOD I DIDN’T SEE IT COMING (sarcasm).

So, this volume… I knew that this was inevitable, but here it is: the first volume to contain nothing but side stories. Normally, in something like SAO or Overlord, this feels like the author saying, “Hi, I don’t actually know what the plot moving forward is going to be, so here’s some crap to tide you over,” and it ends up being equatable to the filler arcs of anime of old. But Dendro has proven its side stories to be not just wholly entertaining, but also essential for the overarching plot.

This volume has two types of chapters, episodes and side stories, and both are important. Ray begins his juggling performance, with college and Dendro as the balls. We also get to see Gerbera’s character arc progress down in the gaol with Sechs Wurfel, the King of Crime. Plus, this volume introduces two new and incredibly rare types of Embryos.

There are several chapters, but I need to focus on the one that isn’t like the others: Pallid Pages Part One. In it, we get some Hugo action for the first time since Franklin’s Game IIRC. He ends up getting caught up in a MacGuffin fetch quest, with a strange lady named AR-I-CA, that appears to be a setup for possibly the next big arc. AR-I-CA is some wild bi lady who has what is perhaps the most broken Embryo thus far, and she’s a real hoot.

The one issue with this volume is that we get to see at least a taste of every region in Dendro, except for the one that they’ve been teasing since volume 1: Legendaria. To add salt to the wound, we still don’t get to meet Ray and Shu’s superhuman sister.

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Verdict: 8.5/10

Like DanMachi, Dendro knows how to make really enjoyable side stories that are actually plot relevant. While I’m so ready for what happens next, the author stated in the afterword that volume 11 is just gonna be Shu’s fight with Gloria. Sure, it’ll be really cool to see the battle that everyone keeps talking about ad nauseam since volume 1, but man… I rrrrrreally wanna know what happens next!

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Anime Reaction Prediction: Heavily Criticized, but Popular

You know that the SAO critics are gonna hit the Dendro anime like trucks, and there’s no stopping them, especially if it airs on Crunchyroll, where the shows that cause the major hubbub normally end up. Also, LN fans, like myself, will notice everything wrong with it (which looks to be a lot), and characters like Gouz-Maise will likely be marred by bad CG. However, since Dendro is one of the better of its ilk out there, SAO fans will probably eat it like Nemesis eats, period, regardless of the production issues it inevitably will have and the criticism it will inevitably receive. Of course, since there will be stuff like the new season of Haikyuu!! and Quintuplets airing during the same season, it might not get that much recognition (which, to preserve the sanctity of the source material, would be good).

Infinite Dendrogram Overview (Volumes 1-9)

Welcome to my first “serious” blog post on Weeb Revues. Today, I’m starting with one of the best and most underrated light novels on the market, Infinite Dendrogram, published in English by J-Novel Club. This is an overview of volumes 1-9.

Infinite Dendrogram is truly a case of not judging a book by its cover. At first glance, it looks like a shameless knockoff of Sword Art Online, complete with an overpowered protagonist and a harem. However, there’s actually a lot more substance and personality in Dendro.

The first thing that makes this no ordinary light novel is the concept revolving around the titular VRMMORPG, Infinite Dendrogram. The game is probably the most advanced application of VR ever; unlike what was essentially a JRPG but with the VR gimmick, Dendro is programmed to feel like a REAL world (in a way that’s more substantiated than in SAO‘s Alicization Arc). The NPC’s, called tians, have no idea that Dendro is an RPG, and the existence of human players- masters- is programmed into the game’s lore. The tians are all dynamically programmed to live and grow like real people, and actual history takes place within Dendro completely out of devs’ control. The other thing about tians is that they permanently die if destroyed. This isn’t like your JRPG where you can get that quest to find medicine for some girl’s grandma early on, forget about it, then remember 50 hours later and it’s all fine. In Dendro, that girl’s grandma is dead, and furthermore, that girl will hate you for your neglect.

The other important aspect of Dendro is the Embryo system. Along with the traditional job system of most JRPGs, you have Embryos, which are basically Stands from Jojo’s Bizarre Adventure in Dendro form. When Embryos hatch, their appearance, and abilities are based on the personality of its user and their preferred battle style. Unfortunately, the golden rule of Embryos is that there are no rules. This aspect will probably be a turn off to a lot of people. However, look at these positives: 1) No creative restrictions means an “infinite” variety of abilities and battles, and 2) The Embryos at least behave within their own individual rules once established… for the most part. Embryos also have several stages of evolution that can happen anytime and with unpredictable results. This system was basically put in to give the author several justifiable ass-pulls whenever the main protagonist is thrust into a scenario that they cannot power out of with what they have.

However, more often than not, the fights in Dendro are actually some of the most legitimate and “videogamey” out of any fights I’ve seen in light novels. The author’s prose makes them impactful and thrilling. Furthermore, fights rely more so on preparation and knowledge of game mechanics than good ol’ nakama power.

If there is any flaw with the writing, it is the fact that there are a lot of exposition dumps. In fact, a lot of them happen right in the heat of battle, and some of them are entire flashbacks of stuff. However, unlike SAO, these dumps are much shorter and more engaging, and actually, have plot relevance to the story, or at least explain characters’ abilities.

This is all well and good, but what keeps making me come back to Dendro is its surprisingly varied cast. However, the worst character is, sadly, its main protagonist, Mukudori Reiji, known in-game as Ray Starling. He’s about as Gary-Stu-Goody-Two-Shoes as it gets. Dendro tries to justify it by having characters make fun of him for doing things as stupid as trying to save a girl at Level 0; so weak that brushing up against someone almost killed his avatar. But even then, it gets old, especially after his reaction to an overly obvious reveal in volume 9.

The real color is in literally everybody else. From Ray’s pun-making brother, Shu, to his maiden-type Embryo, Nemesis, this thing has got some characters with great personalities. I don’t want to talk about anyone else due to spoilers, but they’re just so lovable. Dendro also does a great job of building up to characters. Most of the cast of characters are alluded to early on, as opposed to having them show up for the first time with no context while the main character gets chastised for not knowing about someone SO FAMOUS, which makes the world feel that much more organic.

The last aspect of Dendro is the art. I’m not going to be talking about the art much for light novels because it’s not that important; however, I can at least give a brief blurb about it. The art is neat and stylistic, but there is still better LN art elsewhere.
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Verdict: 9/10

Overall, Infinite Dendrogram is an incredible light novel series, and I recommend it to anyone trying to get into light novels; EVEN Sword Art Online‘s critics.

This marks the end of my first blog entry on Weeb Revues. How was this first review? Sorry it was overly long, but there was a lot of ground to cover in this one.