Well, The Owl House has been a fun, albeit predictable ride. Of course, the end of a ride can leave a pretty strong impression of the whole experience. Let’s see if this show finished off on a good note.
When we last left our intrepid heroes, King ended up freeing a mysterious child with god-like powers, known as The Collector, in order to stop Belos’ grand plan. He convinced said Collector to end the draining spell so they could play a made-up game called “Owl House”, with everyone on the Boiling Isles as players. The plan worked, but The Collector ended up capturing King and remaking the entire isles in their own image. In a final, noble sacrifice, King sent Luz and Co. back to the human world.
As anime gets more mainstream worldwide, we get more of its tropes incorporated into modern American cartoons. In The Owl House‘s case, I’m referring to the classic time skip. They thankfully condense what would’ve been numerous filler episodes of tween drama escapades in the human world that meant absolutely nothing in the long run into a montage of the crew living a mundane life. A lot of devout fans probably don’t like the model of three longer episodes, but I think it worked out for the better.
So, is the plot of this final season any good? Well, for the most part, yes. It resolves plot threads, character arcs, etc. Again, thanks to the three-part structure, it doesn’t waste time, and trims the fat that would fill most final installments. It doesn’t jump the shark as far as I could tell.
However, that’s almost the season’s drawback—scratch that—it’s the whole show’s drawback. Since my review of the first season, I’ve made it clear that The Owl House is pretty generic and mainstream for the. The plot is predictable, even the strongest character arcs are outclassed by something else, and I don’t really think of it as anything other than a fun diversion; nothing to hem and haw about. I’m sure people would point out the elements of horror that the show has tried to capture, however—probably at Disney’s behest—it just isn’t that horrific. Maybe it could traumatize a child, but I’ve heard enough horror stories of 1990s and early 2000s cartoons to know that The Owl House doesn’t hold a candle to the sheer disregard toward children’s mental health back then (ironic how the word “death” wasn’t allowed to be used but the literal stuff of nightmares were perfectly healthy). Heck, even some modern cartoons—like Steven Universe—are still more haunting. By comparison, The Owl House takes absolutely zero creative risk whatsoever.
Sure, I’ll admit that there are some very powerful character moments. They portray anxiety, trauma, and emotional insecurities in a realistic and relatable way. The moments in this final season are no slouch. However… I use the word “very” for a reason, since modifiers like “really” belong somewhere else. You’d have to be willing to let your raw emotion run wild for this one.
Final Verdict (Whole Series): 8.5/10
The Owl House is an all-around solid show. However, that’s about it. If you look under the macabre imagery, it’s creatively bankrupt. The plot is predictable and unremarkable, the characters—while enjoyable—just never really engaged with me (except for Hootsifer), and—well—the show just isn’t exactly what I’d call a masterpiece. I’d only recommend it if cartoons are your primary fix. Otherwise, save your precious time for bangers like Gravity Falls.